Wenn das mal keine verspäteten April-Scherze sind ... ich finds mau:
Q choices are used to unlock units for troops, so a commander in a crisis suit unlocks crisis suits as troops, an etheral unlocks fire warriors, shaper unlocks kroot, demiurg commander for demiurg as troops.
Finde ich unprickelnd, könnte ich aber mit leben. Aber Multi-Kult bei Tau ist passender!
crisis suits-
mostly same stats but now 3 wounds
come with every gun option and you can choose what weapon systems you fire every round. cost (land speeder + extra HB) per model, squad size max 5
Das kommt mir ziemlich "spanisch" vor, bringt GW doch nix und alle Waffen rantakkern, sieht auch scheisse aus. Spieltechnisch zahlt man dann das doppelte, für den zweifelhaften Luxus nicht über die Konfig nachdenken zu müssen. Der 3. LP war ja schon bei den Tyra-Kriegern nicht so beliebt. Nee, hoffe mal das ist Quark.
broadsides-
can take network markerlights instead of the missiles on their arms
Völlig unpassende Einheit für MLs
Quelle: http://www.belloflostsouls.net/2011/04/40k-rumors-tau-you-read-that-right.htmlOnly the commander can take a shield generator. The shield generator functions exactly like the shadowfield for the dark eldar. 2+ until missed
Äh ... nee wäre ja auch mal langweilig, sowas würde eher dem Himmlischen Hemd stehen.
Also...
Drones are no longer bought as wargear. They are bought as a unit and then divided as you see fit that the start of the match. You can mix your drones when bought for the point cost needed. This addresses the Drone Squadrens etc as an option.
So you could see who your playing and decided if your shield drones are needed more on the crisis or the broadsides.
Das klingt als einziges der Gerüchte nett. Die Tau-Wolfsgarde😉
One markerlight can fire the seekers off one model. Seekers replentish and are no longer one use items. = Skyrays will be the new WIN (only able to fire one model a round.. so no chain firing tons of missiles off a skyray)
Klingt für mich jetzt ziemlich unfluffig - Tau goes Longfang-Rak-Spam ?!
He is right, nothing is troops until you unlock it with a HQ or character.
From my understanding ... 1 markerlight = 1 unit may use it to fire missiles. Thus 1 light = 1 skyray unloading its payload, 2 for two skyrays. Also I am pretty sure they fire from the tank so they will hit the armor the ray is facing. Stinger correct me if I am wrong?
The thing I think people are missing when they compair them to longfangs is. You can hide a skyray and have it dump its payload all day long.
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