40k Sommerkampagne 2017 - 40k/AoS Narrative Play Events

Warmaster

Tabletop-Fanatiker
12. Juni 2014
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Posted 12/04/2017

Narrative Play: Tell Your Own Stories

The head of the Warhammer Books and Boxed Games team, Pete Foley, talks to us today about narrative play.

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All across the Mortal Realms, deeds of heroism and villainy are afoot. Sigmar is on the offensive and the Stormcast Eternals have claimed a few beachheads in their quest to wrest control of the lands from Chaos.

Meanwhile, hope is reborn in the far future, as Roboute Guilliman is banding the fragile Imperium together to face the greatest test of its resolve against the corrupting powers of Chaos.

The boards are set, the pieces are moving, and it is against these backdrops that hobbyists everywhere create their own tales by building their forces, painting them and fighting mighty battles.

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Creating scenarios where your army has to prevent the enemy from completing a dark ritual that will tear the very substance of reality apart. Playing an epic campaign, where each participant is trying to carve out their own region of the map to call their own. Naming and writing the back-story for all the characters and units in your army. All of these are examples of narrative play, and they can be one of the most involved and fulfilling ways to engage with the Warhammer hobby.

The grim darkness of the 41st Millennium and the Mortal Realms of the Age of Sigmar are both perfect places to explore this style of gaming. Both of these settings are vast and fantastical, perfect for creating your own corner to set your games in, or crafting the starting point for your army’s adventures.

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The greater narrative aspects of both universes allow you to imagine where your army might fit, or how your next game might impact the future. What was your army doing during the Realmgate Wars? Now that the galaxy is facing its greatest threats, will your army side with the Imperium and Roboute Guilliman, or will you side with Abaddon and his crusade to tip the galaxy into Chaos?

This summer, some of our most dedicated Age of Sigmar narrative play enthusiasts are organising a global event. A single day where every hobbyists who enjoys creating new stories in Age of Sigmar can come together and shape the future of the Mortal Realms. It’s called Coalescence, and you can find out all about it here:

http://www.tga.community/forums/topic/7141-coalescence-global-1-day-narrative-event/


If you want to be a part of this epic event, then get down to your local Games Workshop or Warhammer store. If you aren’t near one, then talk to your local gaming store and see if they are taking part. Alternatively, get on to the NEO (Narrative Event Organiser) team and ask them for a pack for your gaming group. No matter what, you should be able to take part in this unique, global event.

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As for Warhammer 40,000, there are some great narrative play opportunities coming this summer, but you will have to stay posted here on the Warhammer Community site and Facebook for more details on that. Needless to say, it’s going to involve war! I think I’m going to cast my lot with the Despoiler and finally watch the galaxy burn!

So, this summer, get your story telling cap on. Marshal your forces and prepare to fight for your own cause. Whether it’s reclaiming the Mortal Realms for the forces of Order or plunging the grim dark galaxy of the far future into violent turmoil, it’s your story to tell, and whatever happens, it’ll be loads of fun.


Got some thoughts on Narrative Play, or anything else for that matter? Then you can reply to the Facebook post about this article, or find me on twitter @geekjockpete

https://www.warhammer-community.com/2017/04/12/narrative-play-tell-your-own-stories/
 
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Mehr explizit unterstützter narrative play ist doch eines der großen Änderungen die mit der 8. kommen sollen, wenn es dazu im Sommer dann auch Events gibt macht es IMO nur umso wahrscheinlicher dass die 8. auch in der Zeit kommen wird.

Sehe ich auch so. Aber man weiß es nicht und außerdem macht GW alles um den Kunden in die Eier zu treten. :cat:Zumindest bekommt man den Eindruck wenn man so manchen Beitrag hier liest ;).

cya
 
Die Details zur neuen 40k Kampagne im Juli-September 2017

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Aus dem B&C Forum


Rashbold

GW Hannover has this note for June 18th:

The worshippers of Chaos seek to smash a path though the Imperial battleline to Macragge, home world of the Ultramarines. Should they succeed, the greatest Imperial stronghold in the sector will be gravely threatened, and Guilliman’s forces will be cut off and surrounded.

Muster Up!
Prepare your forces! For each completed unit, receive one point for your side in this campaign as you amass your forces ready for battle!

This week: Double points for all Space Marine units and Start Collecting Boxes completed!

July 30 - Aug 05: Fate of Konor - The Battle Begins



Damo1701

The worshippers of Chaos seek to smash a path through the Imperial battle line to Macragge, home world of the Ultramarines. Should they succeed, the greatest Imperial stronghold in the sector will be gravely threatened, and Guilliman’s forces will be cut off and surrounded.

To achieve this end, the forces of Chaos must conquer the powerful, well-located Konor System. The Konor System embodies the glorious dream of Ultramar. Crucially, it also guards one of the few stable warp transit routes to the Macragge System. If the Chaos advance is not halted, Konor will soon fall, and a path to the heartland of Ultramar will be laid bare.

WHAT IS THE FATE OF KONOR CAMPAIGN?

Through July, August and September all of our customers will fight to decide the fate of the Konor System to see if it falls into the hands of Chaos. All armies can get involved and the final results will be written into Warhammer 40,000 lore! Customers will fight for six planets over six weeks. Each planet will have a specific story, mission, weekly special rules and gaming theme, and will be affected by the results of the previous planet(s). Customers will be able to post results by logging ‘games won’ or newly painted datasheets in your store.

There are 3 stages to the campaign:
Promotion – between 17th June and the 1st July.
Army Muster – between 1st July and 27th July
Campaign – between 27th July and the 10th September

PROMOTION, MUSTER AND CAMPAIGN

From the launch of all of our new Warhammer 40,000 products we will be promoting the fact that we are running a Global Online Campaign from the 27th July.

Promotion: Talk to all of your customers about the upcoming campaign both in your store and on your store Facebook page – get them excited.

Muster: This is the time for customers to choose which faction they will fight with and to build and paint their forces ready for the battles ahead. Additionally each week of the campaign will have a ‘theme’ with a selection of products that will count for double points during the campaign (see below) and the muster gives them an opportunity to buy, build and paint these units in advance!

Campaign: Customers can post results in your store by playing and winning games or by painting a new datasheet's worth of troops. They can post a win for Chaos, a win for the Imperium or in the case of all other forces remove a win from either the Imperium or Chaos!


WEEKLY THEMES

On each of the six planets some units feature more prominently than others.

Customers will get double points in the campaign for using a force that contains one or more of these units OR paints a datasheet that contains this unit type. We are going to let our customers know these themes right from the beginning:

Week 1: Space Marines and Start Collecting! sets

Week 2: Elites

Week 3: Tanks

Week 4: Psykers

Week 5: Fast Attack/Flyers

Week 6: Lords of War/Scenery

A STUNNING CAMPAIGN WEBSITE
We learnt a lot from our Season of War Online Campaign… The interactive website for The Fate of Konor is going to be amazing and will let your customers know the impact of their battles in your store and how the campaign is going globally. It will include downloads, countdowns, videos and much, much more…

CAMPAIGN PACK

We have put together a cool campaign pack to help you have a fantastic time in your store over the period of the campaign. It will include:

Astaramis Mission/Stratagem envelope: Astaramis is the first planet to be fought over in the campaign and has a Unique Mission and weekly special rules – open this envelope on the 27th July and use it for your gaming activities in week one.

Please note: each week's new Missions and weekly special rules will be emailed to you and will also be available on the campaign website.

Army Roster Sheets: This is a pad of 50 roster sheets. Give them to customers so they can write out an army list and record their Command Points etc. – feel free to
photocopy them if you need more!

Window Poster: Put this up in your store window to show customers that you are running Fate of Konor activities.

Campaign Map and Map Stickers: This massive campaign map will show off all the planets in the Konor System and will look great in your store. Use the campaign map stickers to show which force controls each planet at the end of each week of the campaign.

http://www.bolterandchainsword.com/topic/333992-summer-campaign-info-fate-of-konor/#entry4762358


Karte - via Damo1701

http://s23.photobucket.com/component/Download-File?file=/albums/b369/Damosmy/Konor Map 2.png



Das klingt doch mal sehr interessant :)
 
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Das klingt doch mal sehr interessant :)

Ich weis nicht. Ich finde es etwas befremdlich, dass man in der Kampagne jede Woche Bonus-Punkte dafür bekommt, dass man einen bestimmten Einheitentyp massiv einsetzt. Es soll offenbar die Leute dazu verleiten, diese Einheiten dann zu kaufen, sofern sie sie nicht schon besitzen.

Und mal sehen, immerhin haben sie sich jetzt kein prominentes System ausgesucht, daher kann das Chaos auch ruhig mal siegen, ohne das es große Konsequenzen gibt. Ich bin mal gespannt, ob diesmal dem Imperium auch ein echter Sieg zugestanden wird, wenn es wie damals beim Sturm des Chaos auch diesmal dazu kommen sollte...
 
@Ferox Diese Kampagnen hatten doch nie gravierende Veränderungen zur Folge - auch Armageddon nicht. Das solltest du doch mittlerweile wissen. Viele Resultate aus Eye of Terror wurden trotzdem übernommen, siehe Gathering Storm. Als Storyelemente.

Nun mag einem das zu wenig sein. Alles andere wäre aber unrealistisch denn seien wir ehrlich die Manipulationsmöglichkeiten sind vielfältig.

Bei Fate of Konor geht es ganz einfach darum ZU SPIELEN und nicht die Zukunft des gesamten 40k Hintergrunds zu bestimmen. Es ist ein Event um Leute zusammenzubringen. Spaß zu haben. Mehr nicht :)
 
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