Here's something that might interest you people though. Take it less as a rumour and more as me reflecting on the future, and what I think the strategy is going to be in the next 1-2 years:I keep hearing persistent talk of armies X or Y getting refreshed, and
when I hear something concrete, it almost always involves at the very least the outdated core units, plus one or two extras (for example a missing character kit or a centrepiece).My understanding of what this means (yes, a lot of what us rumourmongers do is putting 2 + 2 together from several bits and pieces we hear and somehow coming up with 4) is that the strategy for each phase of the project shifts based on the needs of those phases. In other words, something along these lines:
- Phase 1: initial release. Get the armies out quickly, gauge interest, and release the odd new model to show this is not solely a nostalgia fuelled project. Cathay was added here, but it would have initially fit phase 2.
- Phase 2: consolidation. Once the project proves it has legs, we give it a solid base. Core units get moved to modern plastics and getting into the game is made easy and appealing. Metals and resins are phased out. Rules get polished.
- Phase 3: expansion. Add new armies (Kislev, Legacies...), redo any other minis that are seen as attractive, add new units to the armies, etc.
We would now be entering phase 2 (from a customer's point of view; the company has probably been working on this for 2-3 years at this point). These phases are also fluid enough that we could see them overlapping in some cases (say, a Kislev release halfway through Phase 2, or a sprinkling of Legacy returns during that phase).For clarity: this is all me making sense of what I hear; I have zero inside knowledge on whether this is actually GW's plan or not, but it does seem to match what they're apparently doing so... Take it for what it is, but it might help inform what you can expect in the months and years to come