Vassal40k Version 6 ist raus / Tau Preview

Oh Version 6 von Vassal 40k ist ja auch schon raus:

25/2/2013

***** Update please read the READ ME on the forum.
http://z13.invisionfree.com/vassal40k/index.php?showforum=38 ******

6TH%20ED.png


Hi guys,
it's been a long time coming I know so thank for the wait.
here is a link for the new mod.
http://www.mediafire.com/?99z1mc4anii1p19
When using the new mod you will have to redo any maps that you had previously saved as the new turn counter and model changes ect, wont affect any save games from previous versions.

Here is the change log:

Necrons update:
Overlord added
short cut fixed for alt design on the night/doom scythe

Main Mod:
Zoom/Hover, Flying MC Swoop/Glide, Warp Charge(right click to expend charge and it will auto roll 2D6), Snap Shot, Locked Velocity, Blind, Fear, Stealth, Shrouded, Strikedown, Soul Blaze tokens added.
Toolbar icons REMOVED.
New terrain added.
Warlord Traits added to Models.
Hull Points added.
Turn Counter Updated to include sub-phases and reminder to roll for powers, reserves, ect.
Vehicle Disembark 6” range added to models.
Dice Rollers Updated.
Mysterious Obj counter added (like the scatter dice)

Chaos updated to new codex.

Note:
Any saved maps you may have done will need to be redone or the new turn counter wont show the correct sequence.

there will be a new section in the forum in the coming days for a bug report for each army that you can use.

hope i haven't missed anything, but i'm sure to hear about it if i have
enjoy.

_____________________________________________________________________
25/1/2013
Magnus is working on getting it so we can import our army lists into Vassal quicker using Battlescribe. It is a free tool to use on windows. It is also available on ios and android but for a small cost of around £3. Links for the site and data files are to the right.


Jemand Lust auf ein Fortsetzungsspiel?
 
Woran scheiterts?

[h=2]How to install Vassal 40k correctly[/h] Step 1:
Having installed the Vassal Engine and downloaded the module, place the zip file wherever you want. For this example, I put it in my Vassal install folder.
Read the full post for all the info!

Step 2:
Right click the zip and extract the zip file with whatever program you prefer to use.

Step 3:
You should now have a folder called “Vassal40k”.

Step 4:
Open said Vassal40k Folder, you should see something like this. If you don’t, make it so you do. The extensions are contained within the Vassal40k_ext folder.

Step 5:
Open the Vassal Engine and select “File > Open Module” and browse to the “Vassal40k.vmod” file.

Step 6:
The Vassal Engine should auto-magically detect the extensions and you are ready to go!

If, for some reason, this doesn’t work, open the main module, close out of Vassal, re-open and right click the module and add the extensions manually. You shouldn’t need to do this however…
 
Sie starten das Programm und die Verbindungzum Server über das Internet. Ein Spielerschafftein "Raum" und dann, wenn in dem Raum, beginnt ein Spiel, indem Sie einen 'table' nach Größe und Gelände. Beide Spieler können ihre virtuellen Armeen in einemNotizblockbereichbauen. Ein Modell wird durch ein kleines Bild, eine so genannte Sprites, die ein Top-down-Ansicht des Modells ist vertreten. Die schiere Menge an Spritesverfügbarist beeindruckend.