Dazu empfiehlt es sich, nachzulesen, wann der Scoutmove gemacht wird (S.76: To represent this, after both sides have deployed (including infiltrators), but before the first player begins his first turn, any scouts may make a normal move. This is done exactly as in their Movement phase, except that during this move, scouts must remain more than 12" away from any enemy) und was das RB-FAQ sagt:
Q: During the first turn of the game does a Scout move count as the preceding Movement phase when working out any saves from shooting, for example the 3+ cover
save from turbo-boosting, and the to hit rolls incombat against vehicles? (p76) A: Yes.
Dazu noch das Teil aus dem Regelbuch Shooting at Skimmers, S71:
On the other hand, having your engines stall when
flying at high speed has its consequences, so a skimmer
that is immobilised immediately crashes and is destroyed
(wrecked) if it moved flat out in its last turn. If it moved
slower, it suffers an immobilised result as normal.
Und da Scouten laut FAQ als "preceding movement phase", zählt, was ja gleichbedeutend ist mit "its last turn", ja, peng.
Nur die Leute drin kann man damit nicht killen, das klappt nur beim Lahmlegen bzw abschmieren nach flat out in der eigenen Runde. 😉.
Und da ich nicht im GRC bin und Grundmann das hier löschen wird, ist es wohl wurscht, ich wollte nur den Beleg für Freder liefern.