Codex angekündigt für den 11.11. ab 4.11. vorbestellbar

Kommt es noch jemandem seltsam vor, dass es bereits Artikel auf warhammer-community zum erscheinenden Eldar Craftworlds Codex gibt, aber noch nichts zu unseren Krabblern?

Ist Standard Prozedur von GW momentan. Sprich der Codex der jetzt als nächstes released wird bekommt eine Woche volle Aufmerksamkeit, danach werden Tyras eine Woche volle Aufmerksamkeit erfahren. Wahrscheinlich geht es mit Tyra Sachen um den 30.10 los.
 
Klick auf den Link und das Bild bezüglich der Tyraniden. Was ein Screamer Killer ist:

The Imperium's first recorded encounters with the Carnifex were in the battles against Hive Fleet Behemoth that lead up to the Battle for Macragge. As the Imperium tried to stop the Tyranids in space, Carnifexes were at the head of every boarding action. The strain of Carnifexes encountered became known as Screamer-Killers because of their terrible ululating shriek, caused by rasping plates in their esophagus that were used to energize a form of bio-plasma in their gut in to shoot, and in some instances Screamer Killers were reported using an electrical field around their claws to build up an incandescent bio-plasma ball before launching it at a target over longer ranges.
http://wh40k.lexicanum.com/wiki/Carnifex
 
Aaaaw, Screamer Killer Regeln! Da bin ich mal extrem gespannt drauf. Allgemein auf die Carnifex Regeln. Bin nicht wirklich zufrieden mit den aktuellen. Habe ihn noch aus der 3. Edition in Erinnerung wo er einfach nur ein verdammtes Monster war (as it should be) und jetzt eher so, meh.
Da war er aber auch das obere Ende der Nahrungskette. Seitdem kamen drölfzig weitere monströse Kreaturen dazu und er ist der kleinste von all denen.
Ich finde es falsch jetzt wieder extra Datasheets für einzelne Loadouts zu bringen. Wenn ein einzelnes Loadout soviele Sonderregeln mitbringt, dass es ein eigenes Datasheet benötigt, dann hat es zuviel Sonderregeln. Aber das ist nur meine Meinung.
 
Da war er aber auch das obere Ende der Nahrungskette. Seitdem kamen drölfzig weitere monströse Kreaturen dazu und er ist der kleinste von all denen.
Gut, da hast du natürlich recht. Wäre eigentlich auch zufrieden damit wenn er wieder zuverlässig Panzer knacken könnte, würde dann auch wieder dem Fluff auch gerecht werden.
 
>behemoth: reroll failed charges
>Kraken: can charge after falling back
>Gorgon: reroll 1s to hit for fight phase
>jormungandr: always have cover bonus (i'm not sure if i read this right)
>hydra: reroll misses against units with less models during fight phase
>kronos: reroll 1s to hit for shooting, IF the unit doesnt move
>Leviathan: looks to be the same as salamander tactic

>Neurothrope is now HQ, a character and no longer part of a zoanthrope unit. zoanthropes within 6" of a neurothrope reroll 1s for psychic tests. the spirit leech thing now only heals 1 wound for a zoanthrope unit withint 6"

>there are now 3 seperate carnifex entries. 1.) Carnifex 2.) Screamer killer 3.) Thornback
>carnifex including 2x monstrous scything talons clock in total at 83 pts.. the 2 pairs of monstrous scything talons for carnifexes are 15 pts, 1 pair is 14 pts.
>there are individual upgrades for basic carnifexes. +1BS, +1 attack on the charge, -1 to hit from enemy shooting. on the charge carnifexes and screamer killers now get +1 WS on top of the current battering ram rule
>screamer killers come stock with "bio plasmic scream" which is 0 points, 12" assault 6(not sure on the number), S7 ap-1, 1damage. screamer killers come stock with 2 monstrous scything talons as well. 90 pts in total
>dont have much info on the thornback other than at the end of combat roll d6 for each enemy unit in combat with it. on 6 deal 1 mortal wound

Psychic scream, WC5, Targets nearest enemy within 18" does d3 mortal wounds. if the target is a psyker, also roll 2d6. if the value is higher than the enemy psyker's leadership, the enemy psyker loses 1 spell at random

paroxysm WC5, target enemy unit within 12" of the psyker fights last. (there's a whole big ass block of text here talking about exceptions and what not)

*cant remember the name* target unit within 36" of the psyker essentially gains synapse

here's a bunch of random (please do not swear)

old one is is now 9 wounds. 200 pts. hits of 6 generate one additional attack. can be equipped with a scything talons relic that +1s ap-3, 3dmg, +1 attack. uses behemoth warlord trait
swarmlord is t7, 12w, 4++. his blade parry makes it 3++. no other notable change i think. uses leviathan warlord trait


hivefleet gorgon warlord trait: enemy units within 3" of the warlord at the end of the turn take 1 mortal wound each on a 4plus
hivefleet behemoth warlord trait: on 6's to wound he deals an additional damage
hivefleet leviathan warlord trait: after deployment but before start of game, redeploy your warlord

tyrannocyte is now 100 pts. 5pts for each deathspitter.

hivefleet kronos stratagem: 2cp, when an enemy psyker attempts to cast a spell, make it use only 1 dice to roll
hivefleet behemoth stratagem: 2cp, choose on unit. roll a d6 for each charging model. for each 6 deal 1 mortal wound to the enemy unit it charged. for monsters its on a roll of 2+

2cp stratagem: choose one unit. at the end of the shooting phase it shoots again. (cannot target monsters)

maleceptors total pointage including wargear is 172. T7, 12W