Gerüchtesammlung - Warhammer 40000 - Dark Eldar

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BW-Hannover

Tz'arkangeschädigter
14. Januar 2012
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Voice of the Chaos Gods adds: 8-12-2014


Dark Eldar will most probably come next. The four codices for replace the last softcovers are all complete. Theoretically, GW can publish them all in 2014.
Sororitas were written by phil kelly already in 2013.


Problems with the molds prevent the publication.


Necrons and Dark Eldar are getting for their codex publications only few new Models.


Both systems have only three regular rule writer. The writers for 40k are Robin Cruddace & Simon Grant. Fantasy has Phil Kelly & Jeremy Vetock. Jervis Johnson is in both games the senior writer.

 
Re: Dark Eldar Rumours

This friendly fellow has yet to be wrong:

Originally Posted by Arthurius11
This is not 100% and could be wrong but I have heard, after space hulk it is dark eldar, then the end times chaos book. We shall see hey.


SH is all but confirmed from GW in plain words (teaser, fitting WD ad, indy info), and all signs point to DE the week after that.
 
"via an anonymous source on Faeit 212
The cover of the next white dwarf reveals a new looking Haemonculi with long hair down one side, but may be a conversion. There are two wracks flanking him with more wracks in the background.

Also on the cover........
Symphony of Pain
A new Minigame Inside

New Dark Eldar!
Beware the Flesh-Shapers
Beneath the Dark City, the Haemonculi Perform their Dread Art"
 
Look for two main weeks of Dark Eldar Releases followed by a possible trailing third week to clean up the odds and ends and possible be shared with the start of the End Times Chaos launch window:

Week 1: Haemonculi / Wracks (Sept 20th pre-orders)

Week 2: Voidraven / Vect-dias / possible 3rd unknown mini (Sept 27th pre-orders)

Plus these mixed in:
-Codex (plus limited edition)
-Supplemental codex ("Wyches"?)
-Painting Guide ("Covens"?)
-Cards
 
Incubi passen auch zur 'Nobility'-Zeile im WD - denkbar wärs auf jeden Fall

Die Qualität ist sehr schlecht aber immerhin kann man hier einen Blick auf den Archon(-Bausatz ähnlich dem Marine Captain?) werfen:
http://postimg.org/image/kkqtznmqz/
http://postimg.org/image/vw3fjges3/

- - - Aktualisiert - - -

 
via an anonymous source on Faeit 212
Wyches inv save says it works against all wounds in the Fight Sub Phase.
Dark Scythes are 24" S8 AP2 Heavy 1, Blast, Lance
Liquifier guns are still in the book but they're S3 now, still D6
ap.
Raiders and Venoms are both 55 points base.
Allied wraithguard yeah its a nice combo, with the webway portal you dont scatter.
Archons, succubus and haemonculus all can have it (35 points)
http://natfka.blogspot.de/2014/09/da...ifier-and.html

via an anonymous source on Faeit 212
Court of the archon is now between 1 and 12 models chosen in any combination from the 4 types (so can have 12 sslyths if you want etc, thissame exact method is applied to the beastmasters where you now dont even need to take beastmasters if you wanted to), Lhamean 10pts, Ur-ghul 15, Medusae 25 and sslyth 25 and can take a venom or raider. Stats wise they look the same as before, some equipment changed though. The Lhamean now has a Shaimeshi blade, 2+ poison with a 6 to wound causing instant death (there's quite a few weapons with this rule). The medusae's eyeburst changed to a S4 template ap3.
Hellion's are fast attack, no way to change, same for wracks (elites) the only 2 squads that change their role are the kabalite warriors when they upgrade (3pts per model) to trueborn and the wyches upgrading to bloodbrides (3pts), they both are then considered Elites.
The succubus has a new weapon exclusive to her, the Archite glaive which can be used 1 or 2 handed, 1handed is S user, AP3 melee while the other is +1S, Ap2 and two handed.

http://natfka.blogspot.de/2014/09/da...-court-of.html
 
Und weiter gehts:
via an anonymous source on Faeit 212
combat drugs work very much the same as before with no feel no pain option. They are still random but give a +1 to the stats that really do help, +1attack, strength, inititiative, toughness, weapon skill, or leadership.
warlord traits seem a little hit or miss.
de within 12" have fear
can re-roll the dice for seize the initiative, for night fight, and reserves
warlord gets rage
warlord gets hatred
warlord gets +1 weapon skill
de within 12" have fearless


http://natfka.blogspot.de/2014/09/da...nd-combat.html

- - - Aktualisiert - - -

 
HQ
Haywire grenades only for characters

-No vect
-Archon armour 3+(?), no ap2 board or bike, only boosts PfP turn number when fielded in the new DE detachment which also grants 5+ cover save for Troops and 6+ cover save for everything else on the first turn but only if Night Fight
-Succubus has option of AP2 weapon
-Hemie: 70, +1 to the pfp turn if there is a heamie in the unit.
-Drahzar: 190, EW, Rampage, +1A for every 6 to wound, Incubi get +1 WS if Drahzar is in the unit.
-Lilith: 150, Rampage, No armour saves agaist her close combat attacks, rerolls to hit and to wound in close combat
-Court: Llamean 10, Ur ghul 15, Medusae 25, Sslyth 25


Units
Haywire grenades only for characters

- Harlequins are gone from the codex

-Scourges: 16 points each, 4 weapons allowed

-Incubi: 20 points, ap 2 init order, no grenades no upgrade powers

-Reavers: 16 points each, can leave combat, save is still 5+, no longer attack while moving, now bladevanes are improved HoW. all HoW attacks are Rending, base is 1 S4 hit, Caltrops D6 S6, Grav is 1 S4 Concussive.

-Witches: 10 points. NO haywires.

-Kabalites: 8 points

-Talos: 120, units of 1-3, fnp stock no pfp. 3 attacks. Chain flails only give shred.

-Cronos: 100, units of 1-3, Spirit Probe now improves FnP of all Dark eldar in 6" by 1 to a max od 4+

-Mandrakes: 12, lost 5++ baleblast s4 ap4 18” assault 2 soulblaze

-Hellions: 13, no grenades

- Beasts: Khymeras S4/T4, Flocks WS2 A4 W3, Fiend WS3, W3. Max size of 12.

-Trueborn 1 pt cheaper, min size 5 no carbines. NO haywires.

-Wracks elite no improvement, 1 special/5 models
grots 35/model, FnP

- Bomber is 160 points + cost of missiles

- Ravager more expensive lost aerial assault. Raiders and Ravagers come with dissis. Dark lances + 5 points

-Venom almost same cost, cannot take +1 stealth

-Razorwing fast attack, 130 with dissis, +10 for dark lances, void mine is 5” blast

-NO Lord or war

Combat drugs
1: +1A
2: +1S
3: +1I
4: +1T
5:+1 WS
6: +1L

Power from Pain
Turn 1:Nothing
Turn 2: FnP 6+
Turn 3: FnP
Turn 4: Fnp, Furious Charge
Turn 5: Turn 4 + Fearless
Turn 6+: Turn 5 + Rage
(+1 to turn if haemon in the unit)


Weapons:
- Huskblade ap3, cheaper, not a relic

- Hex Rifle inflicts ID on Precision Hits got cheaper

- Soul Trap gives +1s for each usnaved wound inflicted in a challenge

- Phantasm GL works like TGL, shorter range. Doesn’t work on ATSKNF

- Ossefactor is assault 1, fleshbane, ap2. If something is killed then the victims unit get d6 hits with s equal to t of the victim, ap-, ignores cover

- Liquifier is now s3 more expensive

- Venom Blade can only be taken by the Acothyst now

- Stun Claw +1S, ap6, confers ID in challenge

- Shadow Field is more expensive doesn’t fail until end of phase

- Agoniser is now Poison 4+, still AP3, same cost

- Scissorhand is Poison 4+, Rending

- Electro corrosive whip is Poison 5+ (sic), AP3, Concussive and is also the most expensive of all Coven weapons

- Flesh Gauntlet is Poison 4+, ID on 6 To Hit

- PGL does NOT confer grenades anymore - I have not seen the Incubi profile page, so cannot say if they've gained grenades or not

- Splinter Cannons are Salvo 4/6 and got more expensive (so a double nerf)
- lances on infantry are a bit cheaper

- Heat Lance sliiiightly cheaper, it also says that it can be only taken by Scourges but without seeing the unit profiles I cannot verify if Reavers can take it or not

- Mindphase Gauntlet, Flesh Gauntlet, Scissorhand are cheaper, half the cost; ECW is the same

- Djin blade became 33% more expensive


Artefacts:
-- Animus Vitae
one use, assault 1, s4 ap2, 8" if a unsaved wound is inflicted lets all Dark eldar add 1 to the turn number for PfP effects until the end of the game

-- Archangel of Pain
once per game, all units within 9" test Ld with a -2 penalty, then take a wound with no cover/armor saves for each point they failed. Sounds great BUT this does not work against ATSKNF! What the hell!

-- Armour of Misery
Ghostplate with Fear and -2 Ld penalty to all enemy units within 6"

-- Djin Blade
AP3, +2 Attacks, after all attacks roll D6, on 1 the bearer suffers a wound with no saves

-- Helm of Spite
Adamantium Will for all friendly units within 12", Psykers within 12" suffer Perils on any double. This, imo, is the best out of the artefacts

-- Parasite's Kiss
Pistol, Poison 2+, Master-crafted, after inflicting an unsaved wound, the bearer restores a single wound. Turbocrap.


- Wych weapons
(all cost of the old venom blade):
Hydras confer Shred
Razors reroll To Hit
Shardnet/Impaler reroll 1s on To Hit and To Wound


Vehicles, equipments/weapons
- Splinter racks now work on all Splinter weapons

- Shock Prow now gives AV14 when ramming

- Chain Snares now let a vehicle Tank Shock but not Ram

- Torment Gren. Launchers can now be fired, 24", blast, s1, unit hit tests Ld, takes a wound for each point it failed, no armor or cover saves, doesnt work against ATSKNF

- Night Shield confers Stealth can’t be taken by venoms

- flickerfields only for venoms

- sails let a vehicle flat out 24"

- Monoscythe, Shatterfield and Necrotoxin missles haven't changed

- Implosion Msls are s6 ap2 blast

- there are no new ranged weapons other than Ossefactor and Dark Scythe (24", S8, AP2, blast, only on Bomber)

- Stinger Pod hasn’t changed

- TGL, Night Shields, Splinter Racks, Trophies are all more expensive. TGL in particular has tripled in cost.

- Envenomed Blades and Retrofire Jets are gone.

- bomber is 10 av on all sides

Quelle:
http://www.warseer.com/forums/showthread.php?400257-New-Wracks-and-Haemonculus-confirmed/page24

Der codex ist wenn das alles stimmt so gekniffen

Inccubis keine "Aspektausprägung" mehr, sogut wie nix mit Plasmagranaten... Schattenjäger TEURER? und Lanzen nochmal extra?! Whuut:huh::huh:?!

Man hoffe ich das es sich hier um pseudoenten handelt...
 
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