[DUST Tactics] Neuigkeiten

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Und die meisten der Rechtschreibfehler kommen durch die Immunsupressiva die einen Tremor in meinen Händen verursachen.
Hey sorry von mir. Wenn das so ist, dann ist das auch kein Problem und du benutzt auch nicht die typische "Legastheniker-Ausrede".
Also von daher nocheinmal ein großes SORRY ;-)

Find das beides halt etwas komisch, aber okay, wenn das so ist ist das so.
Ich vermute mal dass das daran liegt, dass wir von 40k her alle gewohnt sind, dass ein Flamer (und sei er noch so groß) gegen Panzer nicht viel reisst^^.
 
Ich vermute mal dass das daran liegt, dass wir von 40k her alle gewohnt sind, dass ein Flamer (und sei er noch so groß) gegen Panzer nicht viel reisst^^.

Stimmt wohl ist aber auch bei einigen (vielen?) PC Spielen so 😉

Luther ist der Infanteriejäger vor dem Herrn und dementsprechend in verwinkelten Anlagen in seinem Element. Mission 1 ist nicht ganz so sein Idealeinsatzgebiet.

Werde ihn mal in den späteren Missionen testen.

Und zum Ludwig, ich mag ihn ja auch aber ich finde er verliert gegen den Pounder. Er hat bei Fahrzeugen mit seinem Geschütz nur einen Würfel mehr, der Pounder ist dank 2 MGs besser in der Infantriebespaßung und kann springen.
 
Das Spiel gewinnt deutlich durch die Ausdifferenzierung der Truppen. Sobald die leichten Läufer erscheinen merkt man das schon und bei den schweren dann so richtig.

Hört sich sehr gut an.

Btw. weiß man wann "Operation Paperclip" kommen soll, das würde mich persönlich mehr interesieren als Cyclone.

Ach ja ich hab hier im Sonstiges Teil mal einen "allgemeinen" Dust Tactics Thread eröffnet, finde einfach das Regelfragen und Läuferbesprechungen hier nicht hin gehören.
Hätte da auch schon weitere Regelfragen, wäre nett wenn mich jemand von euch erleuchten könnte 😉
 
Neues vom Dust Studio

Über den Webshop des Dust Studio sind die folgenden Produkte erhältlich:

Panzersperren Set A für $19,99 aus Resin
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Unpassierbares Gelände für $9,99 aus Resin
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Operation Cyclone Premium Edition $49,99 (Helden sind auf Studioneveau angemalt)
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Leichte Läufer + Operation Seelöwe

Colonel Sigred Von Thaler pressed her lips together; it was her version of a smile. She watched as the second wave of Allied infantry broke under another blast of fire from Heinrich. Overpowering the enemy was her favorite way to do battle. She turned to admonish Manfred for doubting the success of their campaign, when she heard a roaring blast. Sigred looked back in time to see her own troops retreating. An Allied Walker advanced upon them, and it had...a phaser.

Fantasy Flight Games is thrilled to announce the upcoming release of two new Walker expansions for Dust Tactics, the tactical miniatures board game of explosive battlefield combat! The Light Assault Walker and the Light Panzer Walker (for your Allied or Axis forces, respectively) bring agility and deadly weapon systems to your Dust Tactics troops.

New Firepower

With the Allied forces heralding formidable units into the fray, Axis players will want to expand their armies to include a walker with multiple cannons for a broad range attack or a laser cannon to target Allied squads. The Light Panzer Walker body can be customized to either Heinrich or Hermann, both offering advantages for any Axis general to bring onto the battlefield.

With one of the most deadly weapon systems seen since the beginning of the war, the Panzer AufkclarerLaufer 1-A, aka “Heinrich” can crush an entire squad, whether or not it’s equipped with heavy armor. Heinrich’s incredible firepower derives from its four powerful FlaKvierling cannons. The Panzer AufkclarerLaufer 1-A is also versatile enough to use against lightly armored targets or engage enemies from a great distance, due to it being a light and agile vehicle.

The Axis’ newest light footed anti-tank robot, Hermann, elicits the same uneasiness in your opponent as Heinrich. With a revolutionary laser cannon Hermann can easily destroy targets much heavier than itself. Entering into a long engagement? Partner Hermann with your other Axis units, like a Recon Grenadiers squad, to both protect it and utilize it for a lengthy battle. If you’re looking to annihilate your opponent early in the game, find Hermann a secure position and use its sustained fire to waste any Allied armored unit.

Swift Action

An Allied general, desiring glory on the battlefield for himself and his nation, must bring the best of the best to the front lines. The newest Dust Tactics Light Assault Walkers, Wildfire and Honey, provide players with a multitude of advantages.

Created by Allied scientists, Wildfire’s dreadful weapon system will be a match for any Axis weaponry. The four heavy machine guns that top this light-weight robot fire simultaneously, delivering a deluge of firepower that lights up the darkest battlefield. Axis infantry and light vehicles will fall under the cloud of bullets that Wildfire strikes them with again and again. Eager for a speedy offensive? Use this Light Assault Walker’s high mobility and incredible agility to take a careless enemy by surprise.

There is nothing sweet about Honey except for its name. With a new next-generation phaser weapon system, this anti-tank is ready to erase your enemy from the board. With its superior system that can even engage heavy targets, Honey is an ideal vanguard of any Allied offensive. Want to blast your enemy with synchronized attacks? Honey was made to cooperate with other Allied troops, like Recon Rangers. Unify the strike by using Honey to attack the armored targets, while you have other Allied units fight against the Axis infantry.

With exciting and incredible abilities, these new Walker expansions will blast energy into your Dust Tactics experience. Check back for more information about these exciting new walkers for Dust Tactics, and get ready to take the offensive!

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“The weather forecast guys were wrong again. It’s too cloudy, too windy. We are going to lose many soldiers in the parachuting. And these new airplanes make too much noise-the English will hear us coming from kilometers away.”
-Manfred Kreuzer


The Allies are desperate; they face catastrophic losses across the coast of Great Britain. Dover is in ruins, overrun by Axis Walkers, Brighton is beset by Axis barges, Portsmouth has fallen, with Southampton to follow. With the situation so dire, the Allied forces have no choice but to split their focus, sending Her Majesty’s fleet to face the Axis Kriegsmarine in the Channel, and leaving the naval base at Scapa Flow defenseless...or so it seems.

Fantasy Flight Games is thrilled to announce the upcoming expansion for Dust Tactics, Operation “SeeLöwe!” An epic battle awaits you off the northeast coast of Scotland, at Scapa Flow. While the Allies rush to finish the development of a revolutionary new type of aircraft carrier, the secret Axis organization, Blutkreuz Korps, has deployed to Scapa Flow with one mission: capture the new ship or destroy it! But the Blutkreuz Korps are unaware that a special division of ASOCOM is stationed at the naval base. They will prove a difficult challenge for the Axis forces.

Operation “SeeLöwe” offers players eight new exciting scenarios that tell the story of the attack on Scapa Flow and its defenses. New tiles introduce buildings into the game, offering players new tactical decisions in an urban environment. New rules and new heroes further immerse you into this stimulating expedition.

Top Secret Origins

Also included in Operation “SeeLöwe” is the never-before-read history of the Axis and one of the cornerstones of their forces: the Blutkreuz Korps. Discover how and why this secret organization was born, and what motivates their sinister quest for absolute power. Uncover truths known only to a select Axis few, such as the conspiracy surrounding Hitler’s death.

Operation “SeeLöwe” welcomes two new heroes to the war:

Ozz 117

While Ozz 117’s real name is unknown, he is one of the most active agents for the Allied forces. Equipped with the new Heavy Ranger armor, he is dangerously strong on the battlefield. Combining his Rocket Punch skill with his new Heroic Attack ability could change the course of battle in an instant. Also possessing the Jump skill, Ozz 117 is ready to handle the new building terrain. Ozz 117 believes the future of warfare will be based on his new armor; test him out and see if you agree.

Markus

Desperate to create a herculean subject that could withstand space travel, Axis scientists created Markus, the first successful specimen of their genetic experiments. With Markus’ amazing potential and an unachieved space program, The Blutkreuz Korps redirected Markus into combat. As a “war gorilla,” he is both capable of annihilating the enemy with his inhuman strength or his steel combat weapons and panzer gloves. Highly intelligent, this genetically-altered ape can use the new Charge and Blutkreuz Ape skills against his opponents.

Operation “SeeLöwe” will introduce a new level of strategy to your Dust Tactics gaming experiences. The scenarios included have no fixed amount of army points, allowing players to practice a different form of campaign customization. With an Allied hero with super strength and the first inhuman hero spawned by Axis experiments, this operation assures that the battlefield will never be the same.

Be on the lookout for updates on Operation “SeeLöwe” in the coming weeks, and be prepared to take the battle indoors!

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Also ich find die Box doch mal so richtig cool. 1. Leichte Läufer waren an der Zeit immer bloß die selbe Klasse wird nachner Zeit doch langweilig ,aber verschiedene Arten machen das doch wieder interessant.
2. Affen und Kampfanzüge sind doch klasse. 3. AFFEN!
Ich find Seelöwe viel besser als Cyclone.
Wenn jetzt noch der Preis stimmt dann ist sie gekauft. 😀
 
TT-Regeln

Die Arbeit an den DT-TT-Regeln wird demnächst aufgenommen werden. Sie werden kein 1:1-Transfer der Brettspielregeln werden. Jedoch wird der Geist des Brettspiels beibehalten ohne dabei die Eigenheiten von TTs zu vernachlässigen. Das Augenmerk beim Schreiben der Regeln wird sich auch darauf richten, dass größere Schlachten damit geschlagen werden können.
 
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