Simon Says oder Living FAQ

Silwyth

Blisterschnorrer
14. Juni 2013
397
1
7.486
Wie der Titel sagt living FAQ mit allen beantworteten Regelfragen an Simon von Hawk, auf die Gefahr hin das ich es nicht immer update erstmal der Link:

http://www.hawkforum.co.uk/viewtopic.php?f=12&t=5007


(Stand des Zitats 24.07.2014)

Dropzone Commander FAQ (all answers from Hawk Simon)

Q. Can infantry reaction fire against fast movers?
A. Yep, they can reaction fire but they already have to be on the walls (and not fired yet that turn)

Q. Do Infantry units aboard a monorail take Fortitude tests if they lose a CQB?
A. I can confirm that you don't take fortitude tests while on the train, no matter if you are at a station or not!

Q. When using the Monorail, are Command Cards played before, during or after the Monorail moves in the Cleanup phase?
A. The official ruling is this, the train moves first, then command cards are played!

Q. Do game effects during the specified phase that are not controlled by any player take place before any command cards are played?
A. Yep, I think that's a fair assumption!

Q. Can you put a flying stand (with an aircraft atop it) on top of a building, as long as the building is less than 6" high, to represent the aircraft (a Dropship) stopping in that location?
A. Yep you can!

Q. Does leaving a transport after a crash landing count as an embark/disembark move?
A. I can confirm that if a unit is forced to leave a crashed dropship then it does NOT count as a disembark move!

Q. If a unit is lost to a “To The Deck” die roll, do the kill points go to the opponent?
A. Yep, confirmed!

Q. Am I reading the force roster correctly in that the defense force must contain two command models at this point level? One for the target Commander and one in the required purple command battle group?
A. Na, you just get your compulsory choice for free.

Q. A Bear APC is being transported by a Condor drop ship. A squad of infantry is in the APC. Can the drop ship disembark the APC, the APC disembark the infantry and the infantry enter a building (assuming all the distances are met of course) all in one activation?
A. The infantry also leave the condor and then leave the bear so they could not then enter a building as that would be a third disembark/embark move. However, this is where the 2 for 1 combo applies, if the bear is within 1 inch of a building the infantry can exit the bear and enter the building as 1 move and therefore don't do more than 2 disembark/embark moves that turn.

Q. Assume that the drop ship starts its activation landed. It takes off, flies to the LZ, lands, drops off it' passengers, and then takes off again. Is there any 2" deduction here?
A. I can confirm that if a transport disembarks/embarks units and therefore has only moved half this turn, that you don't apply the 2" move penalty.

Q. If an infantry unit moves into a building where an opponent’s infantry are already there and haven't activated, can the person in the building activate them next turn and shoot at me in the building before entering CQB? If so are there any modifiers in place (Cover etc.)?
A. I can confirm that in the situation you describe, you can't shoot the incoming infantry as you don't have line of sight to them. You could however go to the windows and fire a last volley at an appropriate target before you get locked in combat at the start of the following turn.

Q. Can you use a friendly unit as a target for indirect fire?
A. No, but it can of course scatter onto friendly units!

Q. If an aerial transport that is carrying a ground transport that contains infantry is shot down and the ground transport fails to survive the crash are the infantry dead outright or do they then test to escape?
A. If the aerial transport explodes in the air, everything is destroyed. If it crash lands then you make the 4+ roll and in your case, the transport died. Then as the transport died, you roll on the destroyed ground transport table to see what happens to the infantry inside.

Q. If your APC explodes but the infantry is ok and you are within 1" of an entrance and need to "place" your infantry within 3" and the enemy is occupying the building you want to enter; are you allowed to place the infantry (from exploding APC) into the building?
A. You can't disembark into the building from the wrecked transport but if the infantry have not activated yet that turn, they could enter the building when they do activate.

Q. Shooting at an aircraft in flight then you shoot at it at the 6" right? Do you need to measure to the point 6"above the middle stem or 2" if it flies low?
A. Nope, you always measure horizontally.

Q. When using the Totem Warspire as an offensive unit, where do you check LOS from? The Totem is an impressively tall model.
A. LoS is measured from the middle of the firing model so you would use the middle point, in all dimensions!

Q. “Using smoke launchers does not count as shooting." So can it be used when units disembark?
A. Yep!

Q. Do commanders count in to the total point value of a unit? Primarily in regards to counting up the points to see who is in control of a focal point.
A. Yep!

Q. If you have more than one saving throw, like onboard shields and White Nanomachines, can you make both saving rolls?
A. If you have 2 passive saving throws you pick the best one to use, you don't get to make 2 saving throw rolls!

Q. Can an APC take an objective off the board without the infantry squad inside?
A. The APC can leave the board without the infantry.

Q. If Indirect Fire is coming from spotting from a scout, does it suffer the +2Ac if the target skimmer has moved over 6"?
A. Yep you still suffer the +2 AC penalty as the skimmer is moving and its harder to hit, regardless of where the shot is coming from!

Q. If a unit holding an objective is killed in CQB, does it automatically pass the objective to another unit in the squad, or does the enemy pick it up?
A. If a unit is killed it automatically passes to their fellow squad mates.

Q. If a squad is killed in CQB, and there's another squad in the building, does the objective get automatically passed to the other squad, or does the enemy pick it up?
A. If the squad is killed it passes to another friendly squad first (it is assumed that they are involved in the fight or rushing to help and are able to retrieve it before the enemy) and then if there is no other friendly squad in the building it passes to the enemy.

Q. If you have infantry inside a building that is at the walls/windows and it is shielded by a Warspire do the shots against them still have to pass through the shield?
A. Yep, infantry would get the save as the shot would have to pass through the shield to get to them!

Q. Do aircraft at 6” block the movement lanes of Fast Movers?
A. Nope, it is assumed the fast mover dodges round them!

Q. How is LOS measured to dropships?
A. LoS to dropships is drawn to a point 6 inches above the base, in line with the flight pole, if you can see that point, you can see them!

Q. In the case of an infantry base (like Scourge Destroyers) that have a special weapon rule of “L-1”, Is it correct that each base may choose to shoot its Plasma Charger once per game, per the "L-X" rule (L-1, in this case), but get three Shots in the Turn that the base chooses to shoot if the base is at full health, two shots if the base has lost one DP, and only one shot if the base has lost two DPs?
A. You are completely correct.
 
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