Aus dem Goonhammer Artikel:
All the units in the list (except Triarch Praetorians) are now compatible with the Veil of Darkness. Teleporting Skorpekh for all!
All the multi-model units in the list are eligible for reanimation by a Technomancer or Illuminor Szeras. This gives you far more scope to punish the opponent for any chip damage they apply, and helps make up for these units tending to feel like they’re slightly overpaying for Reanimation Protocols.
All the Command Phase buffs from your various HQ choices can be dropped onto these units, letting Destroyers become even deadlier and turning Wraiths into very effective melee missiles, especially if combined with a Fail-Safe Overcharger. You also get Relentless March for that extra early reach.
Implacable Conqueror (re-roll charges for CORE) now works for all these units, which makes deep strike options like Flayed Ones and Ophydian Destroyers look particularly interesting in Novokh.
Anrakyr and Szeras’ buffs now affect all these things, allowing Szeras to gamble on creating some extremely superior creations, and turning Anrakyr into a truly exceptional buff character (his aura is +1A for NECRONS CORE).
All these units get access to Disruption Fields for +1S, which takes many of them over important break points.
There’s more stuff to look at, but just the list above is huge. In terms of how it affects lists, you’re probably looking at the following:
Eternal Expansionists can continue to lean towards the murderous versions with lots of Skorpekh and Wraiths, and probably give Anrakyr a try to boost up their killing power. The use of backline Lokhust Heavy Destroyer units also probably increases, and builds will try and find a slot for a Technomancer.
Novokh, who probably have the most raw power of the mainline Dynasties, get significantly better, and can make great use of various deep striking units/the Veil of Darkness thanks to Implacable Conqueror affecting more things.
Everyone has a much higher chance of making Lokhust Destroyers feel worthwhile, and you probably see units of four plus a Heavy (first to die, first to get rezzed) seriously experimented with. This unit being good kind of feels like the main thing the army is missing, and if this manages to get them over the line it’ll be extremely good news.