Zunächst einmal vielen Dank an DeusEx und Gott, die sich für die Übersetzung der ersten Regelklarstellungen gemeldet haben!
:clap:
So, nachdem Schritt 1 nun erledigt wäre, habe ich den Rest der Regelungen aus diesem Bereich zusammengefasst.
Es gibt derzeit 3 Kategorien:
"Abstimmen" - das sind Themen, die bei der nächsten Abstimmung (in einem Abstimmungsthread, also nicht hier!) nur noch angenommen oder abgelehnt werden sollen
"Thema" - sind Themen, die HIER diskutiert werden. Sollte es zu unübersichtlich werden, werde ich Einzelthemen auskoppeln. Ziel ist die Erarbeitung von Abstimmungsalternativen. Diese werden dann in einer kommenden Abstimmung (EINZELN) abgestimmt.
"Raus" - sind Regelungen, die ich vorsortiert habe und die ich nicht mehr zur Abstimmung vorsehe, weil sie nicht in die Zuständigkeit des GRC fallen oder veraltet sind. Falls einer im Einzelfall damit nicht einverstanden ist, können diese Regeln aber auch gerne HIER diskutiert werden. Wie gehabt: Notfalls wird ausgekoppelt.
Und los gehts:
Abstimmen
Formulierung 2.5 True Measure of Distances - Measuring distances must sometimes wechseln in must always be done in 3 dimensions, especially in the case of models placed in terrain sporting several levels, or vehicles hulls which have vertical parts. Measure the distance from base and hull to base and hull, holding your tape measure at an angle as necessary. When measuring so, any part of the body of a based model is also taken into account. For ‘body’ we mean a model's head, torso, legs and arms, but not overly outstretched or oversized parts of the models like wings, tails, weapons, backpacks,banners, etc. These rule is intended to ensure that models don’t get penalized or advantaged for having impressive standards, blades, guns, majestic wings, etc. Abstimmungsmöglichkeiten: Annahme/Ablehnung
Abstimmen
9.2 A Jet Pack model can move 6 inches in the Assault phase on the same turn it arrives via Deep Strike, provided it doesn’t actually declare an assault. This includes Tau Stealth & Crisis suits.
Abstimmungsmöglichkeiten: Annahme/Ablehnung
Thema 1.4
Reihenfolge "Pakete" muss beachtet werden
1.4 Actions that happen at the “start of the turn” take place at the beginning of the movement phase; there is no pre-movement phase. All events or actions that occur at the start of the turn/movement phase must be performed before any voluntary movement/actions are taken by the player. Beyond that restriction, a player is allowed to perform all “start of the turn/movement phase” actions in any order he wishes, unless specified otherwise.
Thema 3.1
Regelproblem, da Häuser als eine Art "Neutrale Fahrzeuge" gelten können (s. unter "Gebäude" im RB). Hier sollte eine eindeutige Regelung her (denn wer einigt sich bereits vor dem Spiel auf so eine Frage?!
3.1 Unoccupied buildings cannot be assaulted and/or damaged unless both players agree otherwise.
Raus
Orga-Entscheidung
1.1 Players are required to give full disclosure of their army list to their opponents, including weapons, wargear, special rules and the contents of any transport vehicles.
Raus
RB-FAQ
1.3 Army specific special rules do not affect an opponents army, especially in the case of two players using the same type of army.
Raus
Orga-Entscheidung
2.1 Models are expected to be WYSIWYG (What you see is what you get). Referee will ask non compliant models to be removed from the table upon inspection or opponent’s request. There’s will be a margin of tolerance for non-weapon wargear but please make sure that differentiated models can easily be differentiated by your opponent.
Raus
Orga-Entscheidung
2.2 Players may only convert their models for aesthetic purposes. Any players, in the opinion of the Tournament organizers/judges that have converted their models specifically to gain a gameplay advantage may be penalized up to, and including ejection from the tournament.
Raus
Orga-Entscheidung
2.4 In case of ruling required where the size of the model must be taken into account, the size dimensions of the latest range of citadel warhammer 40000 miniatures models will be used. Players using converted or alternate models are expected to be able to provide the model from the latest range upon referee or opponent’s request.
Raus
Orga-Entscheidung (genormte Basegrößen)
-25mm : Infantry and jump infantry
-40mm : Beasts and cavalry, bikes and jetbikes, swarms, Terminators, Obliterators, Mega-armor, exo-armor. Jetbikes must be based 20mm high at minimum. Bikes, beasts and cavalry can also use the new "bike bases" with round edges
-60mm : Monstrous Creatures, artillery or heavy weapons teams, walkers, skimmers, trikes. Skimmers must be based 30mm high at minimum.
-Large oval base (Valkyrie base): Valkyrie, Vendetta, Stormraven, Tervigon, Trygon, Mawlock, Tyrannofex.
- Independent characters must be based on the type of base from the corresponding unit reference base.
Raus
Nicht RB-Konform
3.3 Every unit which is neither a vehicle nor a monstrous creature gets a 4+ cover save if LOS to it goes through or crosses over a forest base. Monstrous creatures and vehicles in the same position get a 5+ cover save.
Raus
Keine Regellücke
4.1 Where a codex entry allows you to take a number of units/models as one choice (for example 2 Deathcult Assassins taken as one elite choice), these units operate and count as separate units in all respects. As a result each unit is worth 1 kill point
Raus
Keine Regellücke
4.2 A unit can contest and/or control more than one objective.
Raus
Orga-Entscheidung
4.3 Objective markers are considered 15mm high as far as measuring distances in 3 dimensions is concerned. To measure distance to the objective, measure distance to the closes part of the marker.
Raus
Orga-Entscheidung
4.5 If the game has to be stopped before turn 5 because of time out or referee decision, units still in reserve do not count as destroyed for KP and VP calculation purpose. Otherwise units that are off the table at the end of the game automatically count as being destroyed for Kill Point & Victory points purposes.
Raus
Orga-Entscheidung
4.6 A player tabling his opponent (every enemy units are destroyed) receives 20 battle points and his opponent scores 0.
Raus
Keine Regellücke
5.1 When deploying forces, units can be deployed into impassable terrain only if it has a special rule allowing it to do so or if it would be allowed to move there during the game (such as a skimmer on top of an impassable building).
Raus
Steht im RB-FAQ
5.3 Deployment- If a vehicle is so large it cannot totally fit onto the table when moving onto the table at combat speed or is limited due to terrain tests, it must use as much of their speed as necessary to fully enter the table. If they get immobilized due to terrain, delay the effect until there effective entry on the table.
Raus
Keine Regellücke
5.4 A unit may only utilize Deep Strike if all models in the unit have the ability.
Raus
Keine Regellücke
5.5 Right after deployment, proceed to scout moves and only then "seize initiative".
Raus
Keine Regellücke
5.6 Units which can fly/jump over enemy units (Skimmers, Jump/Jet Pack Infantry, Jet Bikes etc.) may enter the board from Reserves through a board edge blocked by enemy units.
Raus
Keine Regellücke
5.7 Models off the table have no effect on the game unless a rule specifies otherwise. Conversely, models off the table are not affected by any rule unless specified that it affects models off the table.
Raus
Steht im RB-FAQ
6.1 If a unit suffers 25% casualties in any phase (for example, by scattering blast weapons, vehicle explosions or by moving through dangerous terrain) it does take a morale check. This includes units not having fought in close combat during an assault phase.
Raus
Keine Regellücke
7.1 Embarked units are treated as present on the table when usage of their equipment, special rules or psychic powers is considered.
Raus
Steht im RB-FAQ
8.5 During the game, Independent Characters (and any other models) that join a unit count fully towards the unit’s ‘strength’. So for instance if an Independent Character is joined to a 5-man squad they can attempt to regroup as long as 3 models (including the IC) are still alive.
Raus
Keine Regellücke
8.6 An independent character cannot leave and rejoin the same unit during a Movement phase to enjoy the benefits of moving alone, as he has to move out of coherency at the end of the Movement phase in order to leave it.
Raus
Keine Regellücke
9.1 Bikes and jetbikes do assault six inches.
Raus
veraltet
10.1 Every model in Terminator Armour uses Relentless universal special rule.
10.2 Every model in Terminator Armour has a 5+ invulnerable save.
10.3 All Meltaguns and Multi-Meltas use the Melta rule from the rulebook.
10.4 All Plasma Guns, Plasma Pistols, Plasma Cannons and Combi-Plasmas use the Gets hot! rule from the rulebook.
10.5 All weapons described as sniper rifle use sniper rules from the rulebook.
10.6 Smoke Launchers works as stated in said army's codex.
Raus
Keine Regellücke
11.6 Independent characters in a unit not enjoying the Turbobooster special rule cannot leave it by turbo-boosting.
Raus
Keine Regellücke
13.1 A unit that is pinned cannot pass or cast psychic powers.
:clap:
So, nachdem Schritt 1 nun erledigt wäre, habe ich den Rest der Regelungen aus diesem Bereich zusammengefasst.
Es gibt derzeit 3 Kategorien:
"Abstimmen" - das sind Themen, die bei der nächsten Abstimmung (in einem Abstimmungsthread, also nicht hier!) nur noch angenommen oder abgelehnt werden sollen
"Thema" - sind Themen, die HIER diskutiert werden. Sollte es zu unübersichtlich werden, werde ich Einzelthemen auskoppeln. Ziel ist die Erarbeitung von Abstimmungsalternativen. Diese werden dann in einer kommenden Abstimmung (EINZELN) abgestimmt.
"Raus" - sind Regelungen, die ich vorsortiert habe und die ich nicht mehr zur Abstimmung vorsehe, weil sie nicht in die Zuständigkeit des GRC fallen oder veraltet sind. Falls einer im Einzelfall damit nicht einverstanden ist, können diese Regeln aber auch gerne HIER diskutiert werden. Wie gehabt: Notfalls wird ausgekoppelt.
Und los gehts:
Abstimmen
Formulierung 2.5 True Measure of Distances - Measuring distances must sometimes wechseln in must always be done in 3 dimensions, especially in the case of models placed in terrain sporting several levels, or vehicles hulls which have vertical parts. Measure the distance from base and hull to base and hull, holding your tape measure at an angle as necessary. When measuring so, any part of the body of a based model is also taken into account. For ‘body’ we mean a model's head, torso, legs and arms, but not overly outstretched or oversized parts of the models like wings, tails, weapons, backpacks,banners, etc. These rule is intended to ensure that models don’t get penalized or advantaged for having impressive standards, blades, guns, majestic wings, etc. Abstimmungsmöglichkeiten: Annahme/Ablehnung
Abstimmen
9.2 A Jet Pack model can move 6 inches in the Assault phase on the same turn it arrives via Deep Strike, provided it doesn’t actually declare an assault. This includes Tau Stealth & Crisis suits.
Abstimmungsmöglichkeiten: Annahme/Ablehnung
Thema 1.4
Reihenfolge "Pakete" muss beachtet werden
1.4 Actions that happen at the “start of the turn” take place at the beginning of the movement phase; there is no pre-movement phase. All events or actions that occur at the start of the turn/movement phase must be performed before any voluntary movement/actions are taken by the player. Beyond that restriction, a player is allowed to perform all “start of the turn/movement phase” actions in any order he wishes, unless specified otherwise.
Thema 3.1
Regelproblem, da Häuser als eine Art "Neutrale Fahrzeuge" gelten können (s. unter "Gebäude" im RB). Hier sollte eine eindeutige Regelung her (denn wer einigt sich bereits vor dem Spiel auf so eine Frage?!
3.1 Unoccupied buildings cannot be assaulted and/or damaged unless both players agree otherwise.
Raus
Orga-Entscheidung
1.1 Players are required to give full disclosure of their army list to their opponents, including weapons, wargear, special rules and the contents of any transport vehicles.
Raus
RB-FAQ
1.3 Army specific special rules do not affect an opponents army, especially in the case of two players using the same type of army.
Raus
Orga-Entscheidung
2.1 Models are expected to be WYSIWYG (What you see is what you get). Referee will ask non compliant models to be removed from the table upon inspection or opponent’s request. There’s will be a margin of tolerance for non-weapon wargear but please make sure that differentiated models can easily be differentiated by your opponent.
Raus
Orga-Entscheidung
2.2 Players may only convert their models for aesthetic purposes. Any players, in the opinion of the Tournament organizers/judges that have converted their models specifically to gain a gameplay advantage may be penalized up to, and including ejection from the tournament.
Raus
Orga-Entscheidung
2.4 In case of ruling required where the size of the model must be taken into account, the size dimensions of the latest range of citadel warhammer 40000 miniatures models will be used. Players using converted or alternate models are expected to be able to provide the model from the latest range upon referee or opponent’s request.
Raus
Orga-Entscheidung (genormte Basegrößen)
-25mm : Infantry and jump infantry
-40mm : Beasts and cavalry, bikes and jetbikes, swarms, Terminators, Obliterators, Mega-armor, exo-armor. Jetbikes must be based 20mm high at minimum. Bikes, beasts and cavalry can also use the new "bike bases" with round edges
-60mm : Monstrous Creatures, artillery or heavy weapons teams, walkers, skimmers, trikes. Skimmers must be based 30mm high at minimum.
-Large oval base (Valkyrie base): Valkyrie, Vendetta, Stormraven, Tervigon, Trygon, Mawlock, Tyrannofex.
- Independent characters must be based on the type of base from the corresponding unit reference base.
Raus
Nicht RB-Konform
3.3 Every unit which is neither a vehicle nor a monstrous creature gets a 4+ cover save if LOS to it goes through or crosses over a forest base. Monstrous creatures and vehicles in the same position get a 5+ cover save.
Raus
Keine Regellücke
4.1 Where a codex entry allows you to take a number of units/models as one choice (for example 2 Deathcult Assassins taken as one elite choice), these units operate and count as separate units in all respects. As a result each unit is worth 1 kill point
Raus
Keine Regellücke
4.2 A unit can contest and/or control more than one objective.
Raus
Orga-Entscheidung
4.3 Objective markers are considered 15mm high as far as measuring distances in 3 dimensions is concerned. To measure distance to the objective, measure distance to the closes part of the marker.
Raus
Orga-Entscheidung
4.5 If the game has to be stopped before turn 5 because of time out or referee decision, units still in reserve do not count as destroyed for KP and VP calculation purpose. Otherwise units that are off the table at the end of the game automatically count as being destroyed for Kill Point & Victory points purposes.
Raus
Orga-Entscheidung
4.6 A player tabling his opponent (every enemy units are destroyed) receives 20 battle points and his opponent scores 0.
Raus
Keine Regellücke
5.1 When deploying forces, units can be deployed into impassable terrain only if it has a special rule allowing it to do so or if it would be allowed to move there during the game (such as a skimmer on top of an impassable building).
Raus
Steht im RB-FAQ
5.3 Deployment- If a vehicle is so large it cannot totally fit onto the table when moving onto the table at combat speed or is limited due to terrain tests, it must use as much of their speed as necessary to fully enter the table. If they get immobilized due to terrain, delay the effect until there effective entry on the table.
Raus
Keine Regellücke
5.4 A unit may only utilize Deep Strike if all models in the unit have the ability.
Raus
Keine Regellücke
5.5 Right after deployment, proceed to scout moves and only then "seize initiative".
Raus
Keine Regellücke
5.6 Units which can fly/jump over enemy units (Skimmers, Jump/Jet Pack Infantry, Jet Bikes etc.) may enter the board from Reserves through a board edge blocked by enemy units.
Raus
Keine Regellücke
5.7 Models off the table have no effect on the game unless a rule specifies otherwise. Conversely, models off the table are not affected by any rule unless specified that it affects models off the table.
Raus
Steht im RB-FAQ
6.1 If a unit suffers 25% casualties in any phase (for example, by scattering blast weapons, vehicle explosions or by moving through dangerous terrain) it does take a morale check. This includes units not having fought in close combat during an assault phase.
Raus
Keine Regellücke
7.1 Embarked units are treated as present on the table when usage of their equipment, special rules or psychic powers is considered.
Raus
Steht im RB-FAQ
8.5 During the game, Independent Characters (and any other models) that join a unit count fully towards the unit’s ‘strength’. So for instance if an Independent Character is joined to a 5-man squad they can attempt to regroup as long as 3 models (including the IC) are still alive.
Raus
Keine Regellücke
8.6 An independent character cannot leave and rejoin the same unit during a Movement phase to enjoy the benefits of moving alone, as he has to move out of coherency at the end of the Movement phase in order to leave it.
Raus
Keine Regellücke
9.1 Bikes and jetbikes do assault six inches.
Raus
veraltet
10.1 Every model in Terminator Armour uses Relentless universal special rule.
10.2 Every model in Terminator Armour has a 5+ invulnerable save.
10.3 All Meltaguns and Multi-Meltas use the Melta rule from the rulebook.
10.4 All Plasma Guns, Plasma Pistols, Plasma Cannons and Combi-Plasmas use the Gets hot! rule from the rulebook.
10.5 All weapons described as sniper rifle use sniper rules from the rulebook.
10.6 Smoke Launchers works as stated in said army's codex.
Raus
Keine Regellücke
11.6 Independent characters in a unit not enjoying the Turbobooster special rule cannot leave it by turbo-boosting.
Raus
Keine Regellücke
13.1 A unit that is pinned cannot pass or cast psychic powers.
Zuletzt bearbeitet: