How to make your own plastic Liche Priest
These are the basic components I used for the body. Any skeleton will do, but I used a chariot crewman torso because of the extra detailing.
I chose this pair of legs because they can easily be positioned so that the model is standing on something, which is good to distinguish character models. My Liche is standing on an ox skull, but a flat stone would also look good.
The torso should be attached leaning slightly forward, as if the Liche were bent from age. Cut the spine at an angle to achieve this.
Take the zombie head and cut off the top above the eyes. Take the chariot champion's head and cut off everything below the headband, including the leather straps. Put the two together.
Cover all the bones with a thin layer of green stuff. There's no need to sculpt any detail - we're making dried, withered skin with no muscle underneath. It's OK for some bone to be left uncovered, but be sure to cover all the areas where it would be obvious even on a painted model that the bones are bare - the stomach, knee and elbow joints and the hips especially. Smooth out the GS somewhat with a moist finger. It's a good idea to leave the arms unattached for now so that it will be easier to work with the main body. Don't try to do all the GS work at once - you'll squish what you've already sculpted if you try to do something else before the first bit is dry. Work in stages and let GS dry before you do the next part. Placing the model under a hot lightbulb greatly speeds up GS drying time, but don't place it too close or you might melt the model!
Since the hips look a bit odd, it would be a good idea to sculpt a skirt for the Priest. Roll out a piece of GS with a wet pencil on wet board so it doesn't stick. Cut a rectangle shape out of the flat GS and wrap it around the model's hips. With a flat tool press into the belt area to firmly attach the GS. Then pull down on the lower parts (preferably with a sharp tool) so that you get a tattered edge.
Now we can add the arms. The Liche should have a staff, and the banner pole is ideal since as a TK player you're certain to have a lot of extras. In a pinch, a spear arm will also do fine. Top the staff with the upper part of a Khemrian shield with the sun iconography.
Now take a plain shield and cut out the shape as seen in the picture. This will be the belt buckle and codpiece. Attach it with GS.
Complete the staff with cloth strips from a TK banner. Rol a thin sausage of GS, flatten it between your fingers and wrap it around the model's waist to make a belt. If you can find any other suitable bits, go right ahead and add them. I used a Night Goblin dagger for a really wicked-looking cremonial blade.
And that's that. Remember that a good paintjob will usually cover up any messy sculpting.
These are the basic components I used for the body. Any skeleton will do, but I used a chariot crewman torso because of the extra detailing.

I chose this pair of legs because they can easily be positioned so that the model is standing on something, which is good to distinguish character models. My Liche is standing on an ox skull, but a flat stone would also look good.

The torso should be attached leaning slightly forward, as if the Liche were bent from age. Cut the spine at an angle to achieve this.

Take the zombie head and cut off the top above the eyes. Take the chariot champion's head and cut off everything below the headband, including the leather straps. Put the two together.

Cover all the bones with a thin layer of green stuff. There's no need to sculpt any detail - we're making dried, withered skin with no muscle underneath. It's OK for some bone to be left uncovered, but be sure to cover all the areas where it would be obvious even on a painted model that the bones are bare - the stomach, knee and elbow joints and the hips especially. Smooth out the GS somewhat with a moist finger. It's a good idea to leave the arms unattached for now so that it will be easier to work with the main body. Don't try to do all the GS work at once - you'll squish what you've already sculpted if you try to do something else before the first bit is dry. Work in stages and let GS dry before you do the next part. Placing the model under a hot lightbulb greatly speeds up GS drying time, but don't place it too close or you might melt the model!

Since the hips look a bit odd, it would be a good idea to sculpt a skirt for the Priest. Roll out a piece of GS with a wet pencil on wet board so it doesn't stick. Cut a rectangle shape out of the flat GS and wrap it around the model's hips. With a flat tool press into the belt area to firmly attach the GS. Then pull down on the lower parts (preferably with a sharp tool) so that you get a tattered edge.

Now we can add the arms. The Liche should have a staff, and the banner pole is ideal since as a TK player you're certain to have a lot of extras. In a pinch, a spear arm will also do fine. Top the staff with the upper part of a Khemrian shield with the sun iconography.
Now take a plain shield and cut out the shape as seen in the picture. This will be the belt buckle and codpiece. Attach it with GS.

Complete the staff with cloth strips from a TK banner. Rol a thin sausage of GS, flatten it between your fingers and wrap it around the model's waist to make a belt. If you can find any other suitable bits, go right ahead and add them. I used a Night Goblin dagger for a really wicked-looking cremonial blade.

And that's that. Remember that a good paintjob will usually cover up any messy sculpting.