Lustria-Liste:
Kern:
-Saurus warriors 12pts @
armed with shields and hand weapon
can take spears for +3pts @
mus +6pts, std +12pts, champ +12pts.
Each unit may be given up to 2 marks. First mark makes the unit a Special choice.... Second mark makes the unit a Rare choice
-Skink skirmishers 6pts @
armed with hand weapon, blowpipe
may exchange for javelin and shields for no cost difference
Scouting +1pt per model [about freaking time ]champion (+1bs) 5pts
Unit size 10 - 20
- 0-1 Jungle Swarm
Exactly as Southlands Jungle Swarm (see above)
-Temple Guard 17pts @
come with hand weapon, halberd, shields +1pt,
Up to 50pt magic standard
mus +7pts, std +14pts, champ +14pts
Can have 1 TG unit for every Slann in army. If there isn't a Slann in the army, then you can NOT take a TG unit...
Elite:
-Saurus Cavalry 35pts @
come with hand weapon, shields, and spears
mus +10pts, std +20pts, chmp +20pts
1 unit may have a magical std up to 50pts
Unit size 5+
Each Saurus Cavalry is already marked (with the ability to ride Cold Ones)... May be given another mark, which will make the unit a Rare choice
-Kroxigor 60pts @
Scaly skin 4+, great weapons
chmp +20pts
Unit size 3+
-Terradons 35pts @
hand weapons, javelins
chmp (+1A) +10pts
Unit size 3-10
- 0-1 Chameleon Skinks 15pts @
armed with hand weapons and blowpipes
chmp +6pts
Unit size 5-10
Selten:
-Stegadon 230pts 4+ armour save
5 Skink crew (regular stats with Ld5
armed with hand weapons and javelins 4+ armour save
Giant bow Rng 24", S5, bolt thrower rules
Steg causes Terror and is a Large Target
Immune to panic
Stegadon is Stubborn
-Salamander Hunting Packs (1-3 per Rare slot) 60pts @[/b]