WARMACHINE & HORDES News

Status
Für weitere Antworten geschlossen.

skullmonkey

Malermeister
06. Mai 2003
1.847
66
20.516
43
Vaasa, Finnland
www.youtube.com
Field Test Date Announced!

The WARMACHINE community has been buzzing with anticipation since the announcement of WARMACHINE Mk II and the public field test. The wait is quickly coming to an end, as the full field test materials will be posted Monday, April 6, 2009.

The Mk II field test documents will be available for download from the WARMACHINE Mk II field test site at http://feedback.privateerpress.com. Players will also need to register on the site in order to provide feedback from the field test. Registration will open with the release of the WARMACHINE Mk II field test documents.

Get ready to Play Like You’ve Got A Pair!

Die Open Beta geht also in einer knappen Woche online, und wie vorher spekuliert wird man sich anmelden müssen um Zugang zu erhalten, und auch um Feedback zu geben.
 
Dazu gibt es nun im iTunes App Store den iBodger, einen ArmyBuilder fürs iPhone. Hier die Mitteilung in Englisch sowie einige Screenshots:

iBodger available for iPhone!

iBodger is a free WARMACHINE and HORDES army building app for the iPhone and iPod touch. Designed by Wendell Hicken, Ibodger contains the point cost for every WARMACHINE and HORDES model and makes creating an army list fast and easy. Download it now on the iTunes App store (links to iTunes) and Play Like You’ve Got a Pair!

Home%20Screen.jpg
Army%20Options.jpg

Army%20List.jpg
Search.jpg


Die App ist kostenlos, und für einen WM/ H Spieler woll die genialste App die es für iPhone gibt!
 
Hier noch ein Zitat von einem PP Mitarbeiter, um klarzustellen das MkII nicht grundlegend anders sein wird wie V 1.0:

[quote name='PPS_DC' date='Mar 24 2009, 11:47 PM' post='2591731']

These are the things that drew me to WM over other minis games and led me to eBay my "other minis games" armies the afternoon I got home from my first Warmachine demo day:
* the 2d6 mechanic (i.e. bell curve) rather than 1dx mechanics [MkII - check]
* the ability to mitigate even those odds via the boosting mechanic [MkII - check]
* the warcaster / focus / spell system [MkII - check]
* the battlegroup / warjack / arc node mechanic [MkII - check]
* the raw power level and cool game mechanic of feats [MkII - check]
* the ability to combine spells and effects for powerful combos [MkII - check]
* the cool figures [MkII - check]

If you want to go back to some 1dx, flat roll, spells-are-just-guns-named-spells, feats-would-be-too-powerful, non-combo-oriented game, then that is totally your prerogative. No one will try to stop you.

My personal recommendation to anyone who got into Warmachine for similar reasons to my own, however, would be to wait a few days and see that WM MkII is still WM when you cut straight to the heart of the matter.
[/quote]

Hier ein ganzer Thread mit News zum Thema Warmachine Mark II, mit offizielen Zitaten.
 
Status
Für weitere Antworten geschlossen.