Gerüchte Zusammenfassung
Es gibt eine schöne Gerüchtezusammenfassung bei "Chamber of Everchosen":
Da sind noch ein paar neue Dinge dabei !
Ich glaube die Jungz muß man haben !!!!
http://z4.invisionfree.com/cotec/index.php?showtopic=3702&st=0
Rules:
- Army wide re-roll panic
- Mark of Khorne causes Frenzy, has different effect for Giant
- Mark of Nurgle causes -1 penalty to the WS or BS of a model attacking
- Mark of Slaanesh benefits the unit with Itp, also gives ASF to characters and rare choices
- Mark of Tzeentch gives +1 to ward save (6+ ward to models without one), also +1 to cast for sorcerers
- May be other effects for different units but if there are, they are currently unknown
- Gaze of the Gods table, roll 2D6 for the following:
- Characters roll every time they win a challenge
- Chosen roll once at the start of the game
- Trolls roll every time they successfully regenerate two or more wounds at once
- 2 on the table causes stupidity, 7 does nothing, 11 makes unit fear causing, 12 allows you to roll twice more and take both benefits. The remainder of results are various benefits, some of which are MR3, stubborn, ward saves, hatred, and stat boosts.
- Chaos characters may now take Chaos Gifts on top of Magic Items, much like the VC's Vampiric Powers
- Lore of Slaanesh returns virtually unchanged
Models:
- new plastic Knights (5 for 17.50EURO)
- new plastic Horsemen (5 for 17.50EURO)
- new plastic War Hounds (10 for 20EURO)
- new metal Chosen with Great Weapons
- new upgrade sprue for Chaos Warriors (direct only) containing GWs, Halberds, and God-specific bits
- new metal heroes:
- Wulfrig the Wanderer
- Sigvald
- Nurgle Sorcerer
- Khorne Champion
- Khorne Lord on Juggernaut
- Undivided Lord on Chaos Steed
- rumoured release of second wave plastic War Shrine kit
- Spearhead is released on October 18th (170EURO) and is now available for pre-order on maelstrom games; contains all the definite models listed above aswell as the army book
- main release for November 1st; battalion will be available with 12 Chaos Warriors, 16 Marauders, 5 Horsemen, 10 Hounds
Special Characters:
- Archaon; 675pts, still has Dorghar, is unhindered by difficult terrain
- Galrauch
- Sigvald; Slaanesh champion with mirror shield, gets distracted by own reflection in shield causing stupidity
- Wulfrig the Wanderer; Marauder character, animal in challenges
- Khornate Daemon Princess character
-
NEW "The Lightning God" Shaggoth character; 2nd oldest Shaggoth; attracts any lightning spell within 12"; S8 A6 attacks do D3 wounds each
-
NEW Gerriodur the Troll King; "Lord of the Monstrous horde" rule allows army of monsters by making trolls core, allows all monsters to use his leadership; benefits from the Gaze of the Gods table; his stat line:
M6 WS5 S6 T5 W4 I3 A5 Ltd8
Has a S5 breath weapon he may use once per game, can make D6 vomit attacks instead of his normal attacks and these allow no armour save and are magical
-
NEW There is a Forsaken like character
The List:
Lords
Chaos Lord
Exalted Sorcerer
Daemon Prince
Heroes
Exalted Champion
Aspiring Champion
Sorcerer
Core
Warriors 15pts
M4 WS5 BS4 S4 T4 W1 I5 A2 Ltd8 AS4+
Shield:1pt/model
Marauders 4pts
now only 4pts/model basic
Hounds
do not cause panic in rest of the army; may be given either scaly skin or poisoned attacks for 3pts/model
Horsemen 14pts
may now take marks
Special
Knights
NEW 40pts
M7 WS5 BS4 S4 T4 W1 I5 A2 Ltd8 AS1+
Have magic weapon that confers +1S basic; thus making them S5, may be exchanged for a lance; thus making them S6 on the charge but without magical attacks; CAUSE FEAR
Chariots
NEW
cheaper; two for one
Chosen Warriors
NEW
M4 WS6 BS4 S4 T4 W1 I5 A3 Ltd8; unfortunately wasn't told their save
Forsaken Warriors
M6 WS5 BS4 S4 T4 W1 I5 AD3+1 Ltd8 AS5+
Two Hand Weapons, Frenzy
Trolls
NEW 45pts
Ogres
have Chaos Armour, may now be marked
Dragon Ogres
may now be marked
Rare
Spawn
Giant
may now be marked; marks differ
Hellcannon
NEW
now only 1 rare choice; may once again take daemonic gifts
Shaggoth
may now be marked; marks differ
Chaos War Shrine
chariot type model, gives benefits much like the Dark Elves' Cauldron of Blood; allows one per turn to roll on the Gods table as one of its benefits; may not be joined by characters, moves and fights as a monster; radius for it's effects is 12" and they work in the shooting phase, the one benefit I know it can give is to allow any unit in range to roll on the Gaze of the Gods table