Richtig, die Panzer und generell die Elitetruppen sind alle derartig teuer, dass die paar gesparten Punkte bei der Infanterie das nicht aufwiegen können.
Hier die Liste:
Fast Tanks Squadron
1-3 tank squadron of any of the following:
Hellhound: 130 pts.
Tank, Fast.
Heavy Bolter, Inferno Cannon
Replace Heavy Bolter with: Flamer for free, Multi-Melta 15pts. Extra armour 15pts, Searchlight 1pts, Heavy Stubber 10pts, HK Missile 10pts, Dozer Blade 10pts.
Hellhound 3 12 12 10
Inferno Cannon Template* 6 4 Heavy 1
*Template can be placed up to 12” from the model
Banewolf: 130 pts
Tank, Fast.
Heavy Bolter, Chemical Cannon
Replace Heavy Bolter with: Flamer for free, Multi-Melta 15pts. Extra armour 15pts, Searchlight 1pts, Heavy Stubber 10pts, HK Missile 10pts, Dozer Blade 10pts.
Banewolf 3 12 12 10
Chemical Cannon Template 1 3 Poison (2+)
Devil Dog: 120 pts
Tank, Fast.
Heavy Bolter, Melta Cannon
Replace Heavy Bolter with: Flamer for free, Multi-Melta 15pts. Extra armour 15pts, Searchlight 1pts, Heavy Stubber 10pts, HK Missile 10pts, Dozer Blade 10pts.
Devildog 3 12 12 10
Melta Cannon 24 8 1 Small blast, Melta
The entire squadron can buy smoke launchers for 5 pts/mini or camo-netting for 20 pts/mini.
Valkyrie: 100pts
Skimmer, Fast, Scout, Deep Strike, Transport 12 models. May not carry Ogryns
Squadron of 1-3
Equipment and weapons: Extra Armour, Searchlight, 2 Hellstrike Missiles, Multilaser
Options: change Multilaser to Lascannons +15pts, change Hellstrike Missile for 2 Multiple Rockets Pods for +30pts, door Heavy Bolters for +10pts
“Grav Chute Insertion” – Embarked Troops may DS at any point in its movement, re-rolling scatter, but more than 12" and they take a dangerous terrain check.
Valkyrie 3 12 12 10
Hellstrike Missile 72 8 3 Ordnance 1, One use only
Multiple Rocket Launcher 24 4 6 Heavy 1, Large Blast.
Valkyrie Vendetta 130pts
Skimmer, Fast, Scout, Deep Strike, Transport 12 models. May not carry Ogryns
Squadron of 1-3
Equipment and weapons: Extra Armour, Searchlight, 3 TL Lascannons
Options: change 2 Lascannons for 2 hellfury missiles for free, heavy bolters for +10pts.
“Grav Chute Insertion” – Embarked Troops may DS at any point in its movement, re-rolling scatter, but more than 12" and they take a dangerous terrain check.
Vendetta 3 12 12 10
Hellfury Missile 72 4 5 Heavy 1, Large Blast, One use Only
Heavy Support
Leman Russ Squadron
Vehicle Squadron of 1-3 Leman Russ or Leman Russ Demolishers in any combination
Leman Russ Battle Tank: 150pts
Leman Russ 3 14 13 10
Battlecannon 72 8 3 Ordnance, Large Blast
Leman Russ Demolisher: 165pts
Demolisher 3 14 13 11
Demolisher Cannon 24 10 2 Ordnance, Large Blast
Leman Russ Exterminator: 150pts
Exterminator 3 14 13 10
Exterminator Autocannon 48 7 4 Heavy 4, Twin Linked
Leman Russ Vanquisher: 155pts
Vanquisher 3 14 13 10
Vanquisher cannon 72 8 2 Heavy 1 +1D6 penetration
Leman Russ Eradicator: 160pts
Eradicator 3 14 13 10
Eradicator Nova Cannon 36 6 4 Heavy 1, Large blast Ignores cover saves.
Leman Russ Punisher: 180pts
Punisher 3 14 13 11
Punisher Gatling Cannon 24 5 - Heavy 20
Leman Russ Executioner: 190pts
Executioner 3 14 13 11
Executioner Plasma Cannon 36 7 2 Heavy 3, small blast.
Russ options:
May exchange hull Heavy Bolter for lascannon for 15pts, may take sponsons with: heavy bolters 20pts, multi-melta 30pts, plasma cannons 40pts. Heavy Stubber 10pts, Dozer Blade 10pts, HK missile 10pts, Extra Armour 15pts. Entire squadron can take camo-netting for 20pts/model. One of the squadron tanks can be the squadron leader for 50pts.
Camo Netting improves a stationary tanks cover save by +1
Lumbering Behemoth rule - lets you fire turret weapon --any type, even ordnance-- and rest of weapons at speeds of up to 6", but cruising speed is only 6+D6" instead of 12". Being normal vehicles (not Fast) they can't fire any if they move over 6"
Artillery Squadron
1-3 models in a squadron. Same options as the LR’s. Can be enclosed for 15pts/model, and take camo-netting for 30pts/model.
Basilisk: 125pts
Open Topped.
Basilisk 3 12 10 10
Earthshaker Cannon 36-240 9 3 Ordnance , Large Blast
Medusa: 135pts
Open Topped. Can buy siege bombs for 5pts
Medusa 3 12 10 10
Medusa Cannon 36 10 2 Ordnance , Large Blast.
Medusa Bunker Buster 48 10 1 Heavy 1, Blast.
Hydra: 75pts
Camo-netting cost 20pts
Hydra 3 12 10 10
Hydra Autocannon 72 7 4 Heavy 2
It is assumed each Hydra will have multiple Hydra Autocannon (either 2 Twin Linked or 4)
It supposedly has special tracking systems that ignores cover saves for skimmers and bikes going fast etc
Colossus: 140pts
Open Topped.
Colossus 3 12 10 10
Colossus Siege mortar 24-240 6 3 Ordnance , Large Blast
*Must fire indirectly*
Griffon: 75pts
Open Topped.
Griffon 3 12 10 10
Griffon Mortar 12-48 6 4 Ordnance barrage, Large Blast\
Manticore: 160pts
Manticore 3 12 10 10
Storm Eagle Rockets 24-120 10 4 Ordnance 1D3, Barrage, Large Blast
Deathstrike: 160pts
Deathstrike 3 12 10 10
Deathstrike Missile 12-unlimtd 10 1 Ordnance barrage, D3+3” Blast, one Use only
Special Rules:
- Cannot be fired on Turn 1. Each turn roll a D6, weapon can be fired on a 6. Modifiers: +1 per turn, -1 for each crew stunned or weapon destroyed results sustained. Can always be fired on the roll of a natural 6.
- Any weapon destroyed results received are ignored, the only effect they have is to delay the launch.
- Hits on vehicles in the area of the Deathstrike Missile are not calculated at half strength but at S10.