[TABLE="width: 1388"]
[TR]
[TD]1[/TD]
[TD]An Archon will not lose its shadowfield save when it suffers a mortal wound.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "The first time this invulneralbe save is failed the shadowfield ceases to function for the remainder of the battle." (p 179 Codex) However, for mortal wounds saves are not allowed and cannot fail (cp. p 181 rule book)[/TD]
[/TR]
[TR]
[TD]2[/TD]
[TD]Note that you must cycle through all 6 of the combat drugs before you can choose a bonus that has already been taken by another unit. The cycle starts not again, after 6 drugs are taken the rest could have all the same drug effect.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "you can pick the bonus the unit receives, but if you do this you cannot choose a bonus that has already been taken by another unit until all six combat drugs have been taken once each." (p. 186 Codex)[/TD]
[/TR]
[TR]
[TD]3[/TD]
[TD]The Master of Pain ability does not work cumulative.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => (p. 6 FAQ, edith)
Q: Lots of aura abilities say they grant an ability to nearby units that are within range of any such models. Are the bonuses cumulative (i.e. if I am within range of two models with identical
aura abilities, is the bonus doubled)?
A: Unless stated otherwise, no. The bonus for such an ability applies once if any (i.e. one or more) of these models are within range.
[/TD]
[/TR]
[TR]
[TD]4[/TD]
[TD]For Alliance of Agony to be used, a haemonculus or/and a Succubus can be chosen.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "Chosse up to one Haemonculus and up to one Succubus from your army." (p 217 Codex) That means you also could chose zero Haemonculus or zero Succubus…[/TD]
[/TR]
[TR]
[TD]5[/TD]
[TD]Stratagems that are used at the "start of the battleround", like Architects of Pain or Hyperstimm Backlash, and which are used at the start of the game, like Screaming Jets, can be used multiple times (if not explicited denied like for Webway Portal, Prizes from the Dark City or Alliance of Agony [after FAQ]) and the same unit could also be the target of Architects of Pain or Hyperstimm Backlash.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]"The same Stratagem cannot be used by the same player more than once during any single phase. This does not affect Stratagems that are not used during a phase, such as those used "before the battle begins" or "at the end fo a battle round"." (p 215 rule book) p. 176mention 6 phases: Movment, Psychic, Shotting, Charge, Fight and Moral.[/TD]
[/TR]
[TR]
[TD]6[/TD]
[TD]Check after making all the attacks with the two Ossefactor if the conditions are met to make the roll to see if the unit suffers additional one or two mortal wounds.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "if a model is slain by this weapon, the model's unit immediately suffers a mortal wound on a D6 roll of 4+" (p. 187 Codex)[/TD]
[/TR]
[TR]
[TD]7[/TD]
[TD]Where No Escape is concerned, in case of a tie a Fall Back is not possible.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "The unit can only Fall Back if the player controlling it wins the roll-off." (p. 181 Codex) and a draw is not a win…[/TD]
[/TR]
[TR]
[TD]8[/TD]
[TD]The Agents of Vect stratagem can only be used if you have a Kabal Of The Black Heart detachment in your army. Agents of Vect can be used to counter Agents of Vect being played and so on...[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => cp. "FAQ" on GW-Facebook, on the other hand it seems that the stratagem can even be used if the detachment is destroyed. http://www.belloflostsouls.net/2018/05/goatboys-40k-thoughts-the-strategem-time-bomb.html[/TD]
[/TR]
[TR]
[TD]9[/TD]
[TD]When a roll-off occurs to see if a unit can fall back from combat via the No Escape rule, and a player announces the use of a re-roll (via a CP or otherwise), the other player can wait and see before he will deceide to also re-roll the dice.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "You can re-roll any single dice." (p 242 rule book)[/TD]
[/TR]
[TR]
[TD]10[/TD]
[TD]When a 2-5 is rolled for Agents of Vect, the CP’s for your opponent count as spent. Do roll to recuperate those CP with warlord traits, relics, or abilities.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "Use this Stratagem just after your opponent has spent CPs to use a Stratagem, but before the effects of that Stratagem are resovled" (p 219 Codex) "Roll a D6 each time you or your opponent spends a Command Pint to use a Stratagem; you gain one Command Point for each roll of 6" (p 235 Codex). So the following chain applies:[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]a) Enemy declares a Strategem[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]b) both can try to collect the CP spent from the Stratagems[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]c) either the effects of the Stratagem is resolved OR Agent of Vect is declared (3 CP are needed after step b)).[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]d) both can try to collect CPs of the three CP spent for the Agent of Vect[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]e) the effect of Agent of Vect is solved; on a 2-5 the opponent's CPs are refunded (even if the oponent was able to collect them under step b)).[/TD]
[/TR]
[TR]
[TD]11[/TD]
[TD]Units with the Airborne rule from a Red Grief Cult Detachment still cannot perform charge moves.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]"A unit that Advances can't shoot or charge later that turn." (p 177 rule book)[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]"Units with this obsession can charge in the same turn in which they Advanced." (p 215 Codex)[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]"This model cannot charge…" (p 207 Codex) a little bit RAI at the end…
Das sind mal 11 eigene Regeln, die ich aufgestellt habe, bin gerne bereit diese VOR dem Turnier zu diskutieren, aber bitte mit Seitenangabe (RAW). Alles andere sind dann Meinungen bzw. RAI Argumente, die wir uns auch sparen können... 😉[/TD]
[/TR]
[/TABLE]
[TR]
[TD]1[/TD]
[TD]An Archon will not lose its shadowfield save when it suffers a mortal wound.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "The first time this invulneralbe save is failed the shadowfield ceases to function for the remainder of the battle." (p 179 Codex) However, for mortal wounds saves are not allowed and cannot fail (cp. p 181 rule book)[/TD]
[/TR]
[TR]
[TD]2[/TD]
[TD]Note that you must cycle through all 6 of the combat drugs before you can choose a bonus that has already been taken by another unit. The cycle starts not again, after 6 drugs are taken the rest could have all the same drug effect.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "you can pick the bonus the unit receives, but if you do this you cannot choose a bonus that has already been taken by another unit until all six combat drugs have been taken once each." (p. 186 Codex)[/TD]
[/TR]
[TR]
[TD]3[/TD]
[TD]The Master of Pain ability does not work cumulative.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => (p. 6 FAQ, edith)
Q: Lots of aura abilities say they grant an ability to nearby units that are within range of any such models. Are the bonuses cumulative (i.e. if I am within range of two models with identical
aura abilities, is the bonus doubled)?
A: Unless stated otherwise, no. The bonus for such an ability applies once if any (i.e. one or more) of these models are within range.
[/TD]
[/TR]
[TR]
[TD]4[/TD]
[TD]For Alliance of Agony to be used, a haemonculus or/and a Succubus can be chosen.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "Chosse up to one Haemonculus and up to one Succubus from your army." (p 217 Codex) That means you also could chose zero Haemonculus or zero Succubus…[/TD]
[/TR]
[TR]
[TD]5[/TD]
[TD]Stratagems that are used at the "start of the battleround", like Architects of Pain or Hyperstimm Backlash, and which are used at the start of the game, like Screaming Jets, can be used multiple times (if not explicited denied like for Webway Portal, Prizes from the Dark City or Alliance of Agony [after FAQ]) and the same unit could also be the target of Architects of Pain or Hyperstimm Backlash.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]"The same Stratagem cannot be used by the same player more than once during any single phase. This does not affect Stratagems that are not used during a phase, such as those used "before the battle begins" or "at the end fo a battle round"." (p 215 rule book) p. 176mention 6 phases: Movment, Psychic, Shotting, Charge, Fight and Moral.[/TD]
[/TR]
[TR]
[TD]6[/TD]
[TD]Check after making all the attacks with the two Ossefactor if the conditions are met to make the roll to see if the unit suffers additional one or two mortal wounds.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "if a model is slain by this weapon, the model's unit immediately suffers a mortal wound on a D6 roll of 4+" (p. 187 Codex)[/TD]
[/TR]
[TR]
[TD]7[/TD]
[TD]Where No Escape is concerned, in case of a tie a Fall Back is not possible.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "The unit can only Fall Back if the player controlling it wins the roll-off." (p. 181 Codex) and a draw is not a win…[/TD]
[/TR]
[TR]
[TD]8[/TD]
[TD]The Agents of Vect stratagem can only be used if you have a Kabal Of The Black Heart detachment in your army. Agents of Vect can be used to counter Agents of Vect being played and so on...[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => cp. "FAQ" on GW-Facebook, on the other hand it seems that the stratagem can even be used if the detachment is destroyed. http://www.belloflostsouls.net/2018/05/goatboys-40k-thoughts-the-strategem-time-bomb.html[/TD]
[/TR]
[TR]
[TD]9[/TD]
[TD]When a roll-off occurs to see if a unit can fall back from combat via the No Escape rule, and a player announces the use of a re-roll (via a CP or otherwise), the other player can wait and see before he will deceide to also re-roll the dice.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "You can re-roll any single dice." (p 242 rule book)[/TD]
[/TR]
[TR]
[TD]10[/TD]
[TD]When a 2-5 is rolled for Agents of Vect, the CP’s for your opponent count as spent. Do roll to recuperate those CP with warlord traits, relics, or abilities.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD] => "Use this Stratagem just after your opponent has spent CPs to use a Stratagem, but before the effects of that Stratagem are resovled" (p 219 Codex) "Roll a D6 each time you or your opponent spends a Command Pint to use a Stratagem; you gain one Command Point for each roll of 6" (p 235 Codex). So the following chain applies:[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]a) Enemy declares a Strategem[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]b) both can try to collect the CP spent from the Stratagems[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]c) either the effects of the Stratagem is resolved OR Agent of Vect is declared (3 CP are needed after step b)).[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]d) both can try to collect CPs of the three CP spent for the Agent of Vect[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]e) the effect of Agent of Vect is solved; on a 2-5 the opponent's CPs are refunded (even if the oponent was able to collect them under step b)).[/TD]
[/TR]
[TR]
[TD]11[/TD]
[TD]Units with the Airborne rule from a Red Grief Cult Detachment still cannot perform charge moves.[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]"A unit that Advances can't shoot or charge later that turn." (p 177 rule book)[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]"Units with this obsession can charge in the same turn in which they Advanced." (p 215 Codex)[/TD]
[/TR]
[TR]
[TD][/TD]
[TD]"This model cannot charge…" (p 207 Codex) a little bit RAI at the end…
Das sind mal 11 eigene Regeln, die ich aufgestellt habe, bin gerne bereit diese VOR dem Turnier zu diskutieren, aber bitte mit Seitenangabe (RAW). Alles andere sind dann Meinungen bzw. RAI Argumente, die wir uns auch sparen können... 😉[/TD]
[/TR]
[/TABLE]
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