Armeelisten [TTM] 7. FFM / 1. Rhein Main Moschen | 27ter & 28ter Juley

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Aushilfspinsler
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Armeelisten [TTM] 7. FFM / 1. Rhein Main Moschen | 27ter & 28ter Juley

So Salve! Aus aktuellem Anlass einfach mal gedoppelt zwischen dem Tabletopmasters Forum und der GW-FW, suum cuique sozusagen.

Hier die Armeelisten 🙂
Hier übrigens alle Listen in einer google-doc,


eine besser sortierte PDF folgt... heute Abend?


https://docs.google.com/document/d/1bPR4WnGI30VbRhHdfODwdOp_qw1JujSul6e3Ud1sWus/edit
- - - Aktualisiert - - -

Für (zensiert) "Morten" (zensiert) (auf T3 anonym); er spielt: Orks 🙂

++ Battalion Detachment +5CP (Orks) [54 PL, 7CP, 1,082pts] ++


+ No Force Org Slot [7CP] +


Battle-forged CP [3CP]


Clan Kultur: Deathskulls


Detachment CP [5CP]


Specialist Detachment [-1CP]: Dread Waaaagh! [-1CP]


+ HQ [7 PL, 146pts] +


Big Mek W/ Shokk Attack Gun [4 PL, 84pts]: Big Killa Boss, Da Souped-up Shokka, Grot Oiler [4pts], Shokk Attack Gun [25pts], Warlord


Weirdboy [3 PL, 62pts]: 3. Da Jump


+ Troops [3 PL, 90pts] +


Gretchin [1 PL, 30pts]
. 10x Gretchin [30pts]


Gretchin [1 PL, 30pts]
. 10x Gretchin [30pts]


Gretchin [1 PL, 30pts]
. 10x Gretchin [30pts]


+ Fast Attack [32 PL, 660pts] +


Megatrakk Scrapjet [16 PL, 330pts]
. Megatrakk Scrapjet [5 PL, 110pts]: 2x Twin Big Shoota [20pts]
. Megatrakk Scrapjet [5 PL, 110pts]: 2x Twin Big Shoota [20pts]
. Megatrakk Scrapjet [5 PL, 110pts]: 2x Twin Big Shoota [20pts]


Megatrakk Scrapjet [16 PL, 330pts]
. Megatrakk Scrapjet [5 PL, 110pts]: 2x Twin Big Shoota [20pts]
. Megatrakk Scrapjet [5 PL, 110pts]: 2x Twin Big Shoota [20pts]
. Megatrakk Scrapjet [5 PL, 110pts]: 2x Twin Big Shoota [20pts]


+ Heavy Support [12 PL, 186pts] +


Mek Gunz [6 PL, 93pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]


Mek Gunz [6 PL, 93pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]
. Gun [2 PL, 31pts]: Smasha Gun [16pts]


++ Battalion Detachment +5CP (Orks) [53 PL, 5CP, 916pts] ++


+ No Force Org Slot [5CP] +


Clan Kultur: Evil Sunz


Detachment CP [5CP]


+ HQ [12 PL, 232pts] +


Big Mek in Mega Armour [6 PL, 112pts]: Kustom Force Field [20pts], Kustom Shoota [2pts], Power Klaw [13pts]


Deffkilla Wartrike [6 PL, 120pts]


+ Troops [25 PL, 406pts] +


Boyz [11 PL, 210pts]: 3x Tankbusta Bombs
. Boss Nob [7pts]: Choppa, Slugga
. 29x Ork Boy W/ Shoota [203pts]


Boyz [7 PL, 98pts]: Tankbusta Bombs
. Boss Nob [7pts]: Choppa, Slugga
. 13x Ork Boy W/ Slugga & Choppa [91pts]


Boyz [7 PL, 98pts]: Tankbusta Bombs
. Boss Nob [7pts]: Choppa, Slugga
. 13x Ork Boy W/ Slugga & Choppa [91pts]


+ Heavy Support [16 PL, 278pts] +


Battlewagon [8 PL, 139pts]: 'ard Case, Deff Rolla [19pts]


Battlewagon [8 PL, 139pts]: 'ard Case, Deff Rolla [19pts]


++ Total: [107 PL, 12CP, 1,998pts] ++


Created with BattleScribe (https://battlescribe.net)
 
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Ach so, jetzt hab ich meine gerade per Mail geschickt. Na dann, hier auch nochmal. Vorsicht, die Liste enthält ein paar ziemlich heftige Einheiten! Vor so einem Gravis-Captain muss man sich schon in Acht nehmen.

Spieler: Dirk "Vermillion" Wehner
Verwendete Codices: Space Marines, Vigilus Kämpft, White-Dwarf-Assassin-Gedöns, Bauanleitung vom Repulsor Executioner
Kriegsherr: Robert Redford
Begabung des Kriegsherrn: Hat den Codex gelesen
Punkte: 2000
Macht: 106
Befehlspunkte: 7

++ Super-Heavy Auxiliary Detachment (Imperium - Space Marines) [18 PL, 3CP, 400pts] ++

+ No Force Org Slot +

*Chapter Selection*: Ultramarines

+ Lord of War +

Roboute Guilliman [18 PL, 3CP, 400pts]: Warlord (Adept of the Codex)

++ Battalion Detachment +5CP (Imperium - Space Marines) [88 PL, -4CP, 1,600pts] ++

+ No Force Org Slot +

*Chapter Selection*: Ultramarines

Operative Requisition Sanctioned [-2CP, 85pts]

Indomitus Crusader Specialist Detachment [-1CP]

+ HQ +

Captain in Gravis Armor [7 PL, 118pts]: Boltstorm gauntlet, Master-crafted power sword, The Sanctic Halo

Primaris Lieutenants [5 PL, 74pts]
. Primaris Lieutenant: Power sword

+ Troops +

Intercessor Squad [10 PL, 170pts]: Bolt rifle
. 9x Intercessor
. Intercessor Sergeant
. Intercessor Veteran Stratagem Upgrade [-1 CP]

Scout Squad [6 PL, 65pts]
. Scout Sergeant: Bolt pistol, Chainsword
. 3x Scout w/Combat Knife
. Scout w/Heavy Weapon: Heavy bolter

Scout Squad [6 PL, 65pts]
. Scout Sergeant: Bolt pistol, Sniper rifle
. 4x Scout w/Sniper Rifle: 4x Sniper rifle

+ Elites +

Redemptor Dreadnought [10 PL, 164pts]: 2x Fragstorm Grenade Launchers, Heavy flamer, Icarus Rocket Pod, Macro Plasma Incinerator

Reiver Squad [5 PL, 100pts]: Combat knife, Grapnel Launcher
. 4x Reiver
. Reiver Sergeant
. . Bolt Carbine/Heavy Bolt Pistol

+ Heavy Support +

Hellblaster Squad [8 PL, 165pts]: Plasma incinerator
. 4x Hellblaster
. Hellblaster Sergeant: Bolt pistol

Repulsor Executioner [15 PL, 299pts]: 2x Fragstorm Grenade Launcher, Heavy Laser Destroyer, Heavy Onslaught Gatling Cannon, Ironhail Heavy Stubber, 2x Storm bolter, Twin Heavy Bolter, Twin Icarus Ironhail Heavy Stubber

+ Dedicated Transport +

Repulsor [16 PL, 295pts]: 2x Storm Bolters, Auto Launchers, 2x Krakstorm Grenade Launcher, Las-talon, Onslaught Gatling Cannon, Storm bolter, Twin lascannon

++ Total: [106 PL, 9CP, 2,000pts] ++
 
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[FONT=Verdana, sans-serif]THEME:„FRONKFORTER GREEN SAUCE“[/FONT]
[FONT=Verdana, sans-serif]NAME:Daniel `DerErzfeind`[/FONT]
[FONT=Verdana, sans-serif]TEAM:Spitzkligger
WARLORD:Big Mek with Snotzokka
[/FONT]

[FONT=Verdana, sans-serif]COMMAND POINTS:16 = 18 -1-1 (Relikt, Special Detachment)[/FONT]
[FONT=Verdana, sans-serif]SOURCE:Codex-Orks, Index – Xenos:2[/FONT]
[FONT=Verdana, sans-serif]POINTS TOTAL:2000pts[/FONT]


++ #DEATHSKULL - Dread Waaaagh! Battalion Detachment +5CP (Orks) [52 PL, 942pts, 6CP] ++
HQ1:Big Mek W/ Shokk Attack Gun [4 PL, 84pts]: Big Killa Boss, Da Souped-up „Super“ Shokk Attack Gun, Grot Oiler, Warlord
HQ2:Warboss on Warbike (index) [5 PL, 99pts]: Attack Squig, Da Killa Klaw, Power Klaw


T1:30x Boyz [11 PL, 210pts]: 2x Tankbusta Bombs, Boss Nob: Choppa, Choppa, 29x Ork Boy W/ Shoota
T2:30x Boyz [11 PL, 210pts]: 2x Tankbusta Bombs, Boss Nob: Choppa, Choppa, 29x Ork Boy W/ Shoota
T3:24x Boyz [11 PL, 168pts]: 2x Tankbusta Bombs, Boss Nob: Choppa, Choppa, 23x Ork Boy W/ Slugga & Choppa


E1:5x Kommandos [2 PL, 40pts]: Tankbusta Bombs
E2:„Mothafukkn“ Mad Dok Grotsnik [5 PL, 86pts]
FA1:5x Stormboyz [3 PL, 45pts]


++ # MIXED - Battalion Detachment +5CP (Orks) [33 PL, 550pts, 5CP] ++
HQ3:Big Mek (Index) [5 PL, 75pts]: Choppa, Kustom Force Field [BLOODAXES]
HQ4:Big Mek (Index) [5 PL, 75pts]: Choppa, Kustom Force Field [BLOODAXES]


T4:10x Gretchin [1 PL, 30pts] [DEATHSKULLZ]
T5:10x Gretchin [1 PL, 30pts] [BADMOONZ]
T6:10x Gretchin [1 PL, 30pts] [BADMOONZ]


HS1:5x Mek Gunz [10 PL, 155pts] Gun: Smasha Gun [BLOODAXES]
HS2:5x Mek Gunz [10 PL, 155pts] Gun: Smasha Gun [BLOODAXES]


++ #BADMOONZ - Battalion Detachment +5CP (Orks) [25 PL, 508pts, 5CP] ++
HQ5:Weirdboy [3 PL, 62pts]: 3. Da Jump
HQ6:Weirdboy [3 PL, 62pts]: 4. Fists of Gork


T7:23x Gretchin [4 PL, 69pts]
T8:10x Gretchin [1 PL, 30pts]
T9:10x Gretchin [1 PL, 30pts]


HS3:15x Lootas [13 PL, 255pts]


Created with BattleScribe & HappyP (https://battlescribe.net)
 
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Armeeliste Markus "Don" Promoli

Armeeliste von Markus "Don" Promoli



++ Brigade Detachment +12CP (Imperium - Astra Militarum) [90 PL, 1,592pts, 12CP] ++


+ No Force Org Slot +


Battle-forged CP [3CP]


Detachment CP [12CP]


Operative Requisition Sanctioned [85pts, -2CP]


Regimental Doctrine: Regiment: Catachan


Vigilus Defiant [-1CP]: Emperor's Wrath Artillery Company


+ HQ +


Company Commander [2 PL, 30pts]: Chainsword, Emperor's Wrath, Laspistol, Old Grudges, Relic: Kurov's Aquila, Warlord


Company Commander [2 PL, 30pts]: Chainsword, Emperor's Wrath, Laspistol


Primaris Psyker [2 PL, 46pts]: Force Stave, Nightshroud, Psychic Barrier


+ Troops +


Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Chainsword, Laspistol


Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Chainsword, Laspistol


Infantry Squad [3 PL, 45pts]
. 7x Guardsman
. Heavy Weapon Team: Mortar
. Sergeant: Chainsword, Laspistol


Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Chainsword, Laspistol


Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Chainsword, Laspistol


Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Chainsword, Laspistol


+ Elites +


Astropath [1 PL, 32pts]: Psychic Barrier, Telepathica Stave


Bullgryns [19 PL, 336pts]
. Bullgryn: Bullgryn Maul, Slabshield
. Bullgryn: Bullgryn Maul, Slabshield
. Bullgryn: Bullgryn Maul, Slabshield
. Bullgryn: Brute Shield, Bullgryn Maul
. Bullgryn: Brute Shield, Bullgryn Maul
. Bullgryn: Brute Shield, Bullgryn Maul
. Bullgryn: Brute Shield, Bullgryn Maul
. Bullgryn Bone 'ead: Bullgryn Maul, Slabshield


Ministorum Priest [2 PL, 35pts]: Chainsword, Laspistol


+ Fast Attack +


Hellhounds [6 PL, 107pts]
. Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon


Hellhounds [6 PL, 107pts]
. Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon


Hellhounds [6 PL, 107pts]
. Hellhound: Heavy Flamer, Turret-mounted Inferno Cannon


+ Heavy Support +


Basilisks [7 PL, 108pts]: Emperor's Wrath
. Basilisk: Heavy Bolter


Basilisks [7 PL, 108pts]: Emperor's Wrath
. Basilisk: Heavy Bolter


Wyverns [12 PL, 206pts]: Emperor's Wrath
. Wyvern: Heavy Bolter
. Wyvern: Heavy Bolter


++ Supreme Command Detachment +1CP (Imperium - Blood Angels) [20 PL, 408pts, ] ++


+ No Force Org Slot +


Armoury of Baal [-1CP]: 1 additional Relic of Baal


Detachment CP [1CP]


+ HQ +


Captain [6 PL, 124pts]: Jump Pack, Storm shield, The Angel's Wing (replaces jump pack), Thunder hammer


Captain [6 PL, 124pts]: Jump Pack, Storm shield, Thunder hammer


Chief Librarian Mephiston [8 PL, 160pts]: 1. Quickening, 3. Shield of Sanguinius, 6. Wings of Sanguinus


++ Total: [110 PL, 2,000pts, 12CP] ++

- - - Aktualisiert - - -

Armeeliste Joseph "JayCee51" Conde
ist wohl n Tommy, PDF hänge ich später mal an, er hat den vollständigsten Battlescribe Output geschickt 😵 😀

7/15/2019 Red Asphalt 2000.html Red Asphalt 2000 (Warhammer 40,000 8th Edition) [113 PL, 2,000pts]
Paying 2 CP for Alliance of Agony and Prizes from the Dark City
2nd Warlord Trait for Succubus w/Blood Glave- Hyper-Swift Reflexes: Add 1 to Invulnerable Save
Battalion Detachment +5CP (Aeldari - Drukhari) [44 PL, 790pts] Rules: Poisoned Weapon
No Force Org Slot
Detachment Attribute Categories: NO FORCE ORG SLOT
Kabal of the Flayed Skull Abilities: Kabal of the Flayed Skull
Abilities Description Ref
Kabal of the Flayed Skull
Add 3" to the Move characteristic of all models with this obsession that can FLY (if such a model has a minimum and maximum Move characteristic, only add 3" to thier maximum one). In addition, enemy units do not recieve the benefit to thier saving throws for being in cover against attacks made by models with this obsession that can FLY, or by models with this obsession that are embarked upon a TRANSPORT with this obsession that can FLY. Re-roll hit rolls of 1 for such models when attacking with Rapid Fire weapons.
HQ [8 PL, 172pts]
Archon [4 PL, 86pts]
Selections: Blast Pistol [10pts], Huskblade [6pts]
Categories: ARCHON, CHARACTER, FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, HQ, INFANTRY Rules: Power from Pain
Abilities: Overlord, Shadowfield, Unit: Archon, Weapon: Blast Pistol, Huskblade
Abilities Description Ref
Overlord Re-roll hit rolls of 1 for friendly <KABAL> units that are within 6" of this model.
Shadowfield This model has a 2+ invulnerable save which cannot be re-rolled for any reason. The first time this invulnerable save is failed the shadowfield ceases to function for the remainder of the battle.
Unit M WS BS S T W A Ld Save Ref
Archon 8" 2+ 2+ 3 3 5 5 9 5+
Weapon Range Type S AP D Abilities Ref
Blast Pistol 6" Pistol 1 8 -4 D6
Huskblade Melee Melee +1 -2 D3
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Troops [12 PL, 228pts]
Kabalite Warriors [2 PL, 38pts]
Categories: FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY, KABALITE WARRIORS, TROOPS Rules: Power from Pain
3x Kabalite Warrior [18pts]
Unit: Kabalite Warrior, Weapon: Splinter rifle
Kabalite Warrior with special weapon [14pts] Selections: Shredder [8pts]
Weapon: Shredder
Sybarite [6pts]
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter rifle
Unit M WS BS S T W A Ld Save Ref
Kabalite Warrior 7" 3+ 3+ 3 3 1 1 7 5+
Sybarite 7" 3+ 3+ 3 3 1 2 8 5+
Weapon Range Type S AP D Abilities Ref
Shredder 12" Assault 6 -1 1 When attacking a unit of INFANTRY, you can re-roll failed wound rolls D6 for this weapon.
Splinter 24" Rapid * 0 1 Poisoned Weapon (pg 87) rifle Fire 1
Archon [4 PL, 86pts]
Selections: Blast Pistol [10pts], Huskblade [6pts]
Categories: ARCHON, CHARACTER, FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, HQ, INFANTRY Rules: Power from Pain
Abilities: Overlord, Shadowfield, Unit: Archon, Weapon: Blast Pistol, Huskblade
Abilities Description Ref
Overlord Re-roll hit rolls of 1 for friendly <KABAL> units that are within 6" of this model.
Shadowfield This model has a 2+ invulnerable save which cannot be re-rolled for any reason. The first time this invulnerable save is failed the shadowfield ceases to function for the remainder of the battle.
Unit M WS BS S T W A Ld Save Ref
Archon 8" 2+ 2+ 3 3 5 5 9 5+
Weapon Range Type S AP D Abilities Ref
Blast Pistol 6" Pistol 1 8 -4 D6
Huskblade Melee Melee +1 -2 D3
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Kabalite Warriors [2 PL, 38pts]
Categories: FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY, KABALITE WARRIORS, TROOPS Rules: Power from Pain
3x Kabalite Warrior [18pts]
Unit: Kabalite Warrior, Weapon: Splinter rifle
Kabalite Warrior with special weapon [14pts] Selections: Shredder [8pts]
Weapon: Shredder
Sybarite [6pts]
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter rifle
Unit M WS BS S T W A Ld Save Ref
Kabalite Warrior 7" 3+ 3+ 3 3 1 1 7 5+
Sybarite 7" 3+ 3+ 3 3 1 2 8 5+
Weapon Range Type S AP D Abilities Ref
Shredder 12" Assault 6 -1 1 When attacking a unit of INFANTRY, you can re-roll failed wound rolls D6 for this weapon.
Splinter 24" Rapid * 0 1 Poisoned Weapon (pg 87) rifle Fire 1
Kabalite Warriors [2 PL, 38pts]
Categories: FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY, KABALITE WARRIORS, TROOPS Rules: Power from Pain
3x Kabalite Warrior [18pts]
Unit: Kabalite Warrior, Weapon: Splinter rifle
Kabalite Warrior with special weapon [14pts] Selections: Shredder [8pts]
Weapon: Shredder
Sybarite [6pts]
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter rifle
Unit M WS BS S T W A Ld Save Ref
Kabalite Warrior 7" 3+ 3+ 3 3 1 1 7 5+
Sybarite 7" 3+ 3+ 3 3 1 2 8 5+
Weapon Range Type S AP D Abilities Ref
Shredder 12" Assault 6 -1 1 When attacking a unit of INFANTRY, you can re-roll failed wound rolls D6 for this weapon.
Splinter 24" Rapid * 0 1 Poisoned Weapon (pg 87) rifle Fire 1
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Kabalite Warriors [2 PL, 38pts]
Categories: FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY, KABALITE WARRIORS, TROOPS Rules: Power from Pain
3x Kabalite Warrior [18pts]
Unit: Kabalite Warrior, Weapon: Splinter rifle
Kabalite Warrior with special weapon [14pts] Selections: Shredder [8pts]
Weapon: Shredder
Sybarite [6pts]
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter rifle
Unit M WS BS S T W A Ld Save Ref
Kabalite Warrior 7" 3+ 3+ 3 3 1 1 7 5+
Sybarite 7" 3+ 3+ 3 3 1 2 8 5+
Weapon Range Type S AP D Abilities Ref
Shredder 12" Assault 6 -1 1 When attacking a unit of INFANTRY, you can re-roll failed wound rolls D6 for this weapon.
Splinter 24" Rapid * 0 1 Poisoned Weapon (pg 87) rifle Fire 1
Kabalite Warriors [2 PL, 38pts]
Categories: FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY, KABALITE WARRIORS, TROOPS Rules: Power from Pain
3x Kabalite Warrior [18pts]
Unit: Kabalite Warrior, Weapon: Splinter rifle
Kabalite Warrior with special weapon [14pts] Selections: Shredder [8pts]
Weapon: Shredder
Sybarite [6pts]
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter rifle
Unit M WS BS S T W A Ld Save Ref
Kabalite Warrior 7" 3+ 3+ 3 3 1 1 7 5+
Sybarite 7" 3+ 3+ 3 3 1 2 8 5+
Weapon Range Type S AP D Abilities Ref
Shredder 12" Assault 6 -1 1 When attacking a unit of INFANTRY, you can re-roll failed wound rolls D6 for this weapon.
Splinter 24" Rapid * 0 1 Poisoned Weapon (pg 87) rifle Fire 1
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Dedicated Transport [24 PL, 390pts]
Kabalite Warriors [2 PL, 38pts]
Categories: FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY, KABALITE WARRIORS, TROOPS Rules: Power from Pain
3x Kabalite Warrior [18pts]
Unit: Kabalite Warrior, Weapon: Splinter rifle
Kabalite Warrior with special weapon [14pts] Selections: Shredder [8pts]
Weapon: Shredder
Sybarite [6pts]
Selections: Splinter Rifle
Unit: Sybarite, Weapon: Splinter rifle
Unit M WS BS S T W A Ld Save Ref
Kabalite Warrior 7" 3+ 3+ 3 3 1 1 7 5+
Sybarite 7" 3+ 3+ 3 3 1 2 8 5+
Weapon Range Type S AP D Abilities Ref
Shredder 12" Assault 6 -1 1 When attacking a unit of INFANTRY, you can re-roll failed wound rolls D6 for this weapon.
Splinter 24" Rapid * 0 1 Poisoned Weapon (pg 87) rifle Fire 1
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Venom [4 PL, 65pts]
Selections: Splinter Cannon [10pts], Twin splinter rifle
Categories: DEDICATED TRANSPORT, FACTION: <HAEMONCULUS COVEN>, FACTION: <WYCH CULT>, FACTION: DRUKHARI, FACTION: AELDARI, FACTION: <KABAL>, FLY, TRANSPORT, VENOM, VEHICLE
Abilities: Explodes, Flickerfield, Night Shield, Open-topped, Transport: Venom, Unit: Venom, Weapon: Bladevanes, Splinter Cannon, Twin splinter rifle
Abilities Description Ref
Explodes
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound.
Flickerfield Your opponent must subtract 1 from all hit rolls that target this model in the Shooting phase.
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Models embarked on this model can attack in their Shooting phase. Measure the range and draw
line of sight from any point on this model. When they do so, any restrictions or modifiers that apply to Open- this model also apply to its passengers; for example, the passengers cannot shoot if this model has topped Fallen Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an
enemy unit, and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Venom itself can.
Transport Capacity Ref
Venom
This model can transport 5 DRUKHARI INFANTRY models, other than Grotesques, Scourges, and SKYBOARD models.
Unit M WS BS S T W A Ld Save Ref
Venom 16" 4+ 3+ 5 5 6 2 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Splinter Cannon 36" Rapid Fire 3 * 0 1 Poisoned Weapon (pg 87)
Twin splinter rifle 24" Rapid Fire 2 * 0 1 Poisoned Weapon (pg 87)
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Venom [4 PL, 65pts]
Selections: Splinter Cannon [10pts], Twin splinter rifle
Categories: DEDICATED TRANSPORT, FACTION: <HAEMONCULUS COVEN>, FACTION: <WYCH CULT>, FACTION: DRUKHARI, FACTION: AELDARI, FACTION: <KABAL>, FLY, TRANSPORT, VENOM, VEHICLE
Abilities: Explodes, Flickerfield, Night Shield, Open-topped, Transport: Venom, Unit: Venom, Weapon: Bladevanes, Splinter Cannon, Twin splinter rifle
Abilities Description Ref
Explodes
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound.
Flickerfield Your opponent must subtract 1 from all hit rolls that target this model in the Shooting phase.
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Models embarked on this model can attack in their Shooting phase. Measure the range and draw
line of sight from any point on this model. When they do so, any restrictions or modifiers that apply to Open- this model also apply to its passengers; for example, the passengers cannot shoot if this model has topped Fallen Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an
enemy unit, and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Venom itself can.
Transport Capacity Ref
Venom
This model can transport 5 DRUKHARI INFANTRY models, other than Grotesques, Scourges, and SKYBOARD models.
Unit M WS BS S T W A Ld Save Ref
Venom 16" 4+ 3+ 5 5 6 2 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Splinter Cannon 36" Rapid Fire 3 * 0 1 Poisoned Weapon (pg 87)
Twin splinter rifle 24" Rapid Fire 2 * 0 1 Poisoned Weapon (pg 87)
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Venom [4 PL, 65pts]
Selections: Splinter Cannon [10pts], Twin splinter rifle
Categories: DEDICATED TRANSPORT, FACTION: <HAEMONCULUS COVEN>, FACTION: <WYCH CULT>, FACTION: DRUKHARI, FACTION: AELDARI, FACTION: <KABAL>, FLY, TRANSPORT, VENOM, VEHICLE
Abilities: Explodes, Flickerfield, Night Shield, Open-topped, Transport: Venom, Unit: Venom, Weapon: Bladevanes, Splinter Cannon, Twin splinter rifle
Abilities Description Ref
Explodes
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound.
Flickerfield Your opponent must subtract 1 from all hit rolls that target this model in the Shooting phase.
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Models embarked on this model can attack in their Shooting phase. Measure the range and draw
line of sight from any point on this model. When they do so, any restrictions or modifiers that apply to Open- this model also apply to its passengers; for example, the passengers cannot shoot if this model has topped Fallen Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an
enemy unit, and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Venom itself can.
Transport Capacity Ref
Venom
This model can transport 5 DRUKHARI INFANTRY models, other than Grotesques, Scourges, and SKYBOARD models.
Unit M WS BS S T W A Ld Save Ref
Venom 16" 4+ 3+ 5 5 6 2 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Splinter Cannon 36" Rapid Fire 3 * 0 1 Poisoned Weapon (pg 87)
Twin splinter rifle 24" Rapid Fire 2 * 0 1 Poisoned Weapon (pg 87)
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Venom [4 PL, 65pts]
Selections: Splinter Cannon [10pts], Twin splinter rifle
Categories: DEDICATED TRANSPORT, FACTION: <HAEMONCULUS COVEN>, FACTION: <WYCH CULT>, FACTION: DRUKHARI, FACTION: AELDARI, FACTION: <KABAL>, FLY, TRANSPORT, VENOM, VEHICLE
Abilities: Explodes, Flickerfield, Night Shield, Open-topped, Transport: Venom, Unit: Venom, Weapon: Bladevanes, Splinter Cannon, Twin splinter rifle
Abilities Description Ref
Explodes
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound.
Flickerfield Your opponent must subtract 1 from all hit rolls that target this model in the Shooting phase.
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Models embarked on this model can attack in their Shooting phase. Measure the range and draw
line of sight from any point on this model. When they do so, any restrictions or modifiers that apply to Open- this model also apply to its passengers; for example, the passengers cannot shoot if this model has topped Fallen Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an
enemy unit, and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Venom itself can.
Transport Capacity Ref
Venom
This model can transport 5 DRUKHARI INFANTRY models, other than Grotesques, Scourges, and SKYBOARD models.
Unit M WS BS S T W A Ld Save Ref
Venom 16" 4+ 3+ 5 5 6 2 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Splinter Cannon 36" Rapid Fire 3 * 0 1 Poisoned Weapon (pg 87)
Twin splinter rifle 24" Rapid Fire 2 * 0 1 Poisoned Weapon (pg 87)
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Venom [4 PL, 65pts]
Selections: Splinter Cannon [10pts], Twin splinter rifle
Categories: DEDICATED TRANSPORT, FACTION: <HAEMONCULUS COVEN>, FACTION: <WYCH CULT>, FACTION: DRUKHARI, FACTION: AELDARI, FACTION: <KABAL>, FLY, TRANSPORT, VENOM, VEHICLE
Abilities: Explodes, Flickerfield, Night Shield, Open-topped, Transport: Venom, Unit: Venom, Weapon: Bladevanes, Splinter Cannon, Twin splinter rifle
Abilities Description Ref
Explodes
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound.
Flickerfield Your opponent must subtract 1 from all hit rolls that target this model in the Shooting phase.
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Models embarked on this model can attack in their Shooting phase. Measure the range and draw
line of sight from any point on this model. When they do so, any restrictions or modifiers that apply to Open- this model also apply to its passengers; for example, the passengers cannot shoot if this model has topped Fallen Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an
enemy unit, and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Venom itself can.
Transport Capacity Ref
Venom
This model can transport 5 DRUKHARI INFANTRY models, other than Grotesques, Scourges, and SKYBOARD models.
Unit M WS BS S T W A Ld Save Ref
Venom 16" 4+ 3+ 5 5 6 2 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Splinter Cannon 36" Rapid Fire 3 * 0 1 Poisoned Weapon (pg 87)
Twin splinter rifle 24" Rapid Fire 2 * 0 1 Poisoned Weapon (pg 87)
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Battalion Detachment +5CP (Aeldari - Drukhari) [14 PL, 253pts] Rules: Poisoned Weapon
No Force Org Slot
Detachment Attribute Categories: NO FORCE ORG SLOT
Cult of the Red Grief Abilities: Cult of the Red Grief
Abilities Description Ref
Cult of the Units with this obsession can charge in the same turn in which they Advanced. In addition, you can Red Grief re-roll failed charge rolls for units with this obsession
Prizes from the Dark City (1 Relic) Categories: NO FORCE ORG SLOT
HQ [8 PL, 115pts]
Venom [4 PL, 65pts]
Selections: Splinter Cannon [10pts], Twin splinter rifle
Categories: DEDICATED TRANSPORT, FACTION: <HAEMONCULUS COVEN>, FACTION: <WYCH CULT>, FACTION: DRUKHARI, FACTION: AELDARI, FACTION: <KABAL>, FLY, TRANSPORT, VENOM, VEHICLE
Abilities: Explodes, Flickerfield, Night Shield, Open-topped, Transport: Venom, Unit: Venom, Weapon: Bladevanes, Splinter Cannon, Twin splinter rifle
Abilities Description Ref
Explodes
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers 1 mortal wound.
Flickerfield Your opponent must subtract 1 from all hit rolls that target this model in the Shooting phase.
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Models embarked on this model can attack in their Shooting phase. Measure the range and draw
line of sight from any point on this model. When they do so, any restrictions or modifiers that apply to Open- this model also apply to its passengers; for example, the passengers cannot shoot if this model has topped Fallen Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an
enemy unit, and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Venom itself can.
Transport Capacity Ref
Venom
This model can transport 5 DRUKHARI INFANTRY models, other than Grotesques, Scourges, and SKYBOARD models.
Unit M WS BS S T W A Ld Save Ref
Venom 16" 4+ 3+ 5 5 6 2 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Splinter Cannon 36" Rapid Fire 3 * 0 1 Poisoned Weapon (pg 87)
Twin splinter rifle 24" Rapid Fire 2 * 0 1 Poisoned Weapon (pg 87)
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Succubus [4 PL, 60pts]
Selections: Archite Glaive, Blast Pistol [10pts]
Categories: HQ, CHARACTER, FACTION: <WYCH CULT>, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY
Rules: Combat Drugs, Power from Pain
Abilities: Brides of Death, Lightning Dodge, No Escape, Unit: Succubus, Weapon: Archite glaive, Blast Pistol
The Blood Glaive
Weapon: The Blood Glaive
Abilities Description Ref
Brides of In the Fight phase you can re-roll all hit rolls of 1 made for friendly <WYCH CULT> units that are within Death 6" of this model.
Lightning This unit has a 4+ invulnerable save. Dodge
No Roll off if an enemy INFANTRY unit within 1" of any models with this ability wishes to Fall Back. The Escape enemy unit can only Fall Back if the player commanding it wins the roll-off.
Unit M WS BS S T W A Ld Save Ref
Succubus 8" 2+ 2+ 3 3 5 4 8 6+
Weapon Range Type S AP D Abilities Ref
Archite glaive Melee Melee +2 -3 1
When attacking with this weapon, you must subtract 1 from the hit roll.
Blast Pistol 6" Pistol 8 -4 D6 1
The Blood Glaive
Melee Melee +3 -3 D3
Troops [6 PL, 138pts]
Succubus [4 PL, 55pts]
Selections: Shardnet and impaler [5pts]
Categories: HQ, CHARACTER, FACTION: <WYCH CULT>, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY
Rules: Combat Drugs, Power from Pain
Abilities: Brides of Death, Lightning Dodge, No Escape, Unit: Succubus, Weapon: Shardnet and impaler
Abilities Description Ref
Brides of In the Fight phase you can re-roll all hit rolls of 1 made for friendly <WYCH CULT> units that are within Death 6" of this model.
Lightning This unit has a 4+ invulnerable save. Dodge
No Roll off if an enemy INFANTRY unit within 1" of any models with this ability wishes to Fall Back. The Escape enemy unit can only Fall Back if the player commanding it wins the roll-off.
Unit M WS BS S T W A Ld Save Ref
Succubus 8" 2+ 2+ 3 3 5 4 8 6+
Weapon Range Type S AP D Abilities Ref
Shardnet and impaler
Melee
Melee
User -1 2
Each time the bearer fights, it can make 1 additional attack with this weapon. If an INFANTRY unit is affected by the No Escape ability whilst it is within 3" of an enemy model armed with this weapon, the unit’s controlling player rolls a D3 instead of a D6 when making the roll-off
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Wyches [2 PL, 48pts]
Categories: TROOPS, FACTION: AELDARI, FACTION: DRUKHARI, FACTION: <WYCH CULT>, INFANTRY, WYCHES Rules: Combat Drugs, Power from Pain
Abilities: Dodge, No Escape, Weapon: Plasma Grenade
Hekatrix [11pts]
Selections: Hekatarii blade, Phantasm Grenade Launcher [3pts], Splinter pistol
Unit: Hekatrix, Weapon: Hekatarii blade, Phantasm Grenade Launcher, Splinter pistol
3x Wych [24pts]
Unit: Wych, Weapon: Hekatarii blade, Splinter pistol
Wych with Wych Weapon [13pts] Selections: Shardnet and impaler [5pts] Weapon: Shardnet and impaler
Abilities Description Ref
Dodge
Models in this unit have a 6+ invulnerable save, which is increased to a 4+ invulnerable save in the Fight phase.
No Roll off if an enemy INFANTRY unit within 1" of any models with this ability wishes to Fall Back. The Escape enemy unit can only Fall Back if the player commanding it wins the roll-off.
Unit M WS BS S T W A Ld Save Ref
Hekatrix 8" 3+ 3+ 3 3 1 3 8 6+
Wych 8" 3+ 3+ 3 3 1 2 7 6+
Weapon Range Type S AP D Abilities Ref
Hekatarii Melee Melee User 0 1 blade
Each time the bearer fights, it can make 1 additional attack with this weapon.
Phantasm Assault If a unit is hit by one or more phantasm grenade launchers, subtract
Grenade 18" D3 1 0 1 one from its Leadership until the end of the turn . Launcher
Plasma 6" Grenade 4 -1 1 - Grenade D6
Shardnet and impaler
Melee
Melee
User -1 2
Each time the bearer fights, it can make 1 additional attack with this weapon. If an INFANTRY unit is affected by the No Escape ability whilst it is within 3" of an enemy model armed with this weapon, the unit’s controlling player rolls a D3 instead of a D6 when making the roll-off
Splinter pistol
12" Pistol 1 * 0 1 Poisoned Weapon (pg 87)
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Wyches [2 PL, 45pts]
Categories: TROOPS, FACTION: AELDARI, FACTION: DRUKHARI, FACTION: <WYCH CULT>, INFANTRY, WYCHES Rules: Combat Drugs, Power from Pain
Abilities: Dodge, No Escape, Weapon: Plasma Grenade
Hekatrix [8pts]
Selections: Hekatarii blade, Splinter pistol
Unit: Hekatrix, Weapon: Hekatarii blade, Splinter pistol
3x Wych [24pts]
Unit: Wych, Weapon: Hekatarii blade, Splinter pistol
Wych with Wych Weapon [13pts] Selections: Shardnet and impaler [5pts] Weapon: Shardnet and impaler
Abilities Description Ref
Dodge
Models in this unit have a 6+ invulnerable save, which is increased to a 4+ invulnerable save in the Fight phase.
No Roll off if an enemy INFANTRY unit within 1" of any models with this ability wishes to Fall Back. The Escape enemy unit can only Fall Back if the player commanding it wins the roll-off.
Unit M WS BS S T W A Ld Save Ref
Hekatrix 8" 3+ 3+ 3 3 1 3 8 6+
Wych 8" 3+ 3+ 3 3 1 2 7 6+
Weapon Range Type S AP D Abilities Ref
Hekatarii Melee Melee User 0 1 blade
Each time the bearer fights, it can make 1 additional attack with this weapon.
Plasma 6" Grenade 4 -1 1 - Grenade D6
Shardnet and impaler
Melee
Melee
User -1 2
Each time the bearer fights, it can make 1 additional attack with this weapon. If an INFANTRY unit is affected by the No Escape ability whilst it is within 3" of an enemy model armed with this weapon, the unit’s controlling player rolls a D3 instead of a D6 when making the roll-off
Splinter pistol
12" Pistol 1 * 0 1 Poisoned Weapon (pg 87)
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Spearhead Detachment +1CP (Aeldari - Drukhari) [55 PL, 957pts] Rules: Poisoned Weapon
No Force Org Slot
Wyches [2 PL, 45pts]
Categories: TROOPS, FACTION: AELDARI, FACTION: DRUKHARI, FACTION: <WYCH CULT>, INFANTRY, WYCHES Rules: Combat Drugs, Power from Pain
Abilities: Dodge, No Escape, Weapon: Plasma Grenade
Hekatrix [8pts]
Selections: Hekatarii blade, Splinter pistol
Unit: Hekatrix, Weapon: Hekatarii blade, Splinter pistol
3x Wych [24pts]
Unit: Wych, Weapon: Hekatarii blade, Splinter pistol
Wych with Wych Weapon [13pts] Selections: Shardnet and impaler [5pts] Weapon: Shardnet and impaler
Abilities Description Ref
Dodge
Models in this unit have a 6+ invulnerable save, which is increased to a 4+ invulnerable save in the Fight phase.
No Roll off if an enemy INFANTRY unit within 1" of any models with this ability wishes to Fall Back. The Escape enemy unit can only Fall Back if the player commanding it wins the roll-off.
Unit M WS BS S T W A Ld Save Ref
Hekatrix 8" 3+ 3+ 3 3 1 3 8 6+
Wych 8" 3+ 3+ 3 3 1 2 7 6+
Weapon Range Type S AP D Abilities Ref
Hekatarii Melee Melee User 0 1 blade
Each time the bearer fights, it can make 1 additional attack with this weapon.
Plasma 6" Grenade 4 -1 1 - Grenade D6
Shardnet and impaler
Melee
Melee
User -1 2
Each time the bearer fights, it can make 1 additional attack with this weapon. If an INFANTRY unit is affected by the No Escape ability whilst it is within 3" of an enemy model armed with this weapon, the unit’s controlling player rolls a D3 instead of a D6 when making the roll-off
Splinter pistol
12" Pistol 1 * 0 1 Poisoned Weapon (pg 87)
Detachment Attribute Categories: NO FORCE ORG SLOT
Kabal of the Black Heart Abilities: Kabal of the Black Heart
Abilities Description Ref
Kabal of the Black Heart
Units with this obsession that have the Power from Pain ability treat the current battle round as being 1 higher than it actually is when determining what bonuses they gain. Units with this obsession that do not have the Power From Pain ability instead gain the Inured to Suffering bonus
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HQ [4 PL, 72pts]
Archon [4 PL, 72pts]
Selections: Labyrinthine Cunning, Splinter pistol, Venom Blade [2pts], Warlord (Archon)
Categories: ARCHON, CHARACTER, FACTION: <KABAL>, FACTION: AELDARI, FACTION: DRUKHARI, HQ, INFANTRY
Rules: Power from Pain
Abilities: Labyrinthine Cunning, Overlord, Shadowfield, Unit: Archon, Weapon: Splinter pistol, Venom Blade
Writ of the Living Muse Abilities: Writ of the Living Muse
Abilities Description Ref
Labyrinthine Whilst your Warlord is on the battlefield, roll a D6 each time you or your opponent spends a Cunning Command Point to use a Stratagem; you gain one Command Point for each roll of 6.
Overlord Re-roll hit rolls of 1 for friendly <KABAL> units that are within 6" of this model.
Shadowfield This model has a 2+ invulnerable save which cannot be re-rolled for any reason. The first time this invulnerable save is failed the shadowfield ceases to function for the remainder of the battle.
Writ of the KABAL OF THE BLACK HEART Archon only. Re-roll wound rolls of 1 for friendly KABAL OF THE Living Muse BLACK HEARTunits within 6" of the bearer.
Unit M WS BS S T W A Ld Save Ref
Archon 8" 2+ 2+ 3 3 5 5 9 5+
Weapon Range Type S AP D Abilities Ref
Splinter 12" Pistol * 0 1 Poisoned Weapon (pg 87) pistol 1
Venom Melee Melee * 0 1 Blade
This weapon wounds on a 2+, unless it is targeting a VEHICLE in which case it wounds on a 6+.
Elites [4 PL, 80pts]
Prizes from the Dark City (2 Relics) Categories: NO FORCE ORG SLOT
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Heavy Support [21 PL, 375pts]
Mandrakes [4 PL, 80pts]
Categories: ELITES, FACTION: AELDARI, FACTION: DRUKHARI, INFANTRY, MANDRAKES Rules: Power from Pain
Abilities: From Out of the Shadows, Shrouded From Sight
4x Mandrake [64pts]
Unit: Mandrake, Weapon: Baleblast, Glimmersteel Blade
Nightfiend [16pts]
Unit: Nightfiend, Weapon: Baleblast, Glimmersteel Blade
Abilities Description Ref
From Out of the Shadows
During deployment, you can set up this unit in the realm of Aelindrach instead of placing it on the battlefield. At the end of any of your Movement phases the Mandrakes can pull themselves into reality - set this unit up anywhere on the battlefield that is more than 9" away from enemy models.
Shrouded Your opponent must subtract 1 from the hit rolls of any attacks that target this unit. In addition, models
From in this unit have a 5+ invulnerable save. Sight
Unit M WS BS S T W A Ld Save Ref
Mandrake 8" 3+ 3+ 4 3 1 3 7 7+
Nightfiend 8" 3+ 3+ 4 3 1 4 8 7+
Weapon Range Type S AP D Abilities Ref
Baleblast 18" Assault 4 -1 1 Each time you roll a wound roll of 6+ for this weapon, the target 2 suffers a mortal wound in addition to any other damage.
Glimmersteel Melee Melee User -1 1 Blade
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Ravager [7 PL, 125pts]
Selections: Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts] Categories: HEAVY SUPPORT
Abilities: Explodes, Hovering, Night Shield, Unit: Ravager, Weapon: Bladevanes, Disintegrator cannon, Wound Track: Ravager, Ravager 1, Ravager 2, Ravager 3
Abilities Description Ref
Explodes If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
Hovering Instead of measuring distance and ranges to and from this model’s base, measure to and from this model’s hull or base (whichever is closer)
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Unit M WS BS S T W A Ld Save Ref
Ravager * 4+ * 6 6 10 * 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Disintegrator cannon 36" Assault 3 5 -3 2
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Ravager M BS A
Ravager 1 6-10+ 14" 3+ 3
Ravager 2 3-5 10" 4+ D3
Ravager 3 1-2 6" 5+ 1
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Ravager [7 PL, 125pts]
Selections: Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts] Categories: HEAVY SUPPORT
Abilities: Explodes, Hovering, Night Shield, Unit: Ravager, Weapon: Bladevanes, Disintegrator cannon, Wound Track: Ravager, Ravager 1, Ravager 2, Ravager 3
Abilities Description Ref
Explodes If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
Hovering Instead of measuring distance and ranges to and from this model’s base, measure to and from this model’s hull or base (whichever is closer)
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Unit M WS BS S T W A Ld Save Ref
Ravager * 4+ * 6 6 10 * 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Disintegrator cannon 36" Assault 3 5 -3 2
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Ravager M BS A
Ravager 1 6-10+ 14" 3+ 3
Ravager 2 3-5 10" 4+ D3
Ravager 3 1-2 6" 5+ 1
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Flyer [16 PL, 270pts]
Ravager [7 PL, 125pts]
Selections: Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts] Categories: HEAVY SUPPORT
Abilities: Explodes, Hovering, Night Shield, Unit: Ravager, Weapon: Bladevanes, Disintegrator cannon, Wound Track: Ravager, Ravager 1, Ravager 2, Ravager 3
Abilities Description Ref
Explodes If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
Hovering Instead of measuring distance and ranges to and from this model’s base, measure to and from this model’s hull or base (whichever is closer)
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Unit M WS BS S T W A Ld Save Ref
Ravager * 4+ * 6 6 10 * 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Disintegrator cannon 36" Assault 3 5 -3 2
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Ravager M BS A
Ravager 1 6-10+ 14" 3+ 3
Ravager 2 3-5 10" 4+ D3
Ravager 3 1-2 6" 5+ 1
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Razorwing Jetfighter [8 PL, 135pts] Selections: Twin splinter rifle Categories: FLYER
Abilities: Airborne, Crash and Burn, Hard to Hit, Night Shield, Razorwing missile, Supersonic, Unit: Razorwing Jetfighter, Weapon: Monoscythe missile, Necrotoxin missile, Shatterfield missile, Twin Splinter Rifle, Wound Track: Razorwing Jetfighter, Razorwing Jetfighter 1, Razorwing Jetfighter 2, Razorwing Jetfighter 3
2 Disintegrator Cannons [30pts] Selections: 2x Disintegrator cannon [30pts] Weapon: Disintegrator cannon
Abilities Description Ref
Airborne
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.
Crash and If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it Burn explodes, and each unit within 6" suffers D3 mortal wounds.
Hard to Hit Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Razorwing When attacking with this weapon, choose one of these profiles: Monoscythe missile, Necrotoxin missile missile, Shatterfield missile.
Each time this model moves, first pivot it on the spot up to 90 degrees (this does not contribute to Supersonic how far the model moves), and then move the model straight forwards. Note that it cannot pivot
again after the initial pivot. When this model Advances, increase its Move characteristic by 20" until the end of the phase - do not roll a dice.
Unit M WS BS S T W A Ld Save Ref
Razorwing Jetfighter * 6+ * 6 6 10 * 7 4+
Weapon Range Type S AP D Abilities Ref
Disintegrator 36" Assault 5 -3 2 cannon 3
Monoscythe 48" Assault 6 0 2 missile D6
Necrotoxin 48" Assault * 0 1 Poisoned Weapon (pg 87). Add 2 to wound rolls made for this missile 3D3 weapon, unless it is targeting a VEHICLE.
Shatterfield 48" Assault 7 -1 1 When you use this profile, you can re-roll failed wound rolls for this missile D6 weapon.
Twin Splinter 24" Rapid * 0 1 Poisoned Weapon (pg 87) Rifle Fire 2
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Razorwing Jetfighter M BS A
Razorwing Jetfighter 1 6-10+ 20-72" 3+ 3
Razorwing Jetfighter 2 3-5 20-48" 4+ D3
Razorwing Jetfighter 3 1-2 20-32" 5+ 1
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Dedicated Transport [10 PL, 160pts]
Razorwing Jetfighter [8 PL, 135pts] Selections: Twin splinter rifle Categories: FLYER
Abilities: Airborne, Crash and Burn, Hard to Hit, Night Shield, Razorwing missile, Supersonic, Unit: Razorwing Jetfighter, Weapon: Monoscythe missile, Necrotoxin missile, Shatterfield missile, Twin Splinter Rifle, Wound Track: Razorwing Jetfighter, Razorwing Jetfighter 1, Razorwing Jetfighter 2, Razorwing Jetfighter 3
2 Disintegrator Cannons [30pts] Selections: 2x Disintegrator cannon [30pts] Weapon: Disintegrator cannon
Abilities Description Ref
Airborne
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.
Crash and If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On a 6 it Burn explodes, and each unit within 6" suffers D3 mortal wounds.
Hard to Hit Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Razorwing When attacking with this weapon, choose one of these profiles: Monoscythe missile, Necrotoxin missile missile, Shatterfield missile.
Each time this model moves, first pivot it on the spot up to 90 degrees (this does not contribute to Supersonic how far the model moves), and then move the model straight forwards. Note that it cannot pivot
again after the initial pivot. When this model Advances, increase its Move characteristic by 20" until the end of the phase - do not roll a dice.
Unit M WS BS S T W A Ld Save Ref
Razorwing Jetfighter * 6+ * 6 6 10 * 7 4+
Weapon Range Type S AP D Abilities Ref
Disintegrator 36" Assault 5 -3 2 cannon 3
Monoscythe 48" Assault 6 0 2 missile D6
Necrotoxin 48" Assault * 0 1 Poisoned Weapon (pg 87). Add 2 to wound rolls made for this missile 3D3 weapon, unless it is targeting a VEHICLE.
Shatterfield 48" Assault 7 -1 1 When you use this profile, you can re-roll failed wound rolls for this missile D6 weapon.
Twin Splinter 24" Rapid * 0 1 Poisoned Weapon (pg 87) Rifle Fire 2
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Razorwing Jetfighter M BS A
Razorwing Jetfighter 1 6-10+ 20-72" 3+ 3
Razorwing Jetfighter 2 3-5 20-48" 4+ D3
Razorwing Jetfighter 3 1-2 20-32" 5+ 1
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Raider [5 PL, 80pts]
Selections: Disintegrator cannon [15pts]
Categories: DEDICATED TRANSPORT, FACTION: <HAEMONCULUS COVEN>, FACTION: <WYCH CULT>, FACTION: AELDARI, FACTION: DRUKHARI, VEHICLE, TRANSPORT, FLY, RAIDER, FACTION: <KABAL>
Abilities: Explodes, Hovering, Night Shield, Open-topped, Transport: Raider, Unit: Raider, Weapon: Bladevanes, Disintegrator cannon, Wound Track: Raider, Raider 1, Raider 2, Raider 3
Abilities Description Ref
Explodes If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
Hovering Instead of measuring distance and ranges to and from this model’s base, measure to and from this model’s hull or base (whichever is closer)
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Models embarked on this model can attack in their Shooting phase. Measure the range and draw line
of sight from any point on this model. When they do so, any restrictions or modifiers that apply to this Open- model also apply to its passengers; for example, the passengers cannot shoot if this model has Fallen topped Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an enemy unit,
and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Raider itself can.
Transport Capacity Ref
Raider
This model can transport 10 INCUBI or DRUKHARI INFANTRY models. Each Grotesque takes the space of two models. This model cannot transport Hellions or SKYBOARD models.
Unit M WS BS S T W A Ld Save Ref
Raider * 4+ * 6 5 10 * 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Disintegrator cannon 36" Assault 3 5 -3 2
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Raider M BS A
Raider 1 6-10+ 14" 3+ 3
Raider 2 3-5 10" 4+ D3
Raider 3 1-2 6" 5+ 1
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Force Rules
Poisoned Weapon: This weapon wounds on a 4+, unless it is targeting a VEHICLEor TITANIC unit, in which case it wounds on a 6+.
()
Selection Rules
Combat Drugs: D6
1 - Adrenalight:+1 Attack
2 - Grave Lotus: +1 Strength
3 - Hypex: +2 Move
4 - Painbringer: +1 Toughness
5 - Serpentin: +1 Weapon Skill
6 - Splintermind: +2 Leadership
()
Power from Pain:
Battle Round 1 - Inured to Suffering: Roll a D6 each time a model with this ability loses a wound. On a 6 the model does not lose that wound.
Battle Round 2 - Eager to Flay: You can re-roll the dice when determining how far a unit with this ability moves when it Advances or charges.
Raider [5 PL, 80pts]
Selections: Disintegrator cannon [15pts]
Categories: DEDICATED TRANSPORT, FACTION: <HAEMONCULUS COVEN>, FACTION: <WYCH CULT>, FACTION: AELDARI, FACTION: DRUKHARI, VEHICLE, TRANSPORT, FLY, RAIDER, FACTION: <KABAL>
Abilities: Explodes, Hovering, Night Shield, Open-topped, Transport: Raider, Unit: Raider, Weapon: Bladevanes, Disintegrator cannon, Wound Track: Raider, Raider 1, Raider 2, Raider 3
Abilities Description Ref
Explodes If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.
Hovering Instead of measuring distance and ranges to and from this model’s base, measure to and from this model’s hull or base (whichever is closer)
Night Shield
This model has a 5+ invulnerable save against ranged weapons.
Models embarked on this model can attack in their Shooting phase. Measure the range and draw line
of sight from any point on this model. When they do so, any restrictions or modifiers that apply to this Open- model also apply to its passengers; for example, the passengers cannot shoot if this model has Fallen topped Back in the same turn, cannot shoot (except with Pistols) if this model is within 1" of an enemy unit,
and so on. Note that the passengers cannot shoot if this model Falls Back, even though the Raider itself can.
Transport Capacity Ref
Raider
This model can transport 10 INCUBI or DRUKHARI INFANTRY models. Each Grotesque takes the space of two models. This model cannot transport Hellions or SKYBOARD models.
Unit M WS BS S T W A Ld Save Ref
Raider * 4+ * 6 5 10 * 7 4+
Weapon Range Type S AP D Abilities Ref
Bladevanes Melee Melee 4 -1 1
Disintegrator cannon 36" Assault 3 5 -3 2
Wound Track Remaining W Characteristic 1 Characteristic 2 Characteristic 3 Ref
Raider M BS A
Raider 1 6-10+ 14" 3+ 3
Raider 2 3-5 10" 4+ D3
Raider 3 1-2 6" 5+ 1
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Battle Round 3 - Flensing Fury: You can add 1 to hit rolls made for a unit with this ability in the Fight phase.
Battle round 4 - Emboldened by Bloodshed: Units with this ability automatically pass Morale tests (do not roll the dice).
Battle Round 5+ - Mantle of Agony: Subtract 1 from the Leadership of enemy units that are within 6" of any units with this ability in the Morale phase.
()
Created with BattleScribe
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Armeeliste für Michael "Virusmickel" Bosch:

++ Battalion Detachment +5CP (T'au Empire) [57 PL, 1,013pts] ++

+ No Force Org Slot +


T'au Empire Sept Choice: T'au Sept


+ HQ +


Cadre Fireblade [2 PL, 42pts]: Markerlight


Commander Shadowsun [9 PL, 110pts]


+ Troops +


Strike Team [2 PL, 35pts]
. Fire Warrior Shas'ui: Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle


Strike Team [2 PL, 35pts]
. Fire Warrior Shas'ui: Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle


Strike Team [2 PL, 35pts]
. Fire Warrior Shas'ui: Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle


+ Elites +


XV104 Riptide Battlesuit [14 PL, 278pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Velocity tracker


XV104 Riptide Battlesuit [14 PL, 278pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Velocity tracker


+ Fast Attack +


Tactical Drones [4 PL, 70pts]
. 7x MV4 Shield Drone


Tactical Drones [4 PL, 70pts]
. 7x MV4 Shield Drone


Tactical Drones [4 PL, 60pts]
. 6x MV4 Shield Drone


++ Battalion Detachment +5CP (T'au Empire) [16 PL, 309pts] ++


+ No Force Org Slot +


T'au Empire Sept Choice: T'au Sept


+ HQ +


Cadre Fireblade [2 PL, 42pts]: Markerlight


Commander in XV86 Coldstar Battlesuit [8 PL, 162pts]: 4x Fusion blaster


+ Troops +


Strike Team [2 PL, 35pts]
. Fire Warrior Shas'ui: Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle


Strike Team [2 PL, 35pts]
. Fire Warrior Shas'ui: Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle


Strike Team [2 PL, 35pts]
. Fire Warrior Shas'ui: Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle


++ Vanguard Detachment +1CP (T'au Empire) [33 PL, 677pts] ++


+ No Force Org Slot +


T'au Empire Sept Choice: Bork'an Sept


+ HQ +


Commander in XV86 Coldstar Battlesuit [8 PL, 162pts]: 4x Fusion blaster


Ethereal [2 PL, 45pts]: Honour blade, Warlord
. Puretide engram neurochip


+ Elites +


Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol


Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol


Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol


+ Fast Attack +


XV109 Y'vahra Battlesuit [20 PL, 395pts]


++ Total: [106 PL, 1,999pts] ++


Created with BattleScribe (https://battlescribe.net)
 
Armeeliste für Ivo "Ivostar" Finkenauer

Für’s Moschen:

++ Spearhead Detachment +1CP (Imperium - Adeptus Custodes) [96 PL, 1,820pts, 1CP] ++


+ No Force Org Slot +


Detachment CP [1CP]


Use Beta Rules


+ HQ +


Captain-General Trajann Valoris [10 PL, 185pts]


Shield-Captain on Dawneagle Jetbike [9 PL, 164pts]: Hurricane Bolter, Misericordia, Superior Creation, Warlord
. Auric Aquilis


+ Elites +


Custodian Wardens [18 PL, 305pts]
. Warden: Castellan Axe, Misericordia
. Warden: Castellan Axe, Misericordia
. Warden: Castellan Axe, Misericordia
. Warden: Castellan Axe, Misericordia
. Warden: Castellan Axe, Misericordia


Vexillus Praetor [6 PL, 114pts]: Misericordia, Vexilla Magnifica


+ Fast Attack +


Vertus Praetors [20 PL, 360pts]
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter
. Vertus Praetor: Hurricane Bolter


+ Heavy Support +


Caladius Grav-tank (Beta) [10 PL, 210pts]: Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon


Caladius Grav-tank (Beta) [10 PL, 210pts]: Twin Illiastus Accelerator Cannon, Twin Lastrum Bolt Cannon


Telemon Heavy Dreadnought (Beta) [13 PL, 272pts]: Arachnus Storm Cannon, Arachnus Storm Cannon, Spiculus Bolt Launcher


++ Battalion Detachment +5CP (Imperium - Astra Militarum) [13 PL, 180pts, 7CP] ++


+ No Force Org Slot +


Battle-forged CP [3CP]


Detachment CP [5CP]


Imperial Commander's Armoury [-1CP]: 1 additional Heirloom of Conquest


Regimental Doctrine: Regiment: Cadian


+ HQ +


Company Commander [2 PL, 30pts]: Chainsword, Laspistol, Relic: Kurov's Aquila


Company Commander [2 PL, 30pts]: Chainsword, Laspistol


+ Troops +


Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol


Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol


Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol


++ Total: [109 PL, 2,000pts, 8CP] ++
 
Armeeliste: Dominik "archon_t" Thoma
Gesamtpunkte der Armee : 1998
Powerlevel der Armee : 112
Kommandopunkte der Armee : 16
Battleforged + 3x Battalion = 18
CP Abzug: -1 ( Ynnari Relikt ); -1 ( Ynnari Warlordtrait )

Armeeliste:
Battalion Detachment: Ynnari: - 618 Punkte (PL 33)
*************** 2 HQ ***************
Yvraine - - - > 132 Punkte (PL 7)
Psikraft: Gaze of Ynneader [WC6], Pseudosmite
Psikraft: Unbind Souls [WC6], Ynnari Melee-Doom

Succubus; Blast pistol, Archite glaive -> 10 Pkt. - - - > 60 Punkte (PL 4)
[RELIKT] Corag Hai's Locket (per unit Kill permabuff: +1M ; +1A each)
[WARLORD TRAIT] Warden of Souls (if Soulbursting: +1A ; +1S)
[COMBAT DRUG] Grave Lotus ( +1S )
= mit Archite Glaive regelmäßig: 5 Attacken S7 AP-3

*************** 3 Standard ***************
20 Kabalite Warriors, 4 x Shredder, 2 x Splinter cannon, Sybarite - - - > 172 Punkte (PL 8)

20 Kabalite Warriors, 4 x Shredder, 2 x Splinter cannon, Sybarite - - - > 172 Punkte (PL 8)

11 Kabalite Warriors, 2 x Shredder, Sybarite - - - > 82 Punkte (PL 6)


Battalion Detachment: Kabal of the Obsidian Rose: - 598 Punkte (PL 28)
*************** 2 HQ ***************
Archon [WARLORD] ; Blastpistol [RELIKT] Djin Blade -> 16 Pkt.
[WARLORD TRAIT] Hatred Eternal, Re-Roll Wound-Rolls - - - > 86 Punkte (PL 4)

Archon, Blastpistol, Huskblade -> 16 Pkt. - - - > 86 Punkte (PL 4)

*************** 3 Standard ***************
20 Kabalite Warriors, 4 x Shredder, 2 x Splinter cannon
+ Sybarite, Splinter rifle, Phantasm grenade launcher -> 3 Pkt. - - - > 175 Punkte (PL 8)

20 Kabalite Warriors, 4 x Shredder, 2 x Splinter cannon
+ Sybarite, Splinter rifle, Phantasm grenade launcher -> 3 Pkt. - - - > 175 Punkte (PL 8)

10 Kabalite Warriors, 2 x Shredder, Sybarite, Splinter rifle - - - > 76 Punkte (PL 4)

Battalion Detachment: Alaitoc: - 782 Punkte (PL 45)
*************** 3 HQ ***************
Farseer Skyrunner, Witchblade, Shuriken pistol - - - > 132 Punkte (PL 9)
Psikräfte: Doom ; Fortune

Spiritseer, Witchstaff, Shuriken pistol - - - > 65 Punkte (PL 3)
Psikräfte: Protect / Jinx

Spiritseer, Witchstaff, Shuriken pistol - - - > 65 Punkte (PL 3)
Psikräfte: Conceal / Reveal

*************** 4 Standard ***************
10 Rangers - - - > 120 Punkte (PL 10)

8 Rangers - - - > 96 Punkte (PL 10)

19 Guardian Defenders - - - > 152 Punkte (PL 8)

19 Guardian Defenders - - - > 152 Punkte (PL 8)

Notizen zum Drop:
Über das jeweilige Ynnari, Drukhari bzw Craftworlds Stratagem können für bis zu 9 CP bis zu 6 Einheiten gedropped werden:
2x 19 Guardians ( 304 pts ) + 2x 20 Obsidankabalites ( 350 pts ) + 2x 20 Ynnarikabalites ( 344 )
= 998pts von 1998 ( also: 1pkt weniger als die Hälfte ) = 6 units von 17 units ( also: weniger als die Hälfte )
= 118 Eldarkörper die aus dem Himmel fallen <3 <3 <3 🙂

 
Player: Sebastian "Zweischneid" G.
Codex: Genestealer Cults
Warlord: Patriarch
WL Trait: Alien Majesty
Points: 2000
PL: 131
Command Points: 12 + 5 +3 - 7 + D3 (13+)

++ Brigade Detachment +12CP (Tyranids - Genestealer Cults) [87 PL, 1,295pts, -5CP] ++

Cult Creed: Cult of the Four-Armed Emperor

Specialist Detachment: Deliverance Broodsurge [-1CP]

Stratagem: Grandsire's Gifts [-3CP]: 2 Extra Sacred Relics

+ HQ +

Acolyte Iconward [3 PL, 53pts, -1CP]: Icon of the Cult Ascendant, Stratagem: Field Commander, Warlord Trait: Augur of the Insurgent

Patriarch [8 PL, 137pts]: Familiar, Power: Mind Control, Power: Might From Beyond, Power: Psychic Stimulus, The Crouchling, Warlord, Warlord Trait: Alien Majesty

Primus [4 PL, 75pts]: Bonesword, Broodcoven Primus, Warlord Trait: Inscrutable Cunning

+ Troops +

Acolyte Hybrids [9 PL, 127pts]: Cult Icon
. 6x Acolyte Hybrid
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Leader: Autopistol, Cultist Knife

Acolyte Hybrids [9 PL, 127pts]: Cult Icon
. 6x Acolyte Hybrid
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Leader: Autopistol, Cultist Knife

Acolyte Hybrids [9 PL, 127pts]: Cult Icon
. 6x Acolyte Hybrid
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Hybrid (Heavy Weapon): Autopistol, Heavy Rock Saw
. Acolyte Leader: Autopistol, Cultist Knife

Acolyte Hybrids [6 PL, 80pts]: Cult Icon
. 9x Acolyte Hybrid
. Acolyte Leader: Autopistol, Cultist Knife

Brood Brothers Infantry Squad [3 PL, 40pts]: Brood Brothers Leader
. 9x Brood Brother

Brood Brothers Infantry Squad [3 PL, 40pts]: Brood Brothers Leader
. 9x Brood Brother

+ Elites +

Clamavus [3 PL, 55pts]

Kelermorph [3 PL, 60pts]

Nexos [3 PL, 50pts]

+ Fast Attack +

Atalan Jackals [5 PL, 69pts]
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Leader: Cultist Knife, Shotgun
. Atalan Wolfquad: Atalan Incinerator, Shotgun

Atalan Jackals [5 PL, 69pts]
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Leader: Cultist Knife, Shotgun
. Atalan Wolfquad: Atalan Incinerator, Shotgun

Atalan Jackals [5 PL, 69pts]
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Jackal: Cultist Knife, Shotgun
. Atalan Leader: Cultist Knife, Shotgun
. Atalan Wolfquad: Atalan Incinerator, Shotgun

+ Heavy Support +

Brood Brothers Heavy Weapons Squad [3 PL, 39pts]
. 3x Brood Brothers Weapons Team: 3x Mortar

Brood Brothers Heavy Weapons Squad [3 PL, 39pts]
. 3x Brood Brothers Weapons Team: 3x Mortar

Brood Brothers Heavy Weapons Squad [3 PL, 39pts]
. 3x Brood Brothers Weapons Team: 3x Mortar



++ Battalion Detachment +5CP (Tyranids - Genestealer Cults) [44 PL, 705pts, -2CP] ++

Cult Creed: Mixed

Specialist Detachment: Anointed Throng [-1CP]

Stratagem: Broodcoven [-1CP]

+ HQ +

Magus [5 PL, 92pts]: Broodcoven Magus, Familiar, Power: Mass Hypnosis, Power: Mind Control, Warlord Trait: Single-minded Obsession <The Bladed Cog>

Patriarch [8 PL, 137pts]: Amulet of the Voidwyrm, Familiar, Power: Mass Hypnosis, Power: Might From Beyond <Cult of the Four-Armed Emperor>

+ Troops +

Acolyte Hybrids [11 PL, 144pts] <The Bladed Cog>
. 17x Acolyte Hybrid (Hand Flamer): 17x Hand Flamer
. Acolyte Leader: Cultist Knife, Hand Flamer

Brood Brothers Infantry Squad [3 PL, 40pts]: Brood Brothers Leader
. 9x Brood Brother

Brood Brothers Infantry Squad [3 PL, 40pts]: Brood Brothers Leader
. 9x Brood Brother

+ Elites +

Aberrants [14 PL, 252pts] <The Twisted Helix>
. 8x Aberrant (Pick): 8x Power Pick
. 2x Aberrant Hypermorph (Improvised): 2x Heavy Improvised Weapon

++ Total: [131 PL, -7CP, 2,000pts] ++
 
++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++
+ PLAYER: Philipp “Philsen” Gastl
+ ARMY FACTION: TAU
+ TOTAL COMMAND POINTS: 15
+ WARLORDTRAIT: Through Unity, Devastation
+ SIGNATURE SYSTEM: Puretide Engram Neurochip
+ TOTAL ARMY POINTS: 2000pts
+ ARMY FACTION, CODEX AND SEPT USED: Codex TAU EMPIRE, Tau Sept, Sacea Sept
++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++



++ Outrider Detachment +1CP (TAU – Sacea Sept) ++


HQ1: Commander in XV8 Crisis Battlesuit (72pts), 3x Cyclic ion blaster (72pts), Advanced targeting System (6pts) – [132pts]

HQ2: Ethereal (45pts), Honour blade (0pts), Hover drone (5pts) – [50pts]



FA1: Kroot Hounds, 4x Kroot Hound – [16pts]

FA2: Kroot Hounds, 4x Kroot Hound – [16pts]

FA3: Kroot Hounds, 4x Kroot Hound – [16pts]




++ Brigade Detachment +12CP (TAU – Tau Sept) ++



HQ3: Darkstrider (42pts), Markerlight (3pts), Photon grenades (0pts), Pulse carbine (0pts) – [45pts]

HQ4: Cadre Fireblade (39pts), Markerlight (3pts), Photon grenades (0pts), Pulse rifle (0pts) – [42pts]

HQ5: WARLORD (Through Unity, Devastation): Commander in XV8 Crisis Battlesuit (72pts), 3x Cyclic ion blaster (54pts), Drone controller (5pts), Puretide Engram Neurochip (Signature System) – [131pts]



Troops1: Strike Team, 4x Fire Warrior (28pts), 1x Fire Warrior Shas’ui (7pts), 5x Photon grenades (0pts), 5x Pulse rifle (0pts) – [35pts]

Troops2: Strike Team, 4x Fire Warrior (28pts), 1x Fire Warrior Shas’ui (7pts), 5x Photon grenades (0pts), 5x Pulse rifle (0pts) – [35pts]

Troops3: Strike Team, 4x Fire Warrior (28pts), 1x Fire Warrior Shas’ui (7pts), 5x Photon grenades (0pts), 5x Pulse rifle (0pts) – [35pts]

Troops4: Strike Team, 4x Fire Warrior (28pts), 1x Fire Warrior Shas’ui (7pts), 5x Photon grenades (0pts), 5x Pulse rifle (0pts) – [35pts]

Troops5: Strike Team, 4x Fire Warrior (28pts), 1x Fire Warrior Shas’ui (7pts), 5x Photon grenades (0pts), 5x Pulse rifle (0pts) – [35pts]

Troops6: Strike Team, 4x Fire Warrior (28pts), 1x Fire Warrior Shas’ui (7pts), 5x Photon grenades (0pts), 5x Pulse rifle (0pts) – [35pts]



Elite1: Firesight Marksman (21pts), Markerlight (3pts), Pulse pistol (1pts) – [25pts]

Elite2: Firesight Marksman (21pts), Markerlight (3pts), Pulse pistol (1pts) – [25pts]

Elite3: XV104 Riptide Battlesuit (185pts) 2x Smart missile system (30pts), Heavy burst cannon (35pts), Target lock (12pts), Advanced targeting System (18pts) – [280pts]

Elite4: XV104 Riptide Battlesuit (185pts) 2x Smart missile system (30pts), Heavy burst cannon (35pts), Target lock (12pts), Advanced targeting System (18pts) – [280pts]



FA4: Tactical Drones, 7x MV4 Shield Drone (70pts), 7x Shield generator (0pts), 4x MV1 Gun Drone (40pts), 8x Pulse carbine (0pts) – [110pts]

FA5: Tactical Drones, 7x MV4 Shield Drone (70pts), 7x Shield generator (0pts), 4x MV1 Gun Drone (40pts), 8x Pulse carbine (0pts) – [110pts]

FA6: Tactical Drones, 8x MV4 Shield Drone (80pts), 8x Shield generator (0pts), 3x MV7 Marker Drone (30pts), 3x Markerlight (0pts) – [110pts]



HS1: 5x MV71 Sniper Drone (90pts), 5x Longshot pulse rifle (0pts) – [90pts]

HS2: 5x MV71 Sniper Drone (90pts), 5x Longshot pulse rifle (0pts) – [90pts]

HS3: 5x MV71 Sniper Drone (90pts), 5x Longshot pulse rifle (0pts) – [90pts]




++ Auxiliary Support Detachment -1CP (TAU – Tau Sept) ++

HQ6: Commander in XV8 Crisis Battlesuit (72pts), 3x Cyclic ion blaster (54pts), Advanced targeting system (6pts) – [132pts]
 
Jaslak Jascha Krekelers Liste;

Hallo archon_t, folgende Nachricht wurde dir über T³ geschickt

Text:
Lieber Domi,
Hier meine Liste.
Die fortifications mussten leider rausfliegen 🙁


++ Outrider Detachment +1CP (T'au Empire) [18 PL, 4CP, 327pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [1CP]

+ HQ +

Cadre Fireblade [2 PL, 42pts]: Markerlight

Commander in XV86 Coldstar Battlesuit [8 PL, 137pts]: Drone controller, Fusion blaster, High-output burst cannon, Shield generator
. Onager gauntlet

+ Fast Attack +

Tactical Drones [2 PL, 40pts]
. 4x MV1 Gun Drone

Tactical Drones [2 PL, 40pts]
. 4x MV4 Shield Drone

TX4 Piranhas [4 PL, 68pts]
. TX4 Piranha: 2x MV1 Gun Drone, Fusion blaster

++ Battalion Detachment +5CP (T'au Empire) [31 PL, 5CP, 497pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

+ HQ +

Cadre Fireblade [2 PL, 42pts]: Markerlight

Commander Farsight [8 PL, 125pts]

+ Troops +

Breacher Team [4 PL, 70pts]
. 9x Fire Warrior
. Fire Warrior Shas'ui: Pulse blaster

Strike Team [4 PL, 70pts]
. Fire Warrior Shas'ui: Pulse rifle
. 9x Fire Warrior w/ Pulse Rifle

Strike Team [4 PL, 70pts]
. Fire Warrior Shas'ui: Pulse carbine
. 9x Fire Warrior w/ Pulse Carbine

+ Fast Attack +

Pathfinder Team [3 PL, 40pts]
. 5x Pathfinder: 5x Markerlight

Pathfinder Team [3 PL, 40pts]
. 5x Pathfinder: 5x Markerlight

Pathfinder Team [3 PL, 40pts]
. 5x Pathfinder: 5x Markerlight

++ Battalion Detachment +5CP (T'au Empire) [80 PL, 4CP, 1,175pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

Emergency Dispensation (1 Relic) [-1CP]

+ HQ +

Cadre Fireblade [2 PL, 42pts]: Markerlight

Commander in XV86 Coldstar Battlesuit [8 PL, 160pts]: 3x Fusion blaster, High-output burst cannon
. Fusion blades (replaces 2 fusion blasters)

+ Troops +

Strike Team [4 PL, 70pts]
. Fire Warrior Shas'ui: Pulse rifle
. 9x Fire Warrior w/ Pulse Rifle

Strike Team [2 PL, 35pts]
. 5x Fire Warrior w/ Pulse Rifle

Strike Team [2 PL, 35pts]
. 5x Fire Warrior w/ Pulse Rifle

+ Elites +

XV25 Stealth Battlesuits [12 PL, 150pts]
. Stealth Shas'ui w/ Burst Cannon: Burst cannon
. Stealth Shas'ui w/ Burst Cannon: Burst cannon
. Stealth Shas'ui w/ Burst Cannon: Burst cannon
. Stealth Shas'ui w/ Burst Cannon: Burst cannon
. Stealth Shas'vre: Fusion blaster

XV8 Crisis Battlesuits [14 PL, 283pts]
. Crisis Shas'ui: 3x Fusion blaster
. Crisis Shas'ui: 3x Fusion blaster
. Crisis Shas'vre: 3x Fusion blaster
. 4x MV4 Shield Drone

XV8 Crisis Battlesuits [24 PL, 204pts]
. Crisis Shas'ui: 3x Plasma rifle
. Crisis Shas'ui: 3x Plasma rifle
. Crisis Shas'ui: 3x Plasma rifle
. Crisis Shas'vre: 3x Plasma rifle

+ Dedicated Transport +

TY7 Devilfish [6 PL, 98pts]: Burst cannon
. 2x MV1 Gun Drone

TY7 Devilfish [6 PL, 98pts]: Burst cannon
. 2x MV1 Gun Drone

++ Total: [129 PL, 13CP, 1,999pts] ++

Created with BattleScribe (https://battlescribe.net)

Absender: Jascha 'Ja$lak' Krekeler
 
Mathias "Crantiz" Radtke

Mathias "Crantiz" Radtke
Army: Tau Empire
Warlord: XV8 Crisis Commander
Warlord Trait: Through Unity, Devastation
Signature Systems: Puretide Engram Neurochip
Command Points: 10
Gesamtpunkte: 1999


++ Battalion Detachment +5CP (T'au Empire) [79 PL, 1,485pts, 8CP] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

T'au Empire Sept Choice: T'au Sept

+ HQ +

Cadre Fireblade [2 PL, 42pts]: Markerlight

Commander in XV8 Crisis Battlesuit [7 PL, 123pts]: Advanced targeting system, 3x Missile pod, Warlord . Puretide engram neurochip, Through Unity, Devastation

+ Troops +

Strike Team [2 PL, 35pts]
. 5x Fire Warrior w/ Pulse Rifle

Strike Team [2 PL, 35pts]
. 5x Fire Warrior w/ Pulse Rifle

Strike Team [2 PL, 35pts]
. 5x Fire Warrior w/ Pulse Rifle

+ Elites +

XV104 Riptide Battlesuit [14 PL, 278pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Velocity tracker

XV104 Riptide Battlesuit [14 PL, 278pts]: 2x Smart missile system, Advanced targeting system, Counterfire defence system, Heavy burst cannon

XV104 Riptide Battlesuit [14 PL, 280pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Target lock

+ Fast Attack +

Kroot Hounds [1 PL, 16pts]: 4x Kroot Hound

+ Heavy Support +

XV88 Broadside Battlesuits [21 PL, 363pts] .
Broadside Shas'vre: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system .
Broadside Shas'ui: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system .
Broadside Shas'ui: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system




++ Outrider Detachment +1CP (T'au Empire) [27 PL, 380pts, 1CP] ++

+ No Force Org Slot +

Detachment CP [1CP]

T'au Empire Sept Choice: T'au Sept

+ HQ +

Commander Shadowsun [9 PL, 110pts]

+ Fast Attack +

Tactical Drones [6 PL, 90pts]
. 9x MV4 Shield Drone

Tactical Drones [6 PL, 90pts]
. 9x MV4 Shield Drone

Tactical Drones [6 PL, 90pts]
. 9x MV4 Shield Drone

++ Supreme Command Detachment +1CP (T'au Empire) [7 PL, 134pts, 1CP] ++

+ No Force Org Slot +

Detachment CP [1CP]

T'au Empire Sept Choice: Sa'cea Sept

+ HQ +

Cadre Fireblade [2 PL, 42pts]: Markerlight

Cadre Fireblade [2 PL, 42pts]: Markerlight

Ethereal [3 PL, 50pts]: Honour blade, Hover drone

++ Total: [113 PL, 1,999pts, 10CP] ++
 
Zuletzt bearbeitet:
Armeeliste von Schallus "The_Reaper"

The_Reaper schrieb:

Schallus // The_Reaper

Deathwatch (995)
Knights/Raven (836)
Admech/Graia (165)

Warlord: Watchmaster // Lord of Hidden Knowledge
Karten: Deathwatch
CP: 3+5+5-1* = 12
Points: 1996
PL: 135

A) Battalion Detachment: Admech // Graia (165)

HQ (60)
Tech-Priest Enginseer [3 PL, 30pts]
Tech-Priest Enginseer [3 PL, 30pts]

Troops (105)

1x Ranger Alpha / 4x Skitarii Rangers [4 PL, 35pts] // Galvanic rifle
1x Ranger Alpha / 4x Skitarii Rangers [4 PL, 35pts] // Galvanic rifle
1x Ranger Alpha / 4x Skitarii Rangers [4 PL, 35pts] // Galvanic rifle


B) Battalion Detachment: Deathwach (995)

HQ (254)
Watch Captain [7 PL, 124pts]
Jump Pack [2 PL, 19pts], Storm shield [10pts], Thunder hammer [21pts]
Relict: Beacon Angelis (-1CP)*

Watch Master [7 PL, 130pts]
Selections: Lord of Hidden Knowledge, Warlord
Relict: Tome of Ectoclades

Troops (741)
Veterans_1 [21 PL, 226pts]
1x Biker w/ Teleport Homer [2 PL, 25pts]
2x Terminator [3 PL, 31pts] // Power Sword and Stormbolter [8pts]
1x Vanguard Veteran [2 PL, 19pts]// Bolt Pistol, Storm shield [2pts]
5x Veteran [2 PL, 20pts] // Storm Bolter [4pts], Storm shield [2pts]
1x Watch Sergeant // Storm Bolter [4pts], Storm shield [2pts]

Veterans_2 [21 PL, 226pts]
1x Biker w/ Teleport Homer [2 PL, 25pts]
2x Terminator [3 PL, 31pts] // Power Sword and Stormbolter [8pts]
1x Vanguard Veteran [2 PL, 19pts]// Bolt Pistol, Storm shield [2pts]
5x Veteran [2 PL, 20pts] // Storm Bolter [4pts], Storm shield [2pts]
1x Watch Sergeant // Storm Bolter [4pts], Storm shield [2pts]

Veterans_3 [21 PL, 289pts]
1x Biker w/ Teleport Homer [2 PL, 25pts]
2x Terminator [3 PL, 36pts] // Power Fist and Stormbolter [13pts]
1x Vanguard Veteran [2 PL, 24pts]// Plasma Pistol[5pts], Storm shield [2pts]
5x Veteran [2 PL, 28pts] // Kombi-Plasma [12pts], Storm shield [2pts]
1x Watch Sergeant [2 PL, 28pts] // Kombi-Plasma [12pts], Storm shield [2pts]


C) Super-Heavy Auxiliary Detachment: Imperial Knights // House Raven (836)

Acastus Knight Porphyrion [40 PL, 836pts]
2x Autocannon [20pts]
Ironstorm Missile Pod [16pts]
2x Twin Magna Lascannon [200pts]
 
Liste von Vada

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Player: Christian Scharwatz „Vada“
Factions used: Aeldari- Craftworlds
Command Points: 9 - Treasures of the Craftworld (1 Relic) [-1CP] = 8
Army Points: 2000
Kill Points: 14
Reinforcement Points: 0
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
==<Aeldari – Craftworlds, Craftworld Attribute: Alaitoc: Fieldcraft > Battalion== +5cp, 1503pts

HQ1: Farseer [110 pts] Shuriken Pistol, Witchblade Power: Guide, Doom, Relic: Faolchu's Wing
HQ2: Warlock [55 pts] Shuriken Pistol, Witchblade Power: Conceal/Reveal, Warlord, Warlord Traith: Seer of the Shifting Vector
HQ3: Warlock Skyrunner [67 pts] Twin Shuriken Catapult , Witchblade, Power: Protect/Jinx

TR1: Dire Avengers [88 pts] 6x Dire Avenger, 6x Avenger Shuriken Catapult , 6x Plasma Grenade, 1x Avenger Exarch, 1x Shimmershield & Power Glaive,1x Plasma Grenade
TR2: Rangers [60 pts]: 5x Ranger 5x Ranger Long Rifle, 5 x Shuriken Pistol
TR3: Storm Guardians [54 pts]: 8x Storm Guardian, 8x Chainsword, 8x Plasma Grenade, 8x Shuriken Pistol

HS1: Dark Reapers [345 pts]: 9x Dark Reapers, 9x Reaper Luncher, 1x Dark Reaper Exarch, 1x Tempest Luncher
HS2: Dark Reapers [277 pts]: 7x Dark Reapers, 7x Reaper Luncher, 1x Dark Reaper Exarch, 1x Tempest Luncher

DT1: Wave Serpent [149]: Twin Shuriken Cannon, Twin Shuriken Catapult, Vectored Engines, Serpent Shield
DT2: Wave Serpent [149]: Twin Shuriken Cannon, Twin Shuriken Catapult, Vectored Engines, Serpent Shield
DT3: Wave Serpent [149]: Twin Shuriken Cannon, Twin Shuriken Catapult, Vectored Engines, Serpent Shield

==<Aeldari – Craftworlds, Craftworld, Attribute: Alaitoc: Fieldcraft > Air Wing Detachment== +1cp, 497pts

Flyer 1: Crimson Hunter Exarch[175pts]: Crimson Hunter Exarch, 1x Pulse Laser, 2x Bright Lance
Flyer 2: Crimson Hunter Exarch[175pts]: Crimson Hunter Exarch, 1x Pulse Laser, 2x Starcannons
Flyer 3: Crimson Hunter Exarch[175pts]: Crimson Hunter Exarch, 1x Pulse Laser, 2x Starcannons
 
Armeeliste Jimmy Schneider

++ Battalion Detachment +5CP (T'au Empire) [94 PL, 1,738pts] ++

+ No Force Org Slot +
T'au Empire Sept Choice: T'au Sept

+ HQ +
Cadre Fireblade [2 PL, 42pts]: Markerlight
Commander Shadowsun [9 PL, 110pts]

+ Troops +
Strike Team [2 PL, 35pts]
. Fire Warrior Shas'ui: Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle
Strike Team [2 PL, 35pts]
. Fire Warrior Shas'ui: Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle
Strike Team [2 PL, 38pts]
. Fire Warrior Shas'ui: Markerlight, Pulse rifle
. 4x Fire Warrior w/ Pulse Rifle

+ Elites +
Dahyak Grekh [2 PL, 20pts]
XV104 Riptide Battlesuit [14 PL, 280pts]: 2x Smart missile system, Drone controller, Ion accelerator, Velocity tracker
XV104 Riptide Battlesuit [14 PL, 280pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Target lock
XV104 Riptide Battlesuit [14 PL, 280pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Target lock

+ Fast Attack +
Tactical Drones [4 PL, 80pts]
. 6x MV4 Shield Drone
. 2x MV7 Marker Drone
Tactical Drones [4 PL, 80pts]
. 6x MV4 Shield Drone
. 2x MV7 Marker Drone
Tactical Drones [4 PL, 80pts]
. 6x MV4 Shield Drone
. 2x MV7 Marker Drone

+ Heavy Support +
XV88 Broadside Battlesuits [21 PL, 378pts]
. Broadside Shas'ui: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system, Seeker missile
. Broadside Shas'ui: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system, Seeker missile
. Broadside Shas'ui: 2x High-yield missile pod, 2x Smart missile system, Advanced targeting system, Seeker missile

++ Vanguard Detachment +1CP (T'au Empire) [13 PL, 261pts] ++
+ No Force Org Slot +
T'au Empire Sept Choice: Sa'cea Sept

+ HQ +
Commander in XV86 Coldstar Battlesuit [8 PL, 141pts]: Advanced targeting system, 3x Missile pod
Ethereal [2 PL, 45pts]: 2. Through Unity, Devastation, Honour blade, Warlord
. Puretide engram neurochip

+ Elites +
Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol
Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol
Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol

++ Total: [107 PL, 1,999pts] ++
Created with BattleScribe (https://battlescribe.net)
 
Zuletzt bearbeitet:
Dennis Rau Ghoritsch
Drukhari / Harlequins
8 Cp
2000P




++ Vanguard Detachment +1CP (Aeldari - Harlequins) [27 PL, , 517pts] ++

+ No Force Org Slot [] +

Detachment CP [1CP]

Enigmas of the Black Library (1 Relic) [-1CP]

Masque Form: The Dreaming Shadow: Sombre Sentinels

+ HQ [7 PL, 125pts] +

Shadowseer [7 PL, 125pts]: Mirror of Minds, Shuriken Pistol, Twilight Pathways

+ Elites [11 PL, 188pts] +

Death Jester [3 PL, 45pts]
. Curtainfall

Death Jester [3 PL, 45pts]

Solitaire [5 PL, 98pts]: Harlequin's Caress [7pts], Harlequin's Kiss [7pts]

+ Fast Attack [9 PL, 204pts] +

Skyweavers [9 PL, 204pts]
. Skyweaver [51pts]: Haywire Cannon [15pts], Zephyrglaive [6pts]
. Skyweaver [51pts]: Haywire Cannon [15pts], Zephyrglaive [6pts]
. Skyweaver [51pts]: Haywire Cannon [15pts], Zephyrglaive [6pts]
. Skyweaver [51pts]: Haywire Cannon [15pts], Zephyrglaive [6pts]

++ Battalion Detachment +5CP (Aeldari - Drukhari) [36 PL, 7CP, 622pts] ++

+ No Force Org Slot [7CP] +

Alliance of Agony [-1CP]

Battle-forged CP [3CP]

Detachment Attribute
. Kabal of the Black Heart

Detachment CP [5CP]

+ HQ [8 PL, 152pts] +

Archon [4 PL, 76pts]: Huskblade [6pts], Labyrinthine Cunning, Splinter pistol, Warlord (Archon)

Archon [4 PL, 76pts]: Huskblade [6pts], Splinter pistol

+ Troops [6 PL, 90pts] +

Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior [24pts]
. Sybarite [6pts]: Splinter Rifle

Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior [24pts]
. Sybarite [6pts]: Splinter Rifle

Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior [24pts]
. Sybarite [6pts]: Splinter Rifle

+ Heavy Support [14 PL, 250pts] +

Ravager [7 PL, 125pts]: Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts]

Ravager [7 PL, 125pts]: Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts]

+ Dedicated Transport [8 PL, 130pts] +

Venom [4 PL, 65pts]: Splinter Cannon [10pts], Twin splinter rifle

Venom [4 PL, 65pts]: Splinter Cannon [10pts], Twin splinter rifle

++ Spearhead Detachment +1CP (Aeldari - Drukhari) [53 PL, 1CP, 861pts] ++

+ No Force Org Slot [1CP] +

Detachment Attribute
. Prophets of Flesh

Detachment CP [1CP]

+ HQ [5 PL, 77pts] +

Haemonculus [5 PL, 77pts]: Diabolical Soothsayer, Stinger Pistol [5pts], Venom Blade [2pts]
. The Vexator Mask

+ Heavy Support [48 PL, 784pts] +

Talos [18 PL, 294pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]

Talos [18 PL, 294pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]

Talos [12 PL, 196pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]
. Talos [6 PL, 98pts]: Chain-Flails [3pts], Macro-Scalpel [4pts]
. . Two Haywire Blasters [16pts]: 2x Haywire blaster [16pts]

++ Total: [116 PL, 8CP, 2,000pts] ++

Created with BattleScribe (https://battlescribe.net)
 
Zuletzt bearbeitet:
Name des Spielers: Timo „Zavokh“ Fuhrmann
Kartendeck: Chaos Space Marines
Gesamtpunkte: 1999
Commandpoints: 14
Quellen: Codex Heretic Astartes Chaos Space Marines, Codex Heretic Astartes Daemonkin, Codex Chaos Knights, Codex Chaos Daemons, Imperial Armour - Index: Forces of Chaos

++ Battalion Detachment +5CP (Chaos - Chaos Space Marines) [42 PL, 670pts, 8CP] ++

+ No Force Org Slot [8CP] +

Battle-forged CP [3CP]

Detachment CP [5CP]

Legion: Alpha Legion

+ HQ [11 PL, 174pts] +

Chaos Lord [5 PL, 76pts]: Blade of the Hydra, Chainsword, Combi-bolter [2pts], Mark of Slaanesh

Sorcerer [6 PL, 98pts]: Bolt pistol, Force stave [8pts], Mark of Tzeentch, Prescience, Warlord, Warp Lord, Warptime

+ Troops [11 PL, 220pts] +

Chaos Cultists [3 PL, 50pts]: Mark of Slaanesh
. 9x Chaos Cultist w/ Autogun [45pts]
. Cultist Champion [5pts]: Autogun

Chaos Space Marines [4 PL, 85pts]: Mark of Slaanesh
. Aspiring Champion [13pts]: Boltgun, Chainsword
. 3x Marine w/ Boltgun [39pts]
. Marine w/ heavy weapon [33pts]: Reaper chaincannon [20pts]

Chaos Space Marines [4 PL, 85pts]: Mark of Slaanesh
. Aspiring Champion [13pts]: Boltgun, Chainsword
. 3x Marine w/ Boltgun [39pts]
. Marine w/ heavy weapon [33pts]: Reaper chaincannon [20pts]

+ Elites [20 PL, 276pts] +

Hellforged Contemptor Dreadnought [10 PL, 138pts]: 2x Butcher cannon [50pts], Tzeentch

Hellforged Contemptor Dreadnought [10 PL, 138pts]: 2x Butcher cannon [50pts], Tzeentch



++ Battalion Detachment +5CP (Chaos - Daemons) [26 PL, 484pts, 4CP] ++

+ No Force Org Slot [4CP] +

Chaos Allegiance: Nurgle

Detachment CP [5CP]

Rewards of Chaos (1 Relic) [-1CP]

+ HQ [8 PL, 165pts] +

Poxbringer [4 PL, 70pts]: Miasma of Pestilence

Spoilpox Scrivener [4 PL, 95pts]: Corruption

+ Troops [18 PL, 319pts] +

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms [54pts]

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms [54pts]

Plaguebearers [12 PL, 211pts]: Daemonic Icon [15pts], 27x Plaguebearer [189pts], Plagueridden [7pts]



++ Super-Heavy Detachment +3CP (Chaos - Chaos Knights) [43 PL, 845pts, 2CP] ++

+ No Force Org Slot [2CP] +

Corrupted Heirlooms [-1CP]: One model [-1CP]

Detachment CP [3CP]

+ Lord of War [43 PL, 845pts] +

Knight Despoiler [25 PL, 501pts]: 3. Daemonic Vigour, 3. Volatile Reactor, 4. Warp Fugue, Character (Traitoris Lance), Corrupted Heirloom, Dreadblade, Heavy stubber [2pts], Helm of Warpsight, Infernal Household, Ironstorm Missile Pod [16pts], Pacts and Damnations
. Avenger gatling cannon and heavy flamer [99pts]: Avenger gatling cannon [85pts], Heavy flamer [14pts]
. Avenger gatling cannon and heavy flamer [99pts]: Avenger gatling cannon [85pts], Heavy flamer [14pts]

War Dogs [9 PL, 172pts]
. War Dog [9 PL, 172pts]: Heavy stubber [2pts], Infernal Household, Two War Dog autocannons [10pts]

War Dogs [9 PL, 172pts]
. War Dog [9 PL, 172pts]: Heavy stubber [2pts], Infernal Household, Two War Dog autocannons [10pts]

++ Total: [111 PL, 1,999pts, 14CP] ++

Created with BattleScribe (https://battlescribe.net)

 
Zuletzt bearbeitet:
Hier die Listen der Spieler des 1. Tabletop Worms e.V.

Spieler: Jonathan "JonSte" Steinz
Factions: Imperial Knights, Adeptus Mechanicus, Blood Angels
Kartendeck: Imperial Knights
Warlord: Crusader mit Headmans Mark und Trait First Knight (House Krast)
Command Points: 6+3+5+5-6-3 = 10
Gesamtpunkte: 1997 Punkte

++ Battalion Detachment +5CP (Imperium - Adeptus Mechanicus) [18 PL, 5CP, 165pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

Forge World Choice
. Forge World: Stygies VIII

+ HQ +

Tech-Priest Enginseer [3 PL, 30pts]

Tech-Priest Enginseer [3 PL, 30pts]

+ Troops +

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

Skitarii Rangers [4 PL, 35pts]
. Ranger Alpha: Galvanic Rifle
. 4x Skitarii Ranger

++ Battalion Detachment +5CP (Imperium - Blood Angels) [24 PL, 2CP, 433pts] ++

+ No Force Org Slot +

Armoury of Baal [-3CP]: 2 additional Relics of Baal

Detachment CP [5CP]

Use Beta Rules

+ HQ +

Captain [6 PL, 124pts]: Jump Pack, Storm shield, The Angel's Wing (replaces jump pack), Thunder hammer

Captain [6 PL, 124pts]: Jump Pack, Storm shield, The Hammer of Baal (replaces thunder hammer), Thunder hammer

+ Troops +

Scout Squad [4 PL, 65pts]
. Scout: Sniper rifle
. Scout: Sniper rifle
. Scout: Sniper rifle
. Scout: Sniper rifle
. Scout Sergeant: Bolt pistol, Sniper rifle

Scout Squad [4 PL, 55pts]
. Scout: Boltgun
. Scout: Boltgun
. Scout: Boltgun
. Scout: Boltgun
. Scout Sergeant: Bolt pistol, Boltgun

Scout Squad [4 PL, 65pts]
. Scout: Sniper rifle
. Scout: Sniper rifle
. Scout: Sniper rifle
. Scout: Sniper rifle
. Scout Sergeant: Bolt pistol, Sniper rifle

++ Super-Heavy Detachment +6CP (Imperium - Imperial Knights) [73 PL, , 1,399pts] ++

+ No Force Org Slot +

Detachment CP [6CP]

Battleforged [3CP]

Exalted Court [-3CP]: Exalted Court: 2 Extra Warlord Traits

Heirlooms of the Household [-3CP]: Heirlooms of the Household: 2 Extra Heirlooms

Household Choice: Questor Mechanicus
. House Krast

+ Lord of War +

Knight Crusader [25 PL, 494pts]: Character (Exalted Court), Character (Knight Lance), Heavy Stubber, Heirloom (Krast): The Headsman's Mark, Ironstorm Missile Pod, Warlord, Warlord Trait (Krast): First Knight
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer
. Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon

Knight Crusader [25 PL, 494pts]: Character (Exalted Court), Character (Heirloom of the House), Heavy Stubber, Heirloom: Endless Fury, Ironstorm Missile Pod, Warlord Trait: Ion Bulwark
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer
. Rapid-Fire Battle Cannon w/ Heavy Stubber: Heavy Stubber, Rapid-Fire Battle Cannon

Knight Warden [23 PL, 411pts]: Character (Exalted Court), Heavy Stubber, Heirloom: Sanctuary, Thunderstrike gauntlet, Warlord Trait: Blessed by the Sacristans
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer

++ Total: [115 PL, 10CP, 1,997pts] ++



Spieler: Benjamin "Benny" Holzderber
Factions: Imperial Knights, Space Wolves
Kartendeck: Space Wolves
Warlord: Wolf Guard Battle Leader
Commandpoints: 5+3+3-1-1 = 9
Gesamt:1993

++ Battalion Detachment +5CP (Imperium - Space Wolves) [49 PL, 8CP, 873pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

+ HQ +

Wolf Guard Battle Leader [5 PL, 97pts]: Jump Packs, Power fist, Saga of Majesty, Storm shield, Warlord

Wolf Priest [5 PL, 75pts]: Bolt pistol, The Armour of Russ

+ Troops +

Blood Claws [4 PL, 65pts]
. 4x Blood Claw
. Blood Claw Pack Leader: Chainsword

Grey Hunters [4 PL, 65pts]
. Grey Hunter Pack Leader
. 4x Grey Hunter w/Bolt Pistol

Grey Hunters [4 PL, 65pts]
. Grey Hunter Pack Leader
. 4x Grey Hunter w/Bolt Pistol

+ Elites +

Wulfen [11 PL, 227pts]
. 4x Thunder hammer & Stormshield: 4x Storm Shield, 4x Thunder Hammer
. 4x Wulfen
. Wulfen Pack Leader: Frost claws

+ Flyer +

Stormwolf [16 PL, 279pts]: Twin helfrost cannon
. Two Lascannons: 2x Lascannon
. Two Twin Heavy Bolters: 2x Twin heavy bolter

++ Super-Heavy Detachment +3CP (Imperium - Imperial Knights) [61 PL, 1CP, 1,120pts] ++

+ No Force Org Slot +

Detachment CP [3CP]

Exalted Court [-1CP]: Exalted Court: 1 Extra Warlord Trait

Heirlooms of the Household [-1CP]: Heirlooms of the Household: 1 Extra Heirloom

Household Choice: Questor Imperialis
. House Mortan

+ Lord of War +

Armiger Helverins [9 PL, 172pts]
. Armiger Helverin: Heavy Stubber

Armiger Helverins [9 PL, 172pts]
. Armiger Helverin: Heavy Stubber

Armiger Warglaives [9 PL, 162pts]
. Armiger Warglaive: Heavy Stubber

Armiger Warglaives [9 PL, 162pts]
. Armiger Warglaive: Heavy Stubber

Knight Crusader [25 PL, 452pts]: Character (Exalted Court), Character (Heirloom of the House), Character (Knight Lance), Heavy Stubber, Heirloom: Endless Fury, Thermal Cannon, Warlord Trait (Mortan): Legacy of the Black Pall
. Avenger Gatling Cannon w/ Heavy Flamer: Avenger Gatling Cannon, Heavy Flamer

++ Total: [110 PL, 9CP, 1,993pts] ++



Spieler: Przemyslaw "Phant0m" Buczak
Factions: Deathwatch, Astra Militarum
Warlord: Watchmaster
Commandpoints: 5+3+5-1-1-1 = 10
Gesamt: 2000

++ Battalion Detachment +5CP (Imperium - Deathwatch) [71 PL, 7CP, 900pts] ++

+ No Force Org Slot +

Armory of the Watch Fortress (1 Relic) [-1CP]

Battle-forged CP [3CP]

Detachment CP [5CP]

+ HQ +

Watch Captain [7 PL, 124pts]: Jump Pack, Storm shield (Index), Thunder hammer
. The Beacon Angelis

Watch Master [7 PL, 130pts]: Lord of Hidden Knowledge, Warlord
. Tome of the Ectoclades

+ Troops +

Veterans [19 PL, 214pts]
. Biker: Twin boltgun
. Terminator
. . Power Fist and Stormbolter: Power fist, Storm Bolter
. Terminator
. . Power Fist and Stormbolter: Power fist, Storm Bolter
. Vanguard Veteran
. . Bolt Pistol And Chainsword
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Watch Sergeant: Storm Bolter, Storm shield

Veterans [19 PL, 214pts]
. Biker: Twin boltgun
. Terminator
. . Power Fist and Stormbolter: Power fist, Storm Bolter
. Terminator
. . Power Fist and Stormbolter: Power fist, Storm Bolter
. Vanguard Veteran
. . Bolt Pistol And Chainsword
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Watch Sergeant: Storm Bolter, Storm shield

Veterans [19 PL, 218pts]
. Terminator
. . Power Fist and Stormbolter: Power fist, Storm Bolter
. Terminator
. . Power Fist and Stormbolter: Power fist, Storm Bolter
. Vanguard Veteran
. . Bolt Pistol And Chainsword
. Vanguard Veteran: Lightning Claw (Pair)
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Veteran: Storm Bolter, Storm shield
. Watch Sergeant: Storm Bolter, Storm shield

++ Battalion Detachment +5CP (Imperium - Astra Militarum) [35 PL, 3CP, 540pts] ++

+ No Force Org Slot +

Detachment CP [5CP]

Imperial Commander's Armoury [-1CP]: 1 additional Heirloom of Conquest

Regimental Doctrine: Regiment: Vostroyan

Vigilus Defiant [-1CP]: Emperor's Fist Tank Company

+ HQ +

Primaris Psyker [2 PL, 46pts]: Force Stave, Nightshroud, Psychic Barrier

Tank Commander [12 PL, 186pts]: Emperor's Fist, Heavy Bolter, Heavy Bolters, Relic: Kurov's Aquila
. Command Punisher: Turret-mounted Punisher Gatling Cannon

Tank Commander [12 PL, 188pts]: Emperor's Fist, Heavy Bolter, Heavy Bolters, Storm Bolter
. Command Punisher: Turret-mounted Punisher Gatling Cannon

+ Troops +

Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol

Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol

Infantry Squad [3 PL, 40pts]
. 9x Guardsman
. Sergeant: Laspistol

++ Super-Heavy Auxiliary Detachment (Imperium - Astra Militarum) [26 PL, 560pts] ++

+ No Force Org Slot +

Regimental Doctrine: Regiment: Tallarn

+ Lord of War +

Shadowsword [26 PL, 560pts]: Twin heavy bolter
. Lascannon & Twin Heavy Bolter Sponson: Lascannon, Twin heavy bolter
. Lascannon & Twin Heavy Bolter Sponson: Lascannon, Twin heavy bolter
. Lascannon & Twin Heavy Bolter Sponson: Lascannon, Twin heavy bolter
. Lascannon & Twin Heavy Bolter Sponson: Lascannon, Twin heavy bolter

++ Total: [132 PL, 10CP, 2,000pts] ++
 
Ferdinand Kupfer / Who
Aeldari
1998pts, 103PL, 12 (13-1) CP

Codex Craftworlds, Codex Drukhari, CA, FAQ

+++ [103 PL, -1CP, 1,998pts] +++

++ Battalion Detachment +5CP (Aeldari - Craftworlds) [49 PL, 927pts] ++

Craftworld Attribute: Ulthwe: Foresight of the Damned

+ HQ [25 PL, 422pts] +

Avatar of Khaine [13 PL, 220pts]: 2: An Eye on Distant Events, Craftworlds Warlord
. Categories: Faction: Aeldari, Faction: Aspect Warrior, Avatar of Khaine, Character, Daemon, HQ, Monster

Eldrad Ulthran [8 PL, 135pts]: 2. Doom, 4. Executioner, 6. Mind War
. Categories: Faction: Aeldari, Faction: Warhost, Psyker, Infantry, HQ, Character, Faction: Ulthwe, Eldrad Ulthran, Farseer, Faction: Asuryani

Warlock Skyrunner [4 PL, 67pts]: 5. Quicken/Restrain, Shuriken Pistol, Twin Shuriken Catapult [2pts], Witchblade
. Categories: Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani, Biker, Character, Fly, HQ, Psyker, Faction: Warhost, Warlock Skyrunner
. The Phoenix Gem

+ Troops [21 PL, 440pts] +

Guardian Defenders [9 PL, 190pts]: 20x Guardian Defender [160pts]
. Categories: Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani, Infantry, Troops, Faction: Warhost, Guardian
. Guardian Heavy Weapons Platform [15pts]: Shuriken Cannon [10pts]
. . Categories: Heavy Weapons Platform, Artillery
. Guardian Heavy Weapons Platform [15pts]: Shuriken Cannon [10pts]
. . Categories: Heavy Weapons Platform, Artillery

Guardian Defenders [9 PL, 190pts]: 20x Guardian Defender [160pts]
. Categories: Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani, Infantry, Troops, Faction: Warhost, Guardian
. Guardian Heavy Weapons Platform [15pts]: Shuriken Cannon [10pts]
. . Categories: Heavy Weapons Platform, Artillery
. Guardian Heavy Weapons Platform [15pts]: Shuriken Cannon [10pts]
. . Categories: Heavy Weapons Platform, Artillery

Rangers [3 PL, 60pts]: 5x Ranger [60pts]
. Categories: Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani, Infantry, Rangers, Troops, Faction: Warhost

+ Fast Attack [3 PL, 65pts] +

Swooping Hawks [3 PL, 65pts]
. Categories: Faction: <Craftworld>, Faction: Aeldari, Faction: Aspect Warrior, Faction: Asuryani, Fast Attack, Fly, Infantry, Jump Pack, Swooping Hawks
. 4x Swooping Hawk [52pts]: 4x Lasblaster [28pts]
. Swooping Hawk Exarch [13pts]: Lasblaster [7pts]

++ Patrol Detachment (Aeldari - Craftworlds) [30 PL, 620pts] ++

Craftworld Attribute: Alaitoc: Fieldcraft

+ HQ [7 PL, 140pts] +

Maugan Ra [7 PL, 140pts]
. Categories: Faction: Aeldari, Faction: Aspect Warrior, Faction: Asuryani, Character, HQ, Infantry, Maugan Ra, Phoenix Lord

+ Troops [3 PL, 60pts] +

Rangers [3 PL, 60pts]: 5x Ranger [60pts]
. Categories: Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani, Infantry, Rangers, Troops, Faction: Warhost

+ Flyer [20 PL, 420pts] +

Hemlock Wraithfighter [10 PL, 210pts]: 1. Conceal/Reveal, Spirit Stones [10pts]
. Categories: Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani, Fly, Flyer, Hemlock Wraithfighter, Psyker, Faction: Spirit Host, Vehicle, Wraith Construct, Aircraft

Hemlock Wraithfighter [10 PL, 210pts]: 4. Protect/Jinx, Spirit Stones [10pts]
. Categories: Faction: <Craftworld>, Faction: Aeldari, Faction: Asuryani, Fly, Flyer, Hemlock Wraithfighter, Psyker, Faction: Spirit Host, Vehicle, Wraith Construct, Aircraft

++ Battalion Detachment +5CP (Aeldari - Drukhari) [24 PL, -1CP, 451pts] ++

Detachment Attribute
. Cult of the Cursed Blade

Prizes from the Dark City (1 Relic) [-1CP]

+ HQ [8 PL, 110pts] +

Succubus [4 PL, 55pts]: Grave Lotus (Combat Drug), Shardnet and impaler [5pts]
. Categories: HQ, Character, Faction: <Wych Cult>, Faction: Aeldari, Faction: Drukhari, Infantry

Succubus [4 PL, 55pts]: Hypex (Combat Drug), Shardnet and impaler [5pts]
. Categories: HQ, Character, Faction: <Wych Cult>, Faction: Aeldari, Faction: Drukhari, Infantry
. Traitor's Embrace

+ Troops [16 PL, 341pts] +

Wyches [8 PL, 173pts]: Adrenalight (Combat Drug)
. Categories: Troops, Faction: Aeldari, Faction: Drukhari, Faction: <Wych Cult>, Infantry, Wyches
. Hekatrix [8pts]: Hekatarii blade, Splinter pistol
. 16x Wych [128pts]
. Wych with Wych Weapon [12pts]: Hydra gauntlets [4pts]
. Wych with Wych Weapon [12pts]: Hydra gauntlets [4pts]
. Wych with Wych Weapon [13pts]: Shardnet and impaler [5pts]

Wyches [6 PL, 128pts]: Painbringer (Combat Drug)
. Categories: Troops, Faction: Aeldari, Faction: Drukhari, Faction: <Wych Cult>, Infantry, Wyches
. Hekatrix [11pts]: Hekatarii blade, Phantasm Grenade Launcher [3pts], Splinter pistol
. 13x Wych [104pts]
. Wych with Wych Weapon [13pts]: Shardnet and impaler [5pts]

Wyches [2 PL, 40pts]: Splintermind (Combat Drug)
. Categories: Troops, Faction: Aeldari, Faction: Drukhari, Faction: <Wych Cult>, Infantry, Wyches
. Hekatrix [8pts]: Hekatarii blade, Splinter pistol
. 4x Wych [32pts]

Created with BattleScribe (https://battlescribe.net)
 
Andreas aka Queck

++ Brigade Detachment +12CP (T'au Empire) [112 PL, 15CP, 1,872pts] ++
+ No Force Org Slot +

Battle-forged CP [3CP]
Detachment CP [12CP]
T'au Empire Sept Choice: T'au Sept
+ HQ +
Cadre Fireblade [2 PL, 42pts]: Markerlight
Commander Shadowsun [10 PL, 116pts]: MV62 Command-link Drone
Ethereal [3 PL, 50pts]: Honour blade, Hover drone
+ Troops +
Strike Team [2 PL, 38pts]. Fire Warrior Shas'ui: Markerlight, Pulse rifle. 4x Fire Warrior w/ Pulse RifleStrike Team [2 PL, 35pts]. Fire Warrior Shas'ui: Pulse rifle. 4x Fire Warrior w/ Pulse Rifle
Strike Team [2 PL, 35pts]. Fire Warrior Shas'ui: Pulse rifle. 4x Fire Warrior w/ Pulse RifleStrike Team [2 PL, 35pts]. Fire Warrior Shas'ui: Pulse rifle. 4x Fire Warrior w/ Pulse Rifle
Strike Team [2 PL, 35pts]. Fire Warrior Shas'ui: Pulse rifle. 4x Fire Warrior w/ Pulse RifleStrike Team [2 PL, 35pts]. Fire Warrior Shas'ui: Pulse rifle. 4x Fire Warrior w/ Pulse Rifle
+ Elites +
Firesight Marksman [1 PL, 25pts]: Markerlight, Pulse pistol
XV104 Riptide Battlesuit [14 PL, 280pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Target lock
XV104 Riptide Battlesuit [14 PL, 280pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Target lock
XV104 Riptide Battlesuit [14 PL, 278pts]: 2x Smart missile system, Advanced targeting system, Heavy burst cannon, Velocity tracker
+ Fast Attack +
Pathfinder Team [4 PL, 56pts]: MV31 Pulse Accelerator Drone, MV33 Grav-inhibitor Drone. 5x Pathfinder: 5x Markerlight
Pathfinder Team [4 PL, 56pts]: MV31 Pulse Accelerator Drone, MV33 Grav-inhibitor Drone. 5x Pathfinder: 5x Markerlight
Tactical Drones [6 PL, 90pts]. 9x MV4 Shield Drone
Tactical Drones [6 PL, 90pts]. 9x MV4 Shield Drone
Tactical Drones [4 PL, 80pts]. 8x MV4 Shield Drone
+ Heavy Support +
MV71 Sniper Drones [6 PL, 72pts]: 4x MV71 Sniper Drone
MV71 Sniper Drones [6 PL, 72pts]: 4x MV71 Sniper Drone
MV71 Sniper Drones [6 PL, 72pts]: 4x MV71 Sniper Drone

++ Auxiliary Support Detachment -1CP (T'au Empire) [7 PL, -1CP, 128pts] ++
+ No Force Org Slot +

Detachment CP [-1CP]T'au Empire Sept Choice: T'au Sept+ HQ +Commander in XV8 Crisis Battlesuit [7 PL, 128pts]: 2. Through Unity, Devastation, 2x Cyclic ion blaster, Drone controller, Early warning override, Warlord, XV8-02 Crisis Iridium battlesuit. Puretide engram neurochip

++ Total: [119 PL, 14CP, 2,000pts] ++Created with BattleScribe (https://battlescribe.net)
 
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