OUT-OF-PHASE RULES
Some rules allow a model or unit to move, shoot, charge or fight
outside of the normal turn sequence. For example, the Fire
Overwatch Stratagem enables a unit to shoot in the opponent’s turn
as if it were your Shooting phase. When using out-of-phase rules to
perform an action as if it were one of your phases, you cannot use
any other rules that are normally triggered in that phase.
Example: In your opponent’s Movement phase, you use the Fire
Overwatch Stratagem to enable a Whirlwind from your army to shoot
as if it were your Shooting phase. The Whirlwind has the Pinning
Bombardment ability, which is used ‘In your Shooting phase, after
this model has shot’. Because Fire Overwatch is an out-of-phase
rule, it only allows the Whirlwind to perform the specified action (in
this case, shooting as if it were your Shooting phase) and does not
trigger any other rules that would normally be used in your Shooting
phase. This means the Whirlwind’s Pinning Bombardment ability
has no effect while resolving these attacks, and you could not use
any other Stratagems that are used in your Shooting phase to affect
those attacks.