Eine Infantrie Einheit Necrons mit dem custom Dynasty Trait Immovable Phalanx steht auf dem Schlachtfeld, innerhalb light Cover Gelände, und hat sich nicht bewegt. Bei der Einheit steht ein Technomancer mit Hypermaterial Ablator. Das Protocol of the Eternal Guardian ist aktiv und Directive 1 wurde gewählt. Bekommt die Necron Einheit +4 auf den Rüster, wenn der Gegner mit einer Damage 1 Waffe mehr als 12" entfernt auf sie schiesst ?
IMMOVABLE PHALANX
Each time an attack with a Damage characteristic of 1 is allocated to an INFANTRY model with this code, unless that models unit made a Normal Move, Advanced or Fell Back this battle round, add 1 to any armour saving throws taken against that attack.
HYPERMATERIAL ABLATOR
In your Command phase, you can select one friendly <DYNASTY> CORE or <DYNASTY> CANOPTEK unit within 9" of the bearer. Until the start of your next Command phase, each time a ranged attack is made against that unit, if the attacker is more than 12" away, then the unit you selected is treated as having the benefits of light cover.
1. Protocol of the Eternal Guardian
- Directive 1: Each time an attack is made against this unit, if it did not make a Normal Move, Advance or Fall Back this battle round, this unit receives the benefit of Light Cover
LIGHT COVER
When an attack made with a ranged weapon wounds a model that is receiving the benefits of cover from this terrain feature, add 1 to the saving throw made against that attack (invulnerable saving throws are not affected).