5. Edition [GRC-Diskussion] Codex Tau

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Athenys

Fluffnatiker
25. Juli 2006
2.534
0
20.771
37
(offen bis zum 10.06.2011, danach Abstimmung)

Thematisiert nicht die Dingen, denen ihr zustimmt!

Nennt nur die Entscheidungen, die ihr so nicht gut heißt, bitte immer gleich mit Nummer und Änderungsvorschlag senden.

Von euch vorgesehene Ergänzungen bitte einfach mit einer neuen Nummer versehen und auch posten.



1. General
1.1 Tau crisis and stealth suits use the rulebook jetpack rules.
1.2 Drones - Unless attached to a another model, drones are Ld 7.
1.3 Drones - Drones attached to a tau Independent Character do not count as a retinue for KP purpose and form a complex unit to all extents, including hit allocation in close combat.
1.4 Drones - A model with a Drone Controller can take two of the same type of Drone.
1.5 Stealths - Intervening stealth units that are protected by ‘Stealth field generator’ provide cover saves to units being shot through them.
1.6 Stealths - Enemies charging a unit with Stealth Field Generators count as ‘assaulting through cover’ even if they didn’t have to take a difficult or dangerous terrain test when assaulting, unless the Stealth unit was already Locked in combat.
1.7 Stealths - A model firing a barrage weapon may always fire at Stealth units, but if it doesn’t successfully ‘spot’ a unit with Stealth Field Generators, it adds an extra D6 for scatter (for a total of 3D6).
1.8 If an Independent Character without a bodyguard takes drones, the unit needs to lose half or more of their starting models to surrender half Victory Points. However, the unit is worth only one total Kill Point if destroyed.
1.9 - A model with a Target Lock is allowed to fire at a different target then the rest of the models in his unit. Anything else is superseded.
1.10 Ignore the reference to a “Target Priority test” for Smart Missile Systems. To benefit from cover, targets must be adjacent to a piece of cover between them and the firers, or inside area terrain.
1.11 If a Tau Battlesuit uses an ‘Ejection System’ the pilot is treated as a wounded version of the same model (with reduced characteristics), so he must be killed to gain the Kill Point and/or full Victory Points.
1.12 Any model touched by the Failsafe Detonator blast is hit.

2. HQ
2.1 If an Ethereal is killed, embarked units don’t have to take a morale check.

3. Troops
3.1 Devilfish transports may not be taken as a stand-alone Troops choice without a unit to transport.

4. Fast Attack
4.1 All the drones in a piranha squadron count as one squad. All must disembark at once if one vehicle is destroyed.

5. Heavy Support
5.1 Broadsides within a single unit can take a mix between SMS and plasma rifle.

6. Vehicles
6.1 Drones - Drones attached to a devilfish count as a separate kill point for annihilation missions.
6.2 Drones - Drones attached to a devilfish selected as a dedicated transport for troops do not count as a scoring unit for objective capture purpose. All drones from vehicles may still negate objectives to the enemy, though.
6.3 Drones - The line of sight of vehicle drones is measured from their cradles in the vehicle.
6.4 Seeker Missiles - Enemy non-vehicle models may not use a cover save against Seeker missiles, unless the majority of the models are inside or touching a cover. Enemy vehicles may not use cover saves against a Seeker missile, unless it has a special rule or piece of wargear that confers the “obscured” status on them.
6.5 Flechette Discharger - In a vehicle squadron, as long as at least one vehicle is equipped with Flechette discharger, every enemy model attacking the vehicle squadron will take a single hit on a 4+ roll. Should all the vehicle having “Flechette dischargers” be destroyed, other vehicles in the squadron would no longer benefit from this protection from then on.
 
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1.4 Drones - A model with a Drone Controller can take two of the same type of Drone.
-> raus damit, weis doch jeder

1.6 Stealths - Enemies charging a unit with Stealth Field Generators count as ‘assaulting through cover’ even if they didn’t have to take a difficult or dangerous terrain test when assaulting, unless the Stealth unit was already Locked in combat.
-> hab den Codex nicht bei der Hand aber warum sollte das so sein?

3.1 Devilfish transports may not be taken as a stand-alone Troops choice without a unit to transport.
-> raus damit

6.1 Drones - Drones attached to a devilfish count as a separate kill point for annihilation missions.
-> das regelt das neue FAQ anders soweit ich mit erinnern kann
 
1.7 Stealths - A model firing a barrage weapon may always fire at Stealth units, but if it doesn’t successfully ‘spot’ a unit with Stealth Field Generators, it adds an extra D6 for scatter (for a total of 3D6).

Raus das wieder spricht den Regeln einfach mal zu sehr.

2.1
F&Q schrieb:
F: Wird ein Himmlischer (einschließlich Aunʼva) getötet,
müssen dann auch Modelle in Fahrzeugen Moraltests
ablegen? (Seite 33)
A: Nein.

4. Fast Attack
4.1 All the drones in a piranha squadron count as one squad. All must disembark at once if one vehicle is destroyed.

Auch hier wieder reine Willkür.

Besser wäre meiner Meinung nach:
4.1 All the drones in a piranha squadron, that disembark on the same time, count as one squad. If one or more vehicle of piranha squadron is destroyed, the controlling player may choose if all drohnes disembark at once (note they form one squad). The controlling player can only choose to disembark all drohnes or the drohnes of the destroyed piranha(s).

Aber:
F: Was geschieht mit Angriffsdrohnen an einem Fahrzeug,
wenn das Fahrzeug zerstört wird? (Seite 30)
A: Die Angriffsdrohnen werden gemeinsam mit dem
Fahrzeug zerstört. Beachte, dass sie in diesem Fall keinen
zusätzlichen Abschusspunkt wert sind, da sie noch nicht
vom Fahrzeug abgesetzt wurden.

Ist da ziemlich ein Deutig
 
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