[DUST Tactics] Neuigkeiten

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Bellende Hunde beißen doch!

Neuerdings kann man Barking Dog als Deluxe-Release erwerben.

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So, gerade Neuigkeiten von der FFG-Seite betreffend einer überarbeiteten Starterbox:
- Tourney points are now official.
- Our first glimpse at the new "buildings tiles"
- New walkers, new squads.
- Updated rulebook!
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Your men are fatigued and without morale; their fellow soldiers have been killed in brutal encounters with the enemy. Walkers lie broken on the battlefield. How can you continue on? You’ll need new units, a new walker, a new hero...
Fantasy Flight Games is pleased to announce the upcoming release of Dust Tactics: Revised Core Set, the tactical miniatures board game of brutal combat for 2-4 players based in an alternate 1940s universe!
A new point system
Last February we presented the official Dust Tactics tournament rules that introduced unique army point costs for all the units available to date. The response to these point costs was enthusiastically positive; players were inspired by the possibilities brought to the game experience, and said it made a great game even better.
Following on the success that the tournament rules have enjoyed, the decision was made to adopt the tournament army point system for the Dust Tactics game overall. This change allows for even more dynamic game design and balance while keeping the same overall enjoyable Dust Tactics play experience. This new point system is featured in Operation “SeeLöwe” and will continue to be the army point standard for all future releases.
The new point values (pdf, 220 KB) for all units released before Operation “SeeLöwe” are available for download on the support page.​
If you prefer to have unit cards with the new point costs, you can pick up a Dust Tactics Unit Card Upgrade Pack, which includes cards with the new point costs for all units released before Operation “SeeLöwe.” For more information, visit our Dust Tactics Unit Card Upgrade Pack article.​
Mission Briefings
The year is 1947, and the war spawned by Germany’s invasion of Poland never ended, instead growing and spreading worldwide. The world’s superpowers clash over the revolutionary VK, a rare and mysterious alien power source that fuels the construction of incredible weaponry. Elite troops and massive combat walkers wage violent battles to claim the world’s VK deposits, because controlling VK and denying it to the enemy will decide the outcome of the war.
Dust Tactics: Revised Core Set features new cover art and includes:

  • All new, never-before-released miniatures exclusive to this Core Set
  • An updated and comprehensive rulebook
  • The “Victory Bridge” scenario book
  • Six custom dice
  • Two double-sided terrain posters (each the size of six terrain tiles)
  • 10 unit cards
  • Nine double-sided hazard squares
  • Two ammo-crates
  • Two anti-tank traps
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Produced in a smaller more compact box, the Dust Tactics: Revised Core Set is the perfect introduction for new players or a great expansion for veteran players who own the original Dust Tactics Core Set.
The included terrain posters unique to the Revised Core Set introduce Dust Tactics players to new terrain elements featured in the “Victory Bridge” scenario book. These terrain posters are a new warfare experience due to the new environment they offer players: a bridge and building structures, as well as new terrain symbols.
The “Victory Bridge” scenario book offers players six never-before-seen scenarios with which they can carry out a campaign. England’s Cobden Bridge has suddenly become the strategic location for gaining access to Southampton. Can your faction take control of the bridge, and gain the advantage of advancing into southern England?

(click to see the reverse side of each Terrain Poster)​
Further, these posters are not the only addition to our Dust Tactics terrain library. Dust Tactics players can pick up a copy of our Dust Tactics Terrain Tile Set to expand their battlefield. Additionally, we will continue to produce terrain tiles in upcoming campaign expansions. Visit our Dust Tactics Terrain Tile Set article for more information.​
Your Allied forces
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Reinforcements have appeared, their speedy arrival financed from the deep pockets of the secret Allied organization ASOCOM. The Allies are ready to say a deadly “hello” to their Axis foes with their new forces: the BlackHawk, Death Dealers, Hell Boys, Hammers, and a new hero named Rhino.
The high-tech BlackHawk can send a deluge of firepower against any infantry unit or tank. Use the walker’s speed to reach the enemy then turn BlackHawk’s cannons red hot when you increase its rate of fire.
The aptly named Hammers are ready to smash through Axis lines with their turbo-charged fists. These mighty forces are brutally fast and effective. While the Death Dealers have no special ability, they still deal out savage attacks with their full arsenal of weaponry. The Allied Hell Boys will certainly turn up the heat on the battlefield with their attacks. Get them close to any Axis walker then give them hell.
Sergeant Major William Springfield, aka Rhino, can become quite feverish in his devoted fight against enemy troops. Uncontrollable in his rage, Rhino will vigorously attack his foes, resulting in catastrophic Axis losses.
The Axis response
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The Blutkreuz Korps refuse to be bested on any field of battle. When their spies heard about new Allied troops they found troops to counter the new arrival. The Axis high command is pleased to introduce the Heavy Flak Grenadiers, Sturmpionieren, Heavy Laser Grenadiers, the new walker, Hans, and fellow hero, Lara.
The Axis’ Hans should always be deployed to have it scout ahead and devastate any Allied walkers it finds. One hit is deadly to most tanks.
Both the Heavy Flak Grenadiers and the Heavy Laser Grenadiers are welcome additions to an Axis army. The Heavy Flak Grenadiers have an incredible rate of fire to attack against any sluggish target. The Heavy Laser Grenadiers are equally powerful. Pit them against Allied tanks; for every hit they deal incredible damage. Sturmpionieren possess terrifying weapons to be used in the course of battle, and are fast on their feet.
Leading these new troops into the fray is Lara Walter, a fearless queen of war. Shots from both of her MG 44 Zwei’s will annihilate infantry. Lara shares her fiery attitude with any squad she joins, spurring them to an effective advance.
Get ready to fight the war anew with these all new, never-before-released miniatures when Dust Tactics: Revised Core Set is released in the third quarter of 2011!


 
Zuletzt bearbeitet:
Heute ist ein Tag voller Neuigkeiten... ich sehe schon. Ich habe viel zu tun^^
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The fog sat thick along Scapa Flow’s coastline. After waiting through the night with the other men of the 3rd Allied infantry, Nigel shivered in the morning chill. Everything smelled like fish. Bunkered in empty warehouses throughout the port, the Allies hoped to lure the deadly Axis walkers between buildings to negate the advantage the combat machines’ superior range gave them. Nigel looked over the other men. Decker had gone pale. Martin’s shock red hair stood up on the left side, where he’d slept on it. The Grim Reapers stood in the corner, strapping on their jet packs and checking their weapons...
An inherently visual and deeply imaginative game, Dust Tactics was originally inspired by the art of Paolo Parente. Many of you have labored over its masterfully sculpted miniatures to more fully imagine each story. We want to see your best work. Submit your entries to the Dust Tactics miniatures painting contest!
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Take Your Best Shot!
Recently, we concluded a well received painting tutorial series, featuring the work of Jóse Brito. Whether you were inspired by Jóse’s camouflaged and weathered walkers or simply wish to show off your best work, the Dust Tactics miniatures painting contest is your chance. Contestants can submit to both of two categories, which will be judged independently–best walker and best squad.
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Here are the rules:

  • This contest is open to all participants worldwide.
  • Submissions must be received by 6 PM Central time, June 24th. Send all submissions to [email protected].
  • All submissions to the walker category should include the subject line, “Dust Tactics Painting Contest–Walker Category”
  • All submissions to the squad category should include the subject line, “Dust Tactics Painting Context–Squad Category”
  • Contestants may submit entries for in one or both categories, though no more than one entry per category.
  • Submissions may contain up to five high-quality pictures to show off your work.
  • Squad entries should contain a complete squad as per Dust Tactics rules. Entries may include an attached hero.
  • Contestants may use any miniatures from Dust Tactics and its expansions and may include no pieces from other companies’ miniatures. Contestants may modify miniatures with their own custom sculpting or modeling.
  • You must agree to our submission terms. Include the following disclaimer in your email, verbatim:
“I certify that I am the creator of the attached material and that attached material is original, unpublished work. Fantasy Flight Games and its licensees may reproduce, distribute, publish, display, edit, modify, create derivative works, and otherwise use the material for any purposes in any form and on any media. I agree to indemnify and hold harmless Fantasy Flight Games against all claims, suits, costs, damages, and expenses that may be incurred in connection with the material.”
Our panel of judges will select a winner based on technique, style, neatness, general aesthetic, and faithfulness to the theme of brutal combat in the most inhospitable regions of an alternate 1940s reality. We’ll announce the winners of each category on July 1st, and those lucky fans will each receive prizes based on their category as well as the chance to have their work featured on Fantasy Flight Games media centers across the globe.
Prizes:
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Squad category–Operation “SeeLöwe” (DT015), Grim Reapers (DT019), and Axis Gorillas (DT018)
Walker category–Operation “SeeLöwe” (DT015), Light Assault Walker (DC017), and Light Panzer Walker (DT016)
Show off your painting skills to the world. This is a great chance to take a shot at alien technology. Start preparing today to send us your entries–[email protected].
 
Weitere Bilder

So wird der Upgrade-Pack aussehen:

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Und so das Bodenplattenset:

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Der Kartenpack enthält Das "Operation Blue Thunder"-Buch und die Bodenplatten aus der alten Starterbox, wobei ersteres noch um drei neue Missionen erweitert wurde und letztere aus den 9 bisherigen Bodenplatten und 3 neuen zu den neuen Missionen passenden Bodenplatten bestehen.
 
Wie wird denn die neue Box preislich aussehen? Ist ja doch weniger drin.....
Wie groß ist denn der Unterschied der ersten Box zu den dort enthaltenen Dingen wenn man sie einzeln kauft?

Ich steig bei Dust auch noch nicht ganz durch.....ist das ganze Spielfeld auf den Karten basierend, oder kommt da nochmal was anderes? Ich hatte ganz hinten im Kopf, das das Ganze auch noch mal als "normales" Tabletop spielbar sein wird, also mit "freiem Gelände wie z.b. bei WH40k, oder dem Dust-Vorgänger AT43....
 
80 Dollar, also vermutlich 80 Euronen hier in good old Germany^^
Die Einheiten in der neuen Box werden NICHT einzeln erhältlich sein, aber in der alten steckte schon einiges an Ersparnis...
Allein die Läufer wären (regulärer Kauf) mit 100€ zu Buche geschlagen, wobei man aber auf der anderen Seite sagen muss, dass in den Boxen auch mehr Variationen drin sind. Desweiteren wärst du mit 4x15 und 2x20€ für die Einheiten dabei --> nochmal 100€ und die Terrainsets, Würfel, Ammo Crates und Tanktraps.
Wenn man also zusammenzählt rentiert sich die Box wirklich, auch wenn nicht alle Optionen enthalten sind.

Momentan ist das ganze Spielfeld auf den Karten basierend und soweit ich das beurteilen kann wird es wohl auch ersteinmal so bleiben (aber man weiss ja nie). Die Regeln lassen sich aber auch wunderbar für ein reguläres TT hernehmen. Alles was du dafür brauchst ist eigtl. ein AT-43 Maßband für die Entfernungsmessung, eine vernünftige Regelung ab wann man als in Deckung befindlich gilt und ein paar Kleinigkeiten. Ich selbst spiele das Spiel meist als TT, da mein Freundeskreis da ein wenig engstirnig ist. Bei Interesse kann ich dir ja mal unsere TT-Regelungen zukommen lassen.
 
Bei den üblichen Preisanpassungen der Händler wird die Box wohl eher bei 60-70 liegen.

Die Figuren werden vorerst nur in der Box erhältlich sein, aber später auch separat, würde ja bei den dieses Jahr noch kommenden TT-Regeln keinen Sinn machen, wenn sich die Spieler jedes Mal eine neue Core-Box holen müssten, wenn sie mehr Läufer wollen.

Die TT-Regeln werden sich in einigen Punkten vom Brettspiel unterscheiden und ein mehr auf Aktion-Reaktion basierendes Spiel fördern. Der Regeldesigner ist recht bekannt, wird aber erst später genannt werden. Die Regeln sollen für sich sprechen.
 
@moiterei
Jetzt mal unabhängig von DT. Viele Designer bei GW haben einen guten Job gemacht, nur allzuoft kam ihnen dann vor dem Release nochmal das Management in die Quere. Von daher sollte man sich da mit Urteilen über sie zurückhalten, wenn man nicht weiß, wieviel im Endeffekt von ihren Ideen übrig gelassen wurde. Und du kannst davon ausgehen, dass der Großteil des alten Teams GW verlassen hat, weil sie sich regeltechnisch so toll austoben konnten. 😉

@Deus
Jep. Altes Coreset wird durch neues, Plattenset und Upgradeset ersetzt und erweitert. Fahrezuege aus der alten Box kann man eh jetzt schon seperat erwerben.
 
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