Moinsen meine Freunde der fabulösen Unterhaltung.
Der kleine Graham hat am Samstag nen Kampf gegen meinen guten Freund der immer böse böse Listen spielt.
Ich weiß das er Orks Badmoons spielt, genauso wie ich.
Ich bin noch relativ neu. Hab bisher ca 12 Spiele gemacht und Wins sowie Niederlagen erfahren dürfen. 🙂
Leider struggle ich ab und an noch mit den Stratagems. ich bin ab und an noch überfordert welche ich wann spielen sollte. Gibt es dafür gegebenenfalls so standart Spielzüge welche immer gemacht werden? Könnt ihr mir dort was empfehlen?
Für Taktik und Aufstellungstipps bin ich dankbar.
Ich habe mir eben eine Liste erstellt. Würde gerne wissen was ihr von dieser haltet
Ich bin für Verbesserungsvorschläge immer offen.
Gruß
LittleGraham
Der kleine Graham hat am Samstag nen Kampf gegen meinen guten Freund der immer böse böse Listen spielt.
Ich weiß das er Orks Badmoons spielt, genauso wie ich.
Ich bin noch relativ neu. Hab bisher ca 12 Spiele gemacht und Wins sowie Niederlagen erfahren dürfen. 🙂
Leider struggle ich ab und an noch mit den Stratagems. ich bin ab und an noch überfordert welche ich wann spielen sollte. Gibt es dafür gegebenenfalls so standart Spielzüge welche immer gemacht werden? Könnt ihr mir dort was empfehlen?
Für Taktik und Aufstellungstipps bin ich dankbar.
Ich habe mir eben eine Liste erstellt. Würde gerne wissen was ihr von dieser haltet
Ich bin für Verbesserungsvorschläge immer offen.
Badmoons 2 (Warhammer 40,000 9th Edition) [86 PL, 9CP, 1,501pts]
Spearhead Detachment -3CP (Orks) [86 PL, 9CP, 1,501pts]
Rules: Ork Detachment Abilities, Waaagh!Configuration [9CP]
Battle Size [12CP]
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: ConfigurationClan Kultur
Selections: Bad Moons
Categories: Configuration
Abilities: Bad Moons
Detachment Command Cost [-3CP]
Categories: ConfigurationGametype
Selections: Open
Categories: Configuration
HQ [9 PL, 165pts]
Warboss [5 PL, 95pts]
Selections: Attack Squig [5pts], Big Choppa, Kombi-rokkit, 2x Slugga, Stikkbombs, Warlord
Categories: Character, Infantry, Warboss, HQ, Faction: <Clan>, Faction: Orks, Warlord, Warlord - Bad Moons
Rules: 'Ere We Go!
Abilities: Dead Tough, Kombi-rokkit, Warboss (Aura), Unit: Warboss, Weapon: Attack Squig, Big Choppa, Rokkit launcha, Shoota, Slugga, Stikkbomb
Weirdboy [4 PL, 70pts]
Selections: 2. Warpath, 3. Da Jump, Weirdboy Staff
Categories: Character, HQ, Infantry, Psyker, Faction: Orks, Faction: <Clan>, Weirdboy
Rules: 'Ere We Go!
Abilities: Waaagh! Energy, Psychic Power: Da Jump, Smite, Warpath, Psyker: Weirdboy, Unit: Weirdboy, Weapon: Weirdboy Staff
Troops [22 PL, 300pts]
Boyz [10 PL, 130pts]
Categories: Boyz, Infantry, Faction: Orks, Faction: <Clan>, Troops, Core, Mob
Rules: 'Ere We Go!, Mob RuleBoyz [10 PL, 130pts]
Categories: Boyz, Infantry, Faction: Orks, Faction: <Clan>, Troops, Core, Mob
Rules: 'Ere We Go!, Mob RuleGretchin [2 PL, 40pts]
Categories: Faction: <Clan>, Faction: Orks, Gretchin, Infantry, Troops, Core
Abilities: Cowardly, Diminutive
Elites [16 PL, 311pts]
Meganobz [6 PL, 110pts]
Categories: Elites, Faction: <Clan>, Faction: Orks, Infantry, Meganobz, Nobz, Core, Mega Armour, Mob
Rules: 'Ere We Go!, Mob RuleBoss Meganob [35pts]
Selections: Kombi-rokkit [5pts], Power Klaw, Stikkbombs
Abilities: Kombi-rokkit, Unit: Boss Meganob, Weapon: Power Klaw, Rokkit launcha, Shoota, StikkbombMeganob [35pts]
Selections: Kombi-rokkit [5pts], Power Klaw, Stikkbombs
Abilities: Kombi-rokkit, Unit: Meganob, Weapon: Power Klaw, Rokkit launcha, Shoota, StikkbombMeganob [40pts]
Selections: Kombi-skorcha [10pts], Power Klaw, Stikkbombs
Abilities: Kombi-skorcha, Unit: Meganob, Weapon: Power Klaw, Shoota, Skorcha, Stikkbomb
Nobz [6 PL, 131pts]
Categories: Elites, Faction: <Clan>, Faction: Orks, Infantry, Nobz, Core, Mob
Rules: 'Ere We Go!, Mob RuleBoss Nob [25pts]
Selections: Power Klaw [8pts], Slugga, Stikkbombs
Unit: Boss Nob (Nobz), Weapon: Power Klaw, Slugga, StikkbombNob [25pts]
Selections: Power Klaw [8pts], Slugga, Stikkbombs
Unit: Nob, Weapon: Power Klaw, Slugga, StikkbombNob [27pts]
Selections: Kombi-rokkit [10pts], Stikkbombs
Abilities: Kombi-rokkit, Unit: Nob, Weapon: Rokkit launcha, Shoota, StikkbombNob [27pts]
Selections: Kombi-rokkit [10pts], Stikkbombs
Abilities: Kombi-rokkit, Unit: Nob, Weapon: Rokkit launcha, Shoota, StikkbombNob [27pts]
Selections: Kombi-skorcha [10pts], Stikkbombs
Abilities: Kombi-skorcha, Unit: Nob, Weapon: Shoota, Skorcha, Stikkbomb
Painboy [4 PL, 70pts]
Selections: 'Urty Syringe, Da Killa Klaw, Power Klaw
Categories: Character, Faction: <Clan>, Faction: Orks, Infantry, Elites, Painboy
Rules: 'Ere We Go!
Abilities: Da Killa Klaw, Dok's Toolz (Aura), Sawbonez, Unit: Painboy, Weapon: 'Urty Syringe, Da Killa Klaw, Power Klaw
Fast Attack [12 PL, 235pts]
DeffKoptas [8 PL, 150pts]
Categories: Faction: <Clan>, Faction: Orks, Deffkoptas, Fast Attack, Fly, Speed Freeks, Vehicle
Rules: 'Ere We Go!, Mob Rule
Abilities: Big Red Button, Ramshackle, Swoopin' DownDeffKopta [50pts]
Selections: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
Unit: Deff Kopta, Weapon: Kopta Rokkits, Slugga, Spinnin' Blades, StikkbombDeffKopta [50pts]
Selections: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
Unit: Deff Kopta, Weapon: Kopta Rokkits, Slugga, Spinnin' Blades, StikkbombDeffKopta [50pts]
Selections: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbombs
Unit: Deff Kopta, Weapon: Kopta Rokkits, Slugga, Spinnin' Blades, Stikkbomb
Warbikers [4 PL, 85pts]
Categories: Faction: <Clan>, Faction: Orks, Biker, Warbikers, Fast Attack, Speed Freeks, Core
Rules: 'Ere We Go!, Mob Rule
Abilities: Big Red Button, Cloud of Smoke
Heavy Support [27 PL, 490pts]
Battlewagon [8 PL, 135pts]
Selections: Deff Rolla [15pts], Killkannon [15pts]
Categories: Faction: <Clan>, Faction: Orks, Transport, Vehicle, Battlewagon, Heavy Support, Wagon
Rules: 'Ere We Go!
Abilities: Explodes, Open-Topped, Ramshackle, Transport: Battlewagon, Unit: Battlewagon [1] (9+ Wounds), Battlewagon [2] (5-8 Wounds), Battlewagon [3] (1-4 Wounds), Weapon: Deff Rolla, Killkannon
Deff Dreads [6 PL, 100pts]
Categories: Faction: <Clan>, Faction: Orks, Vehicle, Deff Dread, Heavy Support, Walkerz
Rules: 'Ere We Go!
Abilities: Dread Mob, Explodes, RamshackleKilla Kans [7 PL, 140pts]
Categories: Faction: <Clan>, Faction: Orks, Vehicle, Heavy Support, Killa Kans, Gretchin, Walkerz
Abilities: Explodes, Ramshackle, Scrag 'EmKilla Kan [50pts]
Selections: Kan Klaw, Rokkit Launcha [15pts]
Unit: Killa Kan, Weapon: Kan Klaw, Rokkit launchaKilla Kan [50pts]
Selections: Kan Klaw, Rokkit Launcha [15pts]
Unit: Killa Kan, Weapon: Kan Klaw, Rokkit launchaKilla Kan [40pts]
Selections: Kan Klaw, Skorcha [5pts]
Unit: Killa Kan, Weapon: Kan Klaw, Skorcha
Lootas [4 PL, 70pts]
Categories: Faction: <Clan>, Faction: Orks, Infantry, Heavy Support, Lootas, Core
Rules: 'Ere We Go!, Mob RuleMek Gunz [2 PL, 45pts]
Categories: Artillery, Heavy Support, Vehicle, Faction: <Clan>, Faction: Orks, Mek Gunz, Gretchin
Abilities: Ramshackle
Vielen Dank für die Aufmerksamkeit und Mühen im voraus.Gruß
LittleGraham