Gerüchtesammlung - Warhammer 40000 allgemein

Status
Für weitere Antworten geschlossen.
Codex: Khorne Daemonkin

Iuchiban beantwortet wieder Fragen im Warseer Forum. Eine der aufälligsten Änderungen

Originally Posted by WildWeasel

The rule preventing CD from joining non-CD is Daemonic Instability - it would be pretty major if the units here lack it.

All daemon units have Fearless, instead of Instability.

http://www.warseer.com/forums/showt...ne-Daemonkin&p=7408302&viewfull=1#post7408302
 
Codex: Khorne Daemonkin


Hab noch ein wenig durch den warseer thread gelesen. Im Moment kann ich die Seite nicht aufrufen, aber das hier habe ich bisher herausgelesen:

spawns, possesed and helbrutes are all the same. Only thing is that they all have Mark of Khorne. Fiends are Daemons of Khorne.
——
There are no rewards for Daemons.
—-
Units in the codex are:

HQ: Chaos Lord, Daemon Prince, Herald, Blood Throne, Skulltaker, 3x BT
Troops: Chaos cultists, CSM, Zerkers, Bloodletters
Elite: Possessed, Chaos Termis, Bloodcrushers
FA: Spawns, Rhino, Bikerts, Flesh hounds, Raptors, Talons, Heldrake
HS: Land Raider, Fiends, Defiler, Soul Grinder, Helbrute, Skull cannon
LoW: Lord of Skulls
—-
Zerkers and CSM can take Rhinos
—-
BT can't take any equipment at all. Daemon Princes can take artefacts
—-
Termis in the codex do have the Mark of Khorne. That's all. The rest of the unit entry is the same.

Originally Posted by aracerssx View Post
do cd&csm units in the book have to buy the mok/dok or are they free for them?
... and do cd units still have access to their normal purchasable wargear (locci/banner/rewards)?
It's in the point cost, but is not for free. For example a CSM is 15 points

Originally Posted by Mike3791 View Post
How is this codex different then using mono khorne CSM/CD allies?
The differences are The blood points mechanic and new Artefacts. By the way, I cannot see any rule preventing Daemons IC joining non-Daemon units. The BT are unique as well. The one with the two handed axe attacks with D Strength but at I 1.
—-
All daemon units have Fearless, instead of Instability.

Originally Posted by RTB01 View Post
Can daemons be taken normally or just through blood points?
Are summoned units good for one turn then disappear back to the warp?
Many thanks for your comments and help
Daemons may be taken normally (See one of my previous posts).

Summoned units don't dissapear unless destroyed

Originally Posted by 0604854 View Post
So can you confirm that daemonic characters can join non daemonic unis (and vice versa) and whether they benefit from locus and other such rules.
Yes to both.


Originally Posted by The_Skulltaker View Post
Can you still take 4 heralds of khorne per 1 HQ slot?
Only one per HQ option

Originally Posted by WildWeasel View Post
Still haven't gotten confirmation on if CD units have access to loci and their other upgrades.
They have access to the loci.

Für mich sieht das nach einem verdammt schicken Codex aus, wenn das alles so stimmt.

Schade, dass keine Obliterators in der Armee sind, die habe ich erst kürzlich lieb gewonnen.


 
Zuletzt bearbeitet:
Warhammer 40k - AdMech, Eldar, Space Marines, Tau - Q2 und Q3 2015

Lords of War Gaming:

Reihenfolge der Warhammer 40k Releases in den nächsten Monaten
- Skitarii Codex
- Adeptus Mechanicus Codex
- Craftworld Eldar Codex (direkt nach AdMech)
- Space Marines Codex (Sommer)
- Raven Guard vs Tau Kampagnenstarterset (direkt vor Tau Codex)
- Tau Codex

Außerdem noch ein paar Infos dazu:
"After Admech it will be codex Craftworld: Eldar. Plastic jetbikes and Artach."
"Don't know about a Raven Guard supplement but Adeptus Astartes: Space Marines will release this summer. "

Zur Quelle braucht man ja nicht mehr viel zu sagen, deren Gerüchte sind in den meisten Fällen zutreffend
 
Warhammer 40k - Gerüchte


via WhispererofTruth from dakka dakka
40K release schedule 2015 after AdMech releases

Eldar
Week1: Plastic Jetbikes/Shining Spears
Week 2: Clampack Autarch and Codex

Dark Angels
Week 1: Tac Squad and Codex
Week 2: Summer Campaign Book Volume 1: Eldar Admech and DA vs Khorne

Tzeentch
Week 1: New Daemon Unit
Week 2: Lord of Change
Week 3: Rubric Marines + Campaign Book Volume 2 (DA, Admech, Eldar, Harlequins + Khorne and Tzeentch)(Including a Tzeentch Daemonkin type supplement + rules for the new units.)
Week 4: Campaign Box: Clampack Sorceror and Chaplain

Assassin Boxed Game
Plastic Assassins.

Tau
Week1: Campaign Box: Tau vs RG (Plastic Commander and Captain)
Week2: Clampack Ethereal and Codex

Deathwatch
Week 1: Plastic Marines
Week 2: Plastic Termies
Week 3: Plastic Vehicle, Codex
Week 4: Clampack Watch Captain

Genestealer Cult
Week1: Hybrids
Week2: Limo, Codex
Week3: Clampack Patriarch, Magus and Broodlord re-release
Genestealers included in dex.

Horus Heresy
Week 1: Boxed game.

Apocalypse
Week 1: Plastic Nid Dominatrix
Week 2: Plastic Dias of Destruction. (Including Vect and plastic Court.)
Week 3: Apocalypse Book.

Tyranids
Week1: Codex. Dominatrix added, Genestealers removed.

And every thing is abit vague after that for me. But after that will be more Admech, Horus Heresy, Space Marines inc; Assault Squad, Sisters, Nurgle and Slaanesh stuff


Quelle: Bolter and Chainsword

- - - Aktualisiert - - -

Warhammer 40k - Weltenschiff Eldar im Quartal 2 2015

Darnok im Warseer Forum zu den Gerüchten von LoW:

Re: Lords of War Gaming - Warhammer 40k Releases in Q2/Q3 2015

The AdMech stuff is already set in motion. On the Eldar: I've been told it's a full codex, but only new Jetbikes (could be two boxes for different unit types thoug - interpretation of mine) and a few characters with it.


Und zu dem Post von Nightfury, siehe Natfka-Link von Kongderking, schreibt Darnok:

Re: Lords of War Gaming - Warhammer 40k Releases in Q2/Q3 2015
Originally Posted by Atia
also, via nightfury, faeit comments:

No new eldar [...] codex coming for quite awhile, sorry.
I know this to be wrong, so wouldn't trust the rest either.
 
Grey Knights - Eingeschränkte Modell-Verfügbarkeit

Ich hab vor einigen Tagen von meinen GW-Kumpelz erfahren, dass die Produktion von Greyknight-Termies und Dread-Knight eingestellt worden sind. Im GW-Aachen kann man die derzeit auch nur schwer bis gar nicht bestellen. Was das bedeuten soll? Kein Plan...

Mein Händler meinte letztens was ähnliches zu mir. Er konnte keine Grey Knights bestellen und hat dann in ENgland angerufen. Unter "vorgehaltener Hand" wurde ihm dann angeblich gesagt es gäbe Probleme mit den Gussformen mancher Miniaturen.

In wie weit das stimmt kann ich nich sagen.

 
Gerüchte zu Eldar, Dark Angels, Tzeentch Q2-3 2015

Neues zu DA, Tzeentch und Eldar Releases:

http://www.belloflostsouls.net/2015/04/40k-dark-angels-eldar-tzeentch-oh-my.html

via WhispererofTruth 4-5-2015

Details on Eldar, Tzeentch & Dark Angels

“Next 3 releases are still Eldar, DA, Tzeentch.

I’ve now heard the DA Tac. Squad isn’t coming with this release. (Which in no way means the release list has changed, the release dates do NOT change. If isn’t coming it simply isn’t coming.)

The Chaplain I heard about is also apparently going to be released separately rather than in a box set as I thought originally.

It was specifically titled a “Interrogator Chaplain” rather than just DA Chaplain ala the Blood Angel Libarian.

So as far as I know the release will just be a new Chaplain and Codex.

Release date May.”

and this:

“I heard it was a full new dex with a spotlight on the 5 major Craftworlds and some formations to represent some of their battle tactics. Whether the Craftworlds themselves will get anymore rules than that I don’t know.I heard new DA dex originally, but since this new tidbit I’m not 100%. I’m going to keep digging for new info.”

 
Zuletzt bearbeitet:
Neue Gebäude

Neues Gelände für 40k: http://www.belloflostsouls.net/2015/04/breaking-new-terrain-sets-for-40k.html

Via an Anonymous Reader on Spikey Bits

Plasma Obliterator – Terrain $83
Promethium Relay Pipes Terrain $37
Adeptus Mechanicus Onager Dunecrawler $66


[...] Im Dakka Forum gab es einen weiteren Hinweis:

fryguy49 wrote:

It is an 83 dollar terrain piece that was described to me as a giant plasma weapon.


Ein Foto aus einem White Dwarf des letzten Jahres, welches eventuell schon die neuen Relay Pipes zeigt

http://www.belloflostsouls.net/wp-content/uploads/2015/04/12.jpg
 
Zuletzt bearbeitet:
Codex Eldar: Craftworlds



- - - Aktualisiert - - -

Links zu einem Skyrunner Runenpropheten und Autarchen wurden von Atia (B&C) im GW Webshop gefunden. Vielleicht ein weiterer Bausatz?
http://image.bolterandchainsword.com/uploads/gallery/album_10492/gallery_79873_10492_12007.png
http://image.bolterandchainsword.com/uploads/gallery/album_10492/gallery_79873_10492_15613.png

Außerdem erste Info-Schnippsel zum Codex von einem italienischen DakkaDakka-User:

KurtAngel2
The codex has 160 pages and it's price is equal to the Space Marines one.
Eldar Craftworld Tactics incoming!

http://www.dakkadakka.com/dakkaforum/posts/list/510/640806.page#7748125


Preorder ist laut dem GW Teaser-Video der neue Samstag-Termin - 18. April 2015
 
Codex Eldar: Craftworlds

Eldar-Preorder am kommenden Samstag

Felwether - Warseer

Windriders (€33) and the Farseer Skyrunner (€26) are definitely separate kits. There's also an Autarch (€21), cards and the codex (€46).
[...]
I'd guess, based on the price, that the Autarch is on foot, yes.
[...]
Just to clarify - the Farseer Skyrunner and the Autarch were two separate entries on the list I've seen.

http://www.warseer.com/forums/showthread.php?407490-Eldar-imminent&p=7423140&viewfull=1#post7423140

Originally Posted by RedemptionNL
Or the Farseer/Autarch/Warlock Skyrunner is a single kit that makes either of the three entries. Does the Windrider/Shining Spears box only list one of the names as well?
It does. They usually only give one name with the product lists though so it could be a single or a dual kit. Hopefully we'll find out tomorrow.
 
Zuletzt bearbeitet:
Codex Eldar: Craftworlds - Infos aus dem White Dwarf

Update:



windriders: 51 pts base.
3 windriders

statline unchanged.

may include up to 7 additional windriders for 17ppm
may take a windriderwarlock for 50 pts
warlock may replace his hagun zar for a runespear 5pts
each windrider may exchange the TL shuriken catapult for:
scatter laser 10pts
shuriken cannon 10pts


that means you can basically have a 10 man unit entirely kitted with scatterlasers for 27ppm and add another warlock to them

they also are still troop selections. i think the meta shifts again.

the only other interresting things are those leaked 2 datacards and the 1 leaked psychic power in the WD:

runes of battle 1
destroy/renew
warpcharge 1

its either:
S5 ap 4 assault1, soulblaze flamer
or:
a friendly unit within 18" restores a single wound. this cannot bring units back to the board that have been removed as casuality.

and for the datacards:

11:
1 victory point if you kill a character (not just in a challenge, just a character)
12:
gain a victory point if a enemy unit got killed by a eldar unit with the skimmer or eldar jetbike type. gain d3 vitory points if you killed 3 or more in one round.


http://abload.de/img/1429035257667b7ump.jpg

http://abload.de/img/14290354548511fu2f.jpg

http://abload.de/img/1429035552780dqu38.jpg

http://abload.de/img/1429035649524fzu4m.jpg

http://abload.de/img/14290358327070huq6.jpg

"scatter lasers now lost the twin linking bonus however. windriders can now get scatter lasers. (each model can change the TL shuriken catapult for either scatter laser or shuriken cannon)"

Wraithknights angeblich LoW und Stärke D Waffen.


>- Guardian Battlehost ( 1 farseer, 3 unit guardian defenders, 1 Vyper squadron, 1 unit War walkers, 1 Vaul's Wrath Support Battery and 0-1 Warlock conclave)

>- Windrider host (1 farseer, 1 warlock conclave, 3 unit Windriders, 1 Vyper squadron)

>- Guardian storm host ( 1 farseer, 3 unit storm guardian , 1 Vyper squadron, 1 unit War walkers, 1 Vaul's Wrath Support Battery and 0-1 Warlock conclave

[Quelle:] /tg 4chan


>You need at least one of those formations to unlock the other one :

>0-3 Regent of the warhost :
>- Heroes of the craftworlds (1 Autarch or Yriel or Eldrad or Illic
>- Seer council : 2 farseers (1 can be Eldrad, 1 warlock conclave
>- living legends : 1 avatar or 1 of the phoenix lords

>1-12 formation for each guardian ost
>- outcasts : 1 unit Rangers
>- crimson death : 3 crimson hunters
>- dire avenger shrine : 3 unit Dire Avengers
>- wraith host : 1 Spiritseer, 3 unit Wraith guards/blades (any combinaison), 1 Wraithlord, 1 Wraith Knight
>- aspect host : 3 unit aspect warriors (any combinaison)
>- wraith-construct : 1 Hemlock or 1 Wraithlord or 1 Wraithknight
>- engines of vaul : 1 unit of Night Spinner or 1 unit of Fire Prism or 1 unit of Falcon


Eine detailierte Zusammenfassung von Caederes im DakkaDakka Forum

A summary of confirmed details for those still wondering about certain things, taken from that video and my own White Dwarf;

Wraithknight
1) It is a Gargantuan Creature. No mention on if it is a Lord of War.
2) The Ghostglaive is a Destroyer weapon for the Wraithknight only, meaning the Wraithlord uses the same weapon without it being a Destroyer weapon.
3) All Distortion weapons are Destroyer weapons, meaning that the Wraithcannon, Heavy Wraithcannon, D-Cannon (the artillery unit), D-Scythes and Heavy D-Scythes are all Destroyer weapons assuming none lost the Distort rule.
4) You can legally take up to 12 of these in that new Decurion style detachment via one of the Auxillary formations as you can take 12 Auxillary formations per 1 Core formation, basically rendering a Lord of War positional change pointless.
5) It still has 6 Wounds - the Bloodthirster of Insensate Rage "half kills" it and is specified to do 3 Wounds to it.
6) It is not Initiative 1 either base or with the Ghostglaive, it strikes after the Initiative 9 Wrath of Khorne Bloodthirster but before the Initiative 1 Bloodthirster of Insensate Rage. It is most likely still Initiative 5, making it even scarier than an Imperial Knight in combat.
7) In the "battle report", it takes on both of those Bloodthirsters and wins, it beats two Toxicrenes, then it pulps an Imperial Knight and a Transcendant C'tan in separate conflicts. It gets stomped by Deathwing Knights in Smite mode, however.

Windrider Jetbikes
1) They are exactly the same in terms of stats, special rules and so on; they are still 3+ armoured Eldar with Ballistic Skill 4 and the usual Eldar Jetbike rules. They are a Troops choice.
2) Each Windrider can take a Scatter Laser or Shuriken Cannon, not 1 in 3 like the old codex. Yes, this is as bonkers as we all initially feared.
3) Warlocks can now be purchased as part of the squad rather than having to purchase a Council and splitting them off as before. We can expect the same thing to happen with Guardians.
4) Ancient Doom and Battle Focus are still present, though any changes to either are unconfirmed. We can all hope that Battle Focus actually works for everyone that has it now, including Jetbikes.
5) Bladestorm is exactly the same as it was, as we all knew from the Harlequin codex.
6) All of the guns appear identical, save that the Scatter Laser no longer has the Laser Lock special rule.
7) Warlocks can only take Sanctic Daemonology and Runes of Battle. This might indicate that Eldar have a similar rule to Grey Knights where they can safely use Sanctic Daemonology but can never use Malefic Daemonology.

"Decurion" Detachment
1) Eldar have their own version of this, featuring Command, Core and Auxiliary choices. You can take 1-3 Core choices (all of them are Guardian themed, one being Jetbike oriented and all requiring one Vyper), 0-3 Command choices per Core choice and 1-12 Auxiliary choices per Core choice.
2) Wraithknights are part of two separate Auxillary choices, and as Auxiliary choices are 1-12 per Core choice, you can legally take 12 Wraithknights per Core choice as mentioned above.
3) The "army-buff" as per the Decurion is specifically related to mobility, though whether it will be solely tied to Battle Focus (seems to be the implication) or will just affect all units remains to be seen.

Additionally, the codex is indeed 160 pages. We seem to be getting some kind of special bonuses related to each Craftworld, but this isn't specifically outlined. Whether or not we get Craftworld rules ala Space Marine Chapter Tactics remains to be seen.

http://www.dakkadakka.com/dakkaforum/posts/list/1110/640806.page#7753751
 
Zuletzt bearbeitet:
Status
Für weitere Antworten geschlossen.