Jan-Marcel "Gerok" Reifers Team Würfelgötter Ballerbude
Drukhari Kabal of the Black Heart 3+5=8 cp Quelle: Drukhari Codex
++ Battalion Detachment +5CP (Aeldari - Drukhari) [49 PL, 1000pts] ++
Rules: Poisoned Weapon
+ No Force Org Slot +
Detachment Attribute
Categories: No Force Org Slot
Kabal of the Black Heart: <Kabal>
+ HQ [10 PL, 213pts] +
Black Heart - Archon [4 PL, 93pts]: Blaster [17pts], Huskblade [6pts], Labyrinthine Cunning, Shadowfield
Categories: Archon, Character, Faction: <Kabal>, Faction: Aeldari, Faction: Drukhari, HQ, Infantry
Rules: Power from Pain
Warlord (Archon): Warlord
Categories: Warlord
Writ of the Living Muse: Artefact of Cruelty
Drazhar [6 PL, 120pts]: Demiklaives
Categories: HQ, Character, Drazhar, Faction: Aeldari, Faction: Drukhari, Faction: Incubi
Rules: Power from Pain
+ Troops [8 PL, 201pts] +
10 - Kabalite Warriors [4 PL, 107pts]
Categories: Faction: <Kabal>, Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops
Rules: Power from Pain
6x Kabalite Warrior [36pts]: 6x Splinter Rifle
Kabalite warrior with Heavy Weapon [16pts]: Splinter Cannon [10pts]
Kabalite Warrior with special weapon [23pts]: Blaster [17pts]
Kabalite Warrior with special weapon [23pts]: Blaster [17pts]
Sybarite [9pts]: Phantasm Grenade Launcher [3pts], Splinter Rifle
5 - Kabalite Warriors [2 PL, 47pts]
Categories: Faction: <Kabal>, Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops
Rules: Power from Pain
3x Kabalite Warrior [18pts]: 3x Splinter Rifle
Kabalite Warrior with special weapon [23pts]: Blaster [17pts]
Sybarite [6pts]: Splinter Rifle
Kabalite Warriors [2 PL, 47pts]
Categories: Faction: <Kabal>, Faction: Aeldari, Faction: Drukhari, Infantry, Kabalite Warriors, Troops
Rules: Power from Pain
3x Kabalite Warrior [18pts]: 3x Splinter Rifle
Kabalite Warrior with special weapon [23pts]: Blaster [17pts]
Sybarite [6pts]: Splinter Rifle
+ Fast Attack [5 PL, 140pts] +
Dark Lance - Scourges [5 PL, 140pts]
Categories: Faction: Aeldari, Faction: Drukhari, Fast Attack, Fly, Infantry, Scourges
Rules: Power from Pain
Scourge with Special / Heavy weapon [32pts]: Dark Lance [20pts]
Scourge with Special / Heavy weapon [32pts]: Dark Lance [20pts]
Scourge with Special / Heavy weapon [32pts]: Dark Lance [20pts]
Scourge with Special / Heavy weapon [32pts]: Dark Lance [20pts]
Solarite [12pts]: Shardcarbine
+ Heavy Support [16 PL, 276pts] +
Ravager [7 PL, 126pts]: Bladevanes, Disintegrator cannon [15pts], Disintegrator cannon [15pts], Disintegrator cannon [15pts], Night Shield, Shock Prow [1pts]
Categories: Heavy Support
Reaper [9 PL, 150pts]: Night Shield, Scythevanes, Sharpened prow blade, Storm Vortex Projector
Categories: Faction: <Haemonculus Coven>, Faction: <Kabal>, Faction: <Wych Cult>, Faction: Aeldari, Faction: Drukhari, Vehicle, Fly, Reaper, Heavy Support
+ Dedicated Transport [10 PL, 170pts] +
Raider [5 PL, 85pts]: Bladevanes, Dark Lance [20pts], Night Shield
Categories: Dedicated Transport, Faction: <Haemonculus Coven>, Faction: <Wych Cult>, Faction: Aeldari, Faction: Drukhari, Vehicle, Transport, Fly, Raider, Faction: <Kabal>
Raider [5 PL, 85pts]: Bladevanes, Dark Lance [20pts], Night Shield
Categories: Dedicated Transport, Faction: <Haemonculus Coven>, Faction: <Wych Cult>, Faction: Aeldari, Faction: Drukhari, Vehicle, Transport, Fly, Raider, Faction: <Kabal>
++ Roster Rules ++
Poisoned Weapon: This weapon wounds on a 4+, unless it is targeting a VEHICLEor TITANIC unit, in which case it wounds on a 6+.
++ Selection Rules ++
Power from Pain:
Battle Round 1 - Inured to Suffering: Roll a D6 each time a model with this ability loses a wound. On a 6 the model does not lose that wound.
Battle Round 2 - Eager to Flay: You can re-roll the dice when determining how far a unit with this ability moves when it Advances or charges.
Battle Round 3 - Flensing Fury: You can add 1 to hit rolls made for a unit with this ability in the Fight phase.
Battle round 4 - Emboldened by Bloodshed: Units with this ability automatically pass Morale tests (do not roll the dice).
Battle Round 5+ - Mantle of Agony: Subtract 1 from the Leadership of enemy units that are within 6" of any units with this ability in the Morale phase.
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