New Roster (Warhammer 40,000 9th Edition) [103 PL, 9CP, 2,000pts]
Battalion Detachment 0CP (Chaos - Chaos Space Marines) [89 PL, 11CP, 1,735pts]
Rules: Daemonic Ritual, Despoilers of the Galaxy (Word Bearers)
Configuration [12CP]
Battle Size [12CP]
Selections: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]
Categories: Configuration
Detachment Command Cost
Categories: Configuration
Legion
Selections: Word Bearers
Categories: Configuration
Abilities: Profane Zeal
Abilities | Description | Ref |
---|
Profane Zeal | If your army is Battle-forged, all CHARACTER, INFANTRY, BIKERS and HELBRUTE units in a WORD BEARERS Detachment gain the following ability: You can re-roll failed morale tests for units with this trait. | Codex: Heretic Astartes - Chaos Space Marines p157 |
Stratagems [-1CP]
Gifts of Chaos (1 Relic) [-1CP]
Categories: Stratagems
HQ [28 PL, 545pts]
Daemon Prince with Wings [10 PL, 205pts]
Selections: Diabolic Strength, Malefic talon, Malefic talon [15pts], Warp bolter [5pts], Wings [2 PL, 35pts]
Categories: HQ, Faction: Chaos, Character, Daemon, Monster, Faction: Heretic Astartes, Faction: <Legion>, Fly
Rules: Hateful Assault, Malicious Volleys
Abilities: Daemonic, Death to the False Emperor, Psychic Power: Diabolic Strength, Unit: Daemon Prince (Wings), Weapon: Malefic talon, Warp bolter
Tzeentch
Selections: Smite
Categories: Faction: Tzeentch, Psyker
Abilities: Prince of Chaos, Psychic Power: Smite, Psyker: Daemon Prince
Abilities | Description | Ref |
---|
Daemonic | This model has a 5+ invulnerable save. | |
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Prince of Chaos | You can re-roll hit rolls of 1 made for friendly <LEGION> and TZEENTCH DAEMON units within 6". | |
Psychic Power | Warp Charge | Range | Details | Ref |
---|
Diabolic Strength | 6 | 12" | If manifested, select a HERETIC ASTARTES model within 12" of the psyker. Until the start of your next Psychic phase, add 2 to the model's Strength characteristic and 1 to its Attacks characteristic. | |
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. | |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|
Daemon Prince | 1 | 1 | Smite and one power from the Dark Hereticus discipline | - | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Daemon Prince (Wings) | 12" | 2+ | 2+ | 7 | 6 | 8 | 4 | 10 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Malefic talon | Melee | Melee | User | -2 | 2 | Each time this model fights, it can make 1 additional attack with this weapon. A model armed with two sets of malefic talons can make 3 additional attacks with them instead. | |
Warp bolter | 24" | Assault 2 | 4 | -1 | 2 | - | |
Lord Discordant on Helstalker [10 PL, 200pts]
Selections: 2. Exalted Possession, Baleflamer [5pts], Bolt pistol, Crown of the Blasphemer, Frag & Krak grenades, Impaler chainglaive, Mark of Tzeentch, Mechatendrils, Warlord
Categories: Helstalker, Lord Discordant, HQ, Faction: Chaos, Faction: <Mark of Chaos>, Faction: Heretic Astartes, Faction: <Legion>, Character, Vehicle, Daemon, Daemon Engine, Warpsmith, Faction: Tzeentch, Warlord
Rules: Hateful Assault, Malicious Volleys
Abilities: Aura of Discord, Crown of the Blasphemer, Daemonic, Death to the False Emperor, Exalted Possession, Infernal Regeneration, Spirit Thief, Unit: Lord Discordant on Helstalker, Weapon: Baleflamer, Bolt pistol, Frag grenades, Impaler chainglaive, Krak grenades, Mechatendrils, Wound Track: Lord Discordant, Lord Discordant1, Lord Discordant2, Lord Discordant3
Helstalker
Selections: Bladed limbs and tail, Techno-virus injector
Weapon: Bladed limbs and tail, Techno-virus injector
Abilities | Description | Ref |
---|
Aura of Discord | Subtract 1 from hit rolls for attacks made by VEHICLE units while they are within 6" of any enemy models with this ability. In addition, add 1 to hit rolls for attacks made by <LEGION> DAEMON ENGINE units while they are within 6" of any friendly <LEGION> models with this ability. | |
Crown of the Blasphemer | Improve the invulnerable save of a model with this Relic by 1, to a maximum of 3+. Subtract 1 from the Leadership characteristic of models in enemy units whilst their unit is within 6" of this model. | |
Daemonic | This model has a 5+ invulnerable save. | |
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Exalted Possession | This Warlord gains the POSSESSED and DAEMON keywords (if they don’t already have them). Add 1 to the Strength and Attacks characteristics of this Warlord, and add 1" to this Warlord’s Move characteristic. | |
Infernal Regeneration | At the start of your turn, this model regains 1 lost wound. | |
Spirit Thief | Each time this model destroys an enemy VEHICLE unit in the Fight phase, this model can either repair a friendly Daemon Engine or release a beam of energy. If you choose to repair a friendly Daemon Engine, pick a friendly <LEGION> DAEMON ENGINE (other than models that can FLY) within 3" of this model. That DAEMON ENGINE regains D3 lost wounds. If you choose to release a beam of energy, pick an enemy VEHICLE within 12" of this model and roll a D6. On a 2+ that VEHICLE suffers D3 mortal wounds. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Lord Discordant on Helstalker | * | 2+ | 2+ | 4 | 6 | 12 | 4 | 9 | 2+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Baleflamer | 18" | Assault D6 | 6 | -2 | 2 | This weapon automatically hits. | |
Bladed limbs and tail | Melee | Melee | +3 | -2 | D3 | After the Lord Discordant makes his close combat attacks, you can attack with his Helstalker. Make a number of additional attacks as shown in the damage table above, using this weapon profile. | |
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Impaler chainglaive | Melee | Melee | +2 | -2 | 2 | If the bearer made a charge move or performed a Heroic Intervention this turn, attacks with this weapon are made with a Strength characteristic of x2 instead of +2. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Mechatendrils | Melee | Melee | User | 0 | 1 | Each time the bearer fights, it can make 2 additional attacks with this weapon. | |
Techno-virus injector | Melee | Melee | +4 | -4 | D3 | After the Lord Discordant makes his close combat attacks, you can attack with his Helstalker. Make a single attack using this weapon profile in addition to the Helstalker’s bladed limbs and tail. Each time a wound roll for an attack made with this weapon is successful when targeting a VEHICLE unit, that unit suffers D3 mortal wounds in addition to any normal damage. | |
Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 | Ref |
---|
Lord Discordant | - | M | Additional attacks | - | |
Lord Discordant1 | 7-12+ | 12" | 5 | - | |
Lord Discordant2 | 4-6 | 9" | 4 | - | |
Lord Discordant3 | 1-3 | 6" | 3 | - | |
Sorcerer on Bike [LEGENDS] [8 PL, 140pts]
Selections: Combi-bolter, Combi-melta [10pts], Death Hex, Force stave, Frag & Krak grenades, Mark of Tzeentch, Smite, The Malefic Tome, Warptime, Weaver of Fates
Categories: HQ, Biker, Faction: Chaos, Character, Faction: Heretic Astartes, Psyker, Faction: <Legion>, Faction: <Mark of Chaos>, Sorcerer, Faction: Tzeentch
Rules: Combi Weapon, Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, The Malefic Tome, Turbo-boost, Psychic Power: Death Hex, Smite, Warptime, Weaver of Fates, Psyker: Sorcerer on Bike, Unit: Sorcerer on Bike, Weapon: Boltgun, Combi-bolter, Force stave, Frag grenades, Krak grenades, Meltagun
Abilities | Description | Ref |
---|
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
The Malefic Tome | PSYKER model only. A model with this Relic knows one additional psychic power from their chosen discipline. When a Psychic test is taken for a model with this Relic, add 1 to the total. | |
Turbo-boost | When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. | |
Psychic Power | Warp Charge | Range | Details | Ref |
---|
Death Hex | 8 | 12" | If manifested, select a visible enemy unit within 12" of the psyker. Until the start of your next Psychic phase, that unit cannot take invulnerable saves. | |
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. | |
Warptime | 6 | 3" | If manifested, pick a HERETIC ASTARTES unit (excluding AIRCRAFT) within 3" of the psyker. That unit can immediately move as if it were its Movement phase. You cannot use Warptime on a unit more than once in each Psychic phase. | |
Weaver of Fates | 6 | 18" | If manifested, select a visible TZEENTCH HERETIC ASTARTES unit within 18" of the psyker. Until the start of your next Psychic phase, the invulnerable save of that unit is improved by 1 (to a maximum of 3+). Models that do not have an invulnerable save instead gain a 5+ invulnerable save. | |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|
Sorcerer on Bike | 2 | 1 | Smite and 2 powers from the Dark Hereticus discipline | - | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Sorcerer on Bike | 14" | 3+ | 3+ | 4 | 5 | 5 | 3 | 9 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Force stave | Melee | Melee | +3 | -1 | D3 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | |
Troops [12 PL, 265pts]
Chaos Space Marines [4 PL, 89pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: <Legion>, Faction: <Mark of Chaos>, Troops, Chaos Space Marines, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Unit: Chaos Space Marine
Aspiring Champion [18pts]
Selections: Chainaxe [1pts], Combi-bolter [3pts], Frag & Krak grenades
Unit: Aspiring Champion, Weapon: Chainaxe, Combi-bolter, Frag grenades, Krak grenades
3x Marine w/ boltgun [42pts]
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Marine w/ heavy or special weapon [29pts]
Selections: Bolt pistol, Lascannon [15pts]
Weapon: Bolt pistol, Lascannon
Abilities | Description | Ref |
---|
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Aspiring Champion | 6" | 3+ | 3+ | 4 | 4 | 1 | 2 | 8 | 3+ | |
Chaos Space Marine | 6" | 3+ | 3+ | 4 | 4 | 1 | 1 | 7 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
Chainaxe | Melee | Melee | +1 | -1 | 1 | - | |
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Lascannon | 48" | Heavy 1 | 9 | -3 | D6 | - | |
Chaos Space Marines [4 PL, 88pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: <Legion>, Faction: <Mark of Chaos>, Troops, Chaos Space Marines, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Unit: Chaos Space Marine
Aspiring Champion [17pts]
Selections: Astartes chainsword, Combi-bolter [3pts], Frag & Krak grenades
Unit: Aspiring Champion, Weapon: Astartes chainsword, Combi-bolter, Frag grenades, Krak grenades
3x Marine w/ boltgun [42pts]
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Marine w/ heavy or special weapon [29pts]
Selections: Bolt pistol, Lascannon [15pts]
Weapon: Bolt pistol, Lascannon
Abilities | Description | Ref |
---|
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Aspiring Champion | 6" | 3+ | 3+ | 4 | 4 | 1 | 2 | 8 | 3+ | |
Chaos Space Marine | 6" | 3+ | 3+ | 4 | 4 | 1 | 1 | 7 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | |
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Lascannon | 48" | Heavy 1 | 9 | -3 | D6 | - | |
Chaos Space Marines [4 PL, 88pts]
Selections: Mark of Slaanesh
Categories: Faction: Chaos, Faction: Heretic Astartes, Infantry, Faction: <Legion>, Faction: <Mark of Chaos>, Troops, Chaos Space Marines, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Unit: Chaos Space Marine
Aspiring Champion [17pts]
Selections: Astartes chainsword, Combi-bolter [3pts], Frag & Krak grenades
Unit: Aspiring Champion, Weapon: Astartes chainsword, Combi-bolter, Frag grenades, Krak grenades
3x Marine w/ boltgun [42pts]
Selections: 3x Bolt pistol, 3x Boltgun, 3x Frag & Krak grenades
Weapon: Bolt pistol, Boltgun, Frag grenades, Krak grenades
Marine w/ heavy or special weapon [29pts]
Selections: Bolt pistol, Lascannon [15pts]
Weapon: Bolt pistol, Lascannon
Abilities | Description | Ref |
---|
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Aspiring Champion | 6" | 3+ | 3+ | 4 | 4 | 1 | 2 | 8 | 3+ | |
Chaos Space Marine | 6" | 3+ | 3+ | 4 | 4 | 1 | 1 | 7 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | |
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Lascannon | 48" | Heavy 1 | 9 | -3 | D6 | - | |
Elites [9 PL, 165pts]
Greater Possessed [4 PL, 65pts]
Categories: Faction: Chaos, Faction: <Mark of Chaos>, Faction: Heretic Astartes, Faction: <Legion>, Infantry, Daemon, Character, Greater Possessed, Elites
Rules: Hateful Assault, Malicious Volleys
Greater Possessed [4 PL, 65pts]
Selections: Daemonic mutations, Mark of Tzeentch
Categories: Faction: Tzeentch
Abilities: Champions of the Host, Daemonic, Death to the False Emperor, Locus of Power, Unit: Greater Possessed, Weapon: Daemonic mutations
Abilities | Description | Ref |
---|
Champions of the Host | The first time this unit is set up, all models in this unit must be set up at the same time, though they do not need to be set up in unit coherency. From that point onwards, each Greater Possessed is treated as a separate unit. | |
Daemonic | This model has a 5+ invulnerable save. | |
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Locus of Power | Add 1 to the Strength characteristic of <MARK OF CHAOS> <LEGION> DAEMON units whilst they are within 6" of any friendly units with this ability. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Greater Possessed | 7" | 2+ | 3+ | 5 | 5 | 5 | 5 | 8 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Daemonic mutations | Melee | Melee | User | -2 | D3 | - | |
Possessed [5 PL, 100pts]
Selections: Mark of Tzeentch
Categories: Faction: <Legion>, Faction: <Mark of Chaos>, Faction: Chaos, Daemon, Faction: Heretic Astartes, Infantry, Elites, Faction: Tzeentch
Rules: Hateful Assault, Malicious Volleys
Abilities: Daemonic, Death to the False Emperor
5x Possessed [100pts]
Selections: 5x Horrifying Mutations
Abilities: Writhing Tentacles, Unit: Possessed, Weapon: Horrifying Mutations
Abilities | Description | Ref |
---|
Daemonic | This model has a 5+ invulnerable save. | |
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Writhing Tentacles | Roll a D3 when a unit of Possessed is selected to attack in the Fight phase. The result is the Attacks characteristic of each model in the unit. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Possessed | 7" | 3+ | 3+ | 5 | 4 | 2 | * | 8 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Horrifying Mutations | Melee | Melee | User | -2 | 1 | | |
Fast Attack [9 PL, 170pts]
Bikers [9 PL, 170pts]
Selections: Mark of Slaanesh
Categories: Faction: Heretic Astartes, Faction: <Legion>, Faction: <Mark of Chaos>, Biker, Fast Attack, Faction: Chaos, Faction: Slaanesh
Rules: Hateful Assault, Malicious Volleys
Abilities: Death to the False Emperor, Turbo-boost
Biker [38pts]
Selections: Bolt pistol, Combi-bolter [3pts], Frag & Krak grenades, Meltagun [10pts]
Unit: Biker, Weapon: Bolt pistol, Combi-bolter, Frag grenades, Krak grenades, Meltagun
Biker [38pts]
Selections: Bolt pistol, Combi-bolter [3pts], Frag & Krak grenades, Meltagun [10pts]
Unit: Biker, Weapon: Bolt pistol, Combi-bolter, Frag grenades, Krak grenades, Meltagun
Biker [28pts]
Selections: Astartes chainsword, Combi-bolter [3pts], Frag & Krak grenades
Unit: Biker, Weapon: Astartes chainsword, Combi-bolter, Frag grenades, Krak grenades
Biker [28pts]
Selections: Astartes chainsword, Combi-bolter [3pts], Frag & Krak grenades
Unit: Biker, Weapon: Astartes chainsword, Combi-bolter, Frag grenades, Krak grenades
Biker Champion [38pts]
Selections: Combi-bolter [3pts], Combi-melta [10pts], Frag & Krak grenades
Rules: Combi Weapon
Unit: Biker Champion, Weapon: Boltgun, Combi-bolter, Frag grenades, Krak grenades, Meltagun
Abilities | Description | Ref |
---|
Death to the False Emperor | Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks. | |
Turbo-boost | When this model Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Biker | 14" | 3+ | 3+ | 4 | 5 | 2 | 1 | 7 | 3+ | |
Biker Champion | 14" | 3+ | 3+ | 4 | 5 | 2 | 2 | 8 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Astartes chainsword | Melee | Melee | User | -1 | 1 | Each time the bearer fights, it makes 1 additional attack with this weapon. | |
Bolt pistol | 12" | Pistol 1 | 4 | 0 | 1 | - | |
Boltgun | 24" | Rapid Fire 1 | 4 | 0 | 1 | - | |
Combi-bolter | 24" | Rapid Fire 2 | 4 | 0 | 1 | - | |
Frag grenades | 6" | Grenade D6 | 3 | 0 | 1 | Blast. | |
Krak grenades | 6" | Grenade 1 | 6 | -1 | D3 | - | |
Meltagun | 12" | Assault 1 | 8 | -4 | D6 | Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+2. | |
Heavy Support [15 PL, 290pts]
Chaos Land Raider [15 PL, 290pts]
Selections: Havoc launcher [5pts], Mark of Tzeentch, Smoke Launchers, Twin heavy bolter, 2x Twin lascannon
Categories: Heavy Support, Faction: Heretic Astartes, Transport, Vehicle, Faction: Chaos, Faction: Tzeentch
Rules: Hateful Assault, Malicious Volleys
Abilities: Explodes, Smoke Launchers, Transport: Chaos Land Raider, Unit: Chaos Land Raider, Weapon: Havoc launcher, Twin heavy bolter, Twin lascannon, Wound Track: Chaos Land Raider, Chaos Land Raider1, Chaos Land Raider2, Chaos Land Raider3
Abilities | Description | Ref |
---|
Explodes | If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield; on a 6 it explodes, and each unit within 6" suffers D3 mortal wounds. | |
Smoke Launchers | Once per game, instead of shooting any weapons in the Shooting phase, this model can use its Smoke Launchers; until your next Shooting phase your opponent must subtract 1 from all hit rolls for ranged weapons that target this vehicle. | |
Transport | Capacity | Ref |
---|
Chaos Land Raider | This model can transport 10 <LEGION> INFANTRY models (each TERMINATOR and JUMP PACK model takes up the space of two other models, and each CULT OF DESTRUCTION model takes up the space of three other models). | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Chaos Land Raider | * | 6+ | * | 8 | 8 | 16 | * | 9 | 2+ | Codex: Heretic Astartes - Chaos Space Marines |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Havoc launcher | 48" | Heavy D6 | 5 | 0 | 1 | Blast. | |
Twin heavy bolter | 36" | Heavy 6 | 5 | -1 | 2 | - | |
Twin lascannon | 48" | Heavy 2 | 9 | -3 | D6 | - | |
Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 | Ref |
---|
Chaos Land Raider | - | M | BS | A | |
Chaos Land Raider1 | 9-16+ | 10" | 3+ | 6 | |
Chaos Land Raider2 | 5-8 | 5" | 4+ | D6 | |
Chaos Land Raider3 | 1-4 | 3" | 5+ | 1 | |
Flyer [16 PL, 300pts]
Heldrake [8 PL, 150pts]
Selections: Baleflamer, Heldrake claws, Mark of Tzeentch
Categories: Flyer, Daemon, Daemon Engine, Faction: Heretic Astartes, Vehicle, Faction: <Legion>, Faction: <Mark of Chaos>, Faction: Chaos, Fly, Faction: Tzeentch
Rules: Hateful Assault, Malicious Volleys
Abilities: Crash and Burn, Daemonic, Infernal Regeneration, Unit: Heldrake, Weapon: Baleflamer, Heldrake claws, Wound Track: Heldrake, Heldrake1, Heldrake2, Heldrake3
Abilities | Description | Ref |
---|
Crash and Burn | if this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it crashes in a fiery explosion and each unit within 6" suffers D3 mortal wounds. | |
Daemonic | This model has a 5+ invulnerable save. | |
Infernal Regeneration | At the beginning of each of your turns, this model heals one wound. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Heldrake | * | * | 4+ | 7 | 7 | 12 | * | 8 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Baleflamer | 18" | Assault D6 | 6 | -2 | 2 | This weapon automatically hits. | |
Heldrake claws | Melee | Melee | User | -1 | D3 | When attacking models that can FLY, you may add 1 to this weapon's hit roll. | |
Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 | Ref |
---|
Heldrake | | M | WS | A | |
Heldrake1 | 7-12 | 30" | 3+ | 4 | |
Heldrake2 | 4-6 | 20" | 4+ | 3 | |
Heldrake3 | 1-3 | 10" | 5+ | 2 | |
Heldrake [8 PL, 150pts]
Selections: Baleflamer, Heldrake claws, Mark of Tzeentch
Categories: Flyer, Daemon, Daemon Engine, Faction: Heretic Astartes, Vehicle, Faction: <Legion>, Faction: <Mark of Chaos>, Faction: Chaos, Fly, Faction: Tzeentch
Rules: Hateful Assault, Malicious Volleys
Abilities: Crash and Burn, Daemonic, Infernal Regeneration, Unit: Heldrake, Weapon: Baleflamer, Heldrake claws, Wound Track: Heldrake, Heldrake1, Heldrake2, Heldrake3
Abilities | Description | Ref |
---|
Crash and Burn | if this model is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it crashes in a fiery explosion and each unit within 6" suffers D3 mortal wounds. | |
Daemonic | This model has a 5+ invulnerable save. | |
Infernal Regeneration | At the beginning of each of your turns, this model heals one wound. | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Heldrake | * | * | 4+ | 7 | 7 | 12 | * | 8 | 3+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Baleflamer | 18" | Assault D6 | 6 | -2 | 2 | This weapon automatically hits. | |
Heldrake claws | Melee | Melee | User | -1 | D3 | When attacking models that can FLY, you may add 1 to this weapon's hit roll. | |
Wound Track | Remaining W | Characteristic 1 | Characteristic 2 | Characteristic 3 | Ref |
---|
Heldrake | | M | WS | A | |
Heldrake1 | 7-12 | 30" | 3+ | 4 | |
Heldrake2 | 4-6 | 20" | 4+ | 3 | |
Heldrake3 | 1-3 | 10" | 5+ | 2 | |
Patrol Detachment -2CP (Chaos - Daemons) [14 PL, -2CP, 265pts]
Configuration [-2CP]
Chaos Allegiance
Selections: Tzeentch
Categories: Configuration
Abilities: Locus of Trickery
Abilities | Description | Ref |
---|
Locus of Trickery | CHARACTERS in a TZEENTCH Chaos Daemons detachment have the following ability: Roll 2 dice at the start of each Fight phase and discard the highest result. Until the end of that phase, each time your opponent targets a TZEENTCH DAEMON unit within 6" of a friendly model with the Locus of Trickery and makes a hit roll that, after re-rolls but before modifiers, matches your remaining dice result, that hit roll fails. | |
Detachment Command Cost [-2CP]
Categories: Configuration
HQ [6 PL, 105pts]
Fluxmaster [6 PL, 105pts]
Selections: Flickering Flames, Gaze of Fate, Ritual dagger, Smite
Categories: HQ, Character, Faction: Daemon, Cavalry, Horror, Psyker, Faction: Tzeentch, Fly, Faction: Chaos, Herald of Tzeentch
Rules: Daemonic Ritual
Abilities: Daemonic, Ephemeral Form, Locus of Tzeentch, Psychic Power: Flickering Flames, Gaze of Fate, Smite, Psyker: Fluxmaster, Unit: Fluxmaster, Weapon: Ritual dagger
Disc of Tzeentch
Selections: Blades (Disc)
Weapon: Blades
Abilities | Description | Ref |
---|
Daemonic | Units with this ability have a 5+ invulnerable save. | |
Ephemeral Form | Add 1 to any invulnerable saving throws made for this unit. | |
Locus of Tzeentch | Add 1 to the Strength characteristic of TZEENTCH DAEMON units within 6" of one or more friendly models with this ability. | |
Psychic Power | Warp Charge | Range | Details | Ref |
---|
Flickering Flames | 5 | 18" | If manifested, pick a friendly TZEENTCH DAEMON unit within 18" of the psyker. Until your next Psychic phase, add 1 to any wound rolls made for that unit's shooting weapons. | |
Gaze of Fate | 6 | N/A | If manifested, you can re-roll a single dice roll later in your turn. | |
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. | |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|
Fluxmaster | 1 | 1 | Smite and 2 powers from the Tzeentch discipline | - | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Fluxmaster | 12" | 4+ | 3+ | 3 | 3 | 4 | 2 | 8 | 6+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Blades | Melee | Melee | 4 | 0 | 1 | After a model riding a Disc of Tzeentch makes its close combat attacks, you can attack with its mount. Make 1 additional attack, using this weapon profile. | |
Ritual dagger | Melee | Melee | User | -1 | 1 | Each time this weapon slays an enemy model, the bearer recovers 1 lost wound. | |
Troops [8 PL, 160pts]
Horrors [8 PL, 160pts]
Selections: Smite
Categories: Faction: Daemon, Horror, Infantry, Psyker, Faction: Tzeentch, Troops, Faction: Chaos
Rules: Daemonic Ritual
Abilities: Ephemeral Daemons, Iridescent Horror, Magic Made Manifest, Magical Horde, Psyker Unit, Split, Psychic Power: Smite, Psyker: Horrors
20x Pink Horror [160pts]
Selections: 20x Coruscating flames
Unit: Pink Horror, Weapon: Coruscating flames
Abilities | Description | Ref |
---|
Ephemeral Daemons | Pink Horrors have an invulnerable save of 4+. Blue Horrors have an invulnerable save of 5+. Pairs of Brimstone Horrors have an invulnerable save of 6+. | |
Iridescent Horror | An Iridescent Horror counts as a Pink Horror for the purposes of this unit’s other abilities. | |
Magic Made Manifest | When a Psychic test or Deny the Witch test is taken for this unit, roll one D6 instead of 2D6. In addition, when this unit manifests Smite whilst it contains fewer than 10 Pink Horrors, the closest visible enemy unit within 18" can only suffer 1 mortal wound, irrespective of the result of the Psychic test. | |
Magical Horde | Whilst this unit contains 20 or more Pink Horrors, the Type characteristic of Coruscating Flames that models in this unit are equipped with is Assault 3. | |
Psyker Unit | Before manifesting or denying a psychic power with this unit, select one model in this unit to be the source. When manifesting or denying that psychic power, measure distances and, if required, line of sight from that model. If this unit suffers Perils of the Warp, it suffers D3 mortal wounds as described in the core rules, but units within 6" will only suffer mortal wounds if the Perils of the Warp causes the last model in this unit to be slain. | |
Split | When a Pink Horror in this unit is destroyed in any phase other than the Morale phase, you can add up to 2 Blue Horrors to this unit before removing that Pink Horror from play. When a Blue Horror in this unit is destroyed in any phase other than the Morale phase, you can add 1 Pair of Brimstone Horrors to this unit before removing that Blue Horror from play. When adding a model to this unit using this ability, it must be placed in unit coherency and more than 1" away from any enemy models (if a model cannot be placed in this way, it is not added to the unit).
Matched Play: Models added to this unit using the Split ability must be paid for with reinforcement points, but can take the unit above its starting size. | |
Psychic Power | Warp Charge | Range | Details | Ref |
---|
Smite | 5 | 18" | Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead. | |
Psyker | Cast | Deny | Powers Known | Other | Ref |
---|
Horrors | 1 | 1 | Smite | - | |
Unit | M | WS | BS | S | T | W | A | Ld | Save | Ref |
---|
Pink Horror | 6" | 4+ | 4+ | 3 | 3 | 1 | 1 | 7 | 6+ | |
Weapon | Range | Type | S | AP | D | Abilities | Ref |
---|
Coruscating flames | 18" | Assault 2 | User | 0 | 1 | - | |
Force Rules
Daemonic Ritual: Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they themselves have been summoned to the battlefield this turn).
If they do, first choose one of the four Chaos Gods - KHORNE, TZEENTCH, NURGLE, or SLAANESH. A CHARACTER who owes allegiance to one of the Dark Gods can only attempt to summon the units of their patron - for example, a KHORNE CHARACTER could only attempt to summon KHORNE DAEMONS.
Roll up to 3 dice - this is your summoning roll. You can summon one new unit with the Daemonic Ritual ability to the battlefield that has a Power Rating equal to or less than the total result so long as it has the same Chaos God keyword you chose at the start. This unit is treated as reinforcements for your army and can be placed anywhere on the battlefield that is wholly within 12" of the character and is more than 9" from any enemy model. If the total rolled is insufficient to summon any unit, the ritual fails and no new unit is summoned.
If your summoning roll included any doubles, your character then suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal wounds. ()
Despoilers of the Galaxy (Word Bearers): If your army is Battle-forged, all Troops units in Chaos Space Marine Detachments gain this ability. Such a unit that is within range of an objective marker (as specified in the mission) controls that objective marker even if there are more enemy models within range of it. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range as normal. ()
Selection Rules
Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon. ()
Daemonic Ritual: Instead of moving in their Movement phase, any CHAOS CHARACTER can, at the end of their Movement phase, attempt to summon a DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements this turn, or if they themselves have been summoned to the battlefield this turn).
If they do so, first choose one of the four Chaos Gods - KHORNE, TZEENTCH, NURGLE, or SLAANESH. A CHARACTER who owes allegiance to one of the Dark Gods can attempt to summon the units of their patron - for example, a KHORNE CHARACTER could only attempt to summon KHORNE DAEMONS.
Roll up to 3 dice - this is your summoning roll. You can summon one new unit with the Daemonic Ritual ability to the battlefield that has a Power Rating equal to or less than the total result so long as it has the same Chaos God keyword you chose at the start (in the case of units that have the choice of allegiance, such as Furies, the unit when summoned will have this keyword.) This unit is treated as reinforcements for your army and can be placed anywhere on the battlefield that is entirely within 12" of the character and more than 9" from any enemy model. If the total rolled is insufficient to summon any unit, the ritual fails and no new unit is summoned.
If your summoning roll included any doubles, your character then suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal wounds. ()
Hateful Assault: If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn. ()
Malicious Volleys: Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon. ()
Created with
BattleScribe