Nur brauchst du dafür schon wieder ein BA Detachmen, was Punkte kosten wird (wenn du nicht nur ein Patrol nehmen willst) und auch CP hungrig ist.
++ Outrider Detachment +1CP (Imperium - Dark Angels) [87 PL, 1019pts] ++
+ HQ [9 PL, 188pts] +
Ravenwing Talonmaster [9 PL, 188pts]
. Land Speeder [61pts]: Twin assault cannon [44pts], Twin heavy bolter [17pts]
. Talonmaster [4pts]: Power sword [4pts]
+ Fast Attack [78 PL, 831pts] +
Ravenwing Attack Bike Squad [3 PL, 49pts]
. Ravenwing Attack Bike [3 PL, 49pts]: Multi-melta [22pts]
. . Space Marine bike [2pts]: Twin boltgun [2pts]
Ravenwing Attack Bike Squad [3 PL, 49pts]
. Ravenwing Attack Bike [3 PL, 49pts]: Multi-melta [22pts]
. . Space Marine bike [2pts]: Twin boltgun [2pts]
Ravenwing Attack Bike Squad [3 PL, 49pts]
. Ravenwing Attack Bike [3 PL, 49pts]: Multi-melta [22pts]
. . Space Marine bike [2pts]: Twin boltgun [2pts]
Ravenwing Black Knights [23 PL, 228pts]
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Huntmaster [38pts]: Corvus Hammer
. . Black Knight Bike: Plasma Talon
Ravenwing Black Knights [23 PL, 228pts]
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Huntmaster [38pts]: Corvus Hammer
. . Black Knight Bike: Plasma Talon
Ravenwing Black Knights [23 PL, 228pts]
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Black Knight [38pts]: Corvus Hammer
. Ravenwing Huntmaster [38pts]: Corvus Hammer
. . Black Knight Bike: Plasma Talon
++ Battalion Detachment +5CP (Imperium - Dark Angels) [30 PL, 477pts] ++
+ HQ [18 PL, 312pts] +
Librarian on Bike [8 PL, 129pts]: 2) Aversion, 6) Mind Wipe, Bolt pistol, Force stave [8pts], Shroud of Heroes
. Space Marine bike [2pts]: Twin boltgun [2pts]
. Warlord: Brilliant Strategist
Sammael on Corvex [10 PL, 183pts]
+ Troops [12 PL, 165pts] +
Scout Squad [4 PL, 55pts]: 4x Scout (Boltgun) [44pts]
. Scout Sergeant [11pts]: Bolt pistol, Boltgun
Scout Squad [4 PL, 55pts]: 4x Scout (Boltgun) [44pts]
. Scout Sergeant [11pts]: Bolt pistol, Boltgun
Scout Squad [4 PL, 55pts]: 4x Scout (Boltgun) [44pts]
. Scout Sergeant [11pts]: Bolt pistol, Boltgun
++ Spearhead Detachment +1CP (Imperium - Dark Angels) [37 PL, 492pts] ++
+ HQ [4 PL, 63pts] +
Lieutenants [4 PL, 63pts]
. Lieutenant [4 PL, 63pts]: Chainsword, Master-crafted boltgun [3pts]
+ Heavy Support [33 PL, 429pts] +
Devastators [11 PL, 143pts]: Armorium Cherub [5pts], 2x Space Marine [26pts]
. Space Marine (Heavy Bolter) [23pts]: Heavy bolter [10pts]
. 2x Space Marine (Lascannon) [76pts]: 2x Lascannon [50pts]
. Space Marine Sergeant [13pts]: Bolt pistol, Boltgun
Devastators [11 PL, 143pts]: Armorium Cherub [5pts], 2x Space Marine [26pts]
. Space Marine (Heavy Bolter) [23pts]: Heavy bolter [10pts]
. 2x Space Marine (Lascannon) [76pts]: 2x Lascannon [50pts]
. Space Marine Sergeant [13pts]: Bolt pistol, Boltgun
Devastators [11 PL, 143pts]: Armorium Cherub [5pts], 2x Space Marine [26pts]
. Space Marine (Heavy Bolter) [23pts]: Heavy bolter [10pts]
. 2x Space Marine (Lascannon) [76pts]: 2x Lascannon [50pts]
. Space Marine Sergeant [13pts]: Bolt pistol, Boltgun
++ Total: [154 PL, 1988pts] ++
Created with BattleScribe (https://battlescribe.net)
A roll of 1 always fails, irrespective of any modifiers that may apply.
A roll of 1 alwaysfails, irrespective of any modifiers
that may apply.
..., irrespective of any modifiers that may apply.
Q: When making a hit roll with a supercharged plasma weapon, do you determine whether a ‘1’ was rolled before or after applying re-rolls and modifiers?
A: You apply all re-rolls and modifiers first.
For example, if, after re-rolls and modifiers, the final result is then a 1 (or counts as a 1, as explained above), then the supercharged plasma weapon injures or kills the firer.