07.07.12
02.11.12
12.03.13
13.03.13
15.03.13
08.06.13
Originally Posted by Stickmonkey
Looks like a mini wave for ork players is otw. Looks like this will slot in sometime in spring 2013 by my estimate...
Wave contents:
Ork buggy/half track Dakka/skorcha/rokket plastic (3x box) priced like Necron wraiths
Deffcopters all options plastic (3x box) priced like Terminators
Meganobs all options plastic (5x box) priced like terminators
Flashgits upgrade finecast (3x clamshell) priced like boneswords
Cybork upgrade finecast (3x clamshell) priced like boneswords
Cheers
02.11.12
via Batty (from the Faeit 212 inbox)
First we can start with orks what i have heard is that they stay the same with furious charge and mob rules but all orks ( not grots or squigs)
will get FnP 6+ as a race because they are basically tough and it takes a lot to kill and stop an ork.
Most weapons will stay the same except choppas are ap6 but gain ap5 on charge and big choppers will be +2s and ap4 and ap3 on charge.
Nobz stay the same but are getting more characterful upgrades available to them, new kinds or grot assistants such as suicide grots(act alot like bomb squigs but prone to blowing up in unit) and
ammo runts and attack squigs also more weapon options like Big shootas and such.
new nob mega armour unit with teleporting abilities but its teleporting works differently from conventional deepstrike bit more random.
There is a special mek character that can bestow teleportation on D3 units.
special bloodaxe character with rules that can bring back boyz units once they are destroyed, much like an imperial guard special character.
A large multi wound squigoth type creature, not FW, it is ever hungry and uses a hunger points system. if it doesn't fulfill the hunger points in enemy's it will rampage nearest unit friend or
foe in order to eat.
Two new ork psychic lists for weirdboys, Mork more offencive and Gork more strategic. Many powers in the lists get more powerful the more orks are around the weirboy,
although the more powerful they are the more dangerous they are if they are miscast as they will often misdirect or hit the weirdboy and unit.
New ork only fortifications (including an ork rock) and an ork only warlord chart
12.03.13
via Stickmonkey
Rumor is the battle wagon is getting reboxed, and will include the deffrolla sprue. ETA 2013. Price rise expected.
I'm hearing an ork wave with buggies/trax, new battle wagon box (old battlewagon with deffrolla incl), tank bustas/flashgitz plastics, and deffcoptas.
This is in contention for Q2 model wave release.
13.03.13
via BolS:
NEW HQs
"Grot Boss" Grot with a stateline of a Ork Boy, but higher BS. Equipped with a nice kustom-mega-shoota as an option. Can also get a Buggy or take a Killa-kan as a transport/upgrade
"Da Crew" An HQ unit of even bigger Nobs. They have odd LoS modifications, One Nob must be nominated as "Da Boss", and if Da Boss is killed, one of Da Crew is promoted. This interacts in some new way with "Kill the Warlord" victory conditions, and is effectively an entire "warlord unit".
NEW UNITS
Grot Whirlybird: Rotored transport: Capacity 20 Grots. They get dumped on the battlefield roughly from the Whirlybird taking a mandatory DT test, and cause mayhem if they fall atop another unit.
Grots Buggys: Similar to Nob Bikers, but are buggies with Grots on the back and Orks behind the wheel! Drive-by attacks. Highly likely this will be an "alternate unit" for a buggy combo-unit box.
15.03.13
Calidus schrieb:via Faeit 212
grot boss - a big grot almost an ork.
Gretchin Weirdling - grot psyker. Lvl1. Upgrade to lvl 2. Access to divination, gork, and mork lists
Killa kans in elite.
Gretchin - can take control collars no ork herder like in ork list. 5-20 unit. Cheaper than ork codex gretchin by a pt. Can take whirlybird or looted wagon as dt
Squig runts- sounds like 40k equivalent of squig hoppers
Whirlybird – looks like a Huey hit with ork hammer, bomb doors underneath to drop gretchin
Grot scootas - rocket propelled skateboarders? Squad of 5-10. Hvy bolter profile weapon.
Grot buggies - drive by assault 8 grot blastas
Grot rocket - single shot roket with large range and big blast.
Big Guns – control collar option again, the ones from ork codex, plus a flakk gun with skyfire
+
*Looks like a old Vietname War Hellicopter, big bulged bubble cockpit/body, skinny tail boom.
*About twice as big as the ork DefKoptas. Concept is the doors of the main body open on the
bottom like an old bomber to drop the Grots on to the battlefield.
*Cannot carry Orks or Bulky/Very Bulky models.
*Can drop Grots at any point along path travelled in movement phase only if not Zooming.
*Placement like deepstrike, but scatter is reduced if hovering.
08.06.13
Orks 2013 ist nicht mehr aktuell.
Eine Quelle die nicht genannt werden will, hat mir heute verzählt, dass Orks mitte bis ende nächsten Jahres dran sind...
Zuletzt bearbeitet: