Eigentlich finde ich die Idee Regeln für andere Eineiten aus der 40K Welt für SH rauszubringen gar nicht schlecht, nur frage ich mich was in den anderen angedeuteten Dataslates drin sein soll da ja sonst keiner mehr besondere Termis mehr hat.
Etwas billiger wäre aber auch nett gewesen.
EDIT: Die Wolf Garde der Termis der Wölfe sind natürlich auch was eigenes, mein Fehler.
Hier mal die Texte aus iTunes:
DA:
Ultras:
SW:
Etwas billiger wäre aber auch nett gewesen.
EDIT: Die Wolf Garde der Termis der Wölfe sind natürlich auch was eigenes, mein Fehler.
Hier mal die Texte aus iTunes:
DA:
When the shadow of Hive Fleet Moloch stretched forth to consume the hive world of Corinthe, its planetary lords cried out into the void for salvation. It was the Dark Angels who came to their aid, a single Strike Cruiser cast like a spear towards the encroaching beast that was the Tyranid Hive Mind. Under the command of Master Annas of the 4th Company, the Dark Angels detected a colossal space hulk tumbling through the void ahead of the xenos fleet. Without the means to destroy it from the void, Master Annas despatched the Deathwing to carve out its heart.
Bringer of Sorrow is an exciting expansion for the Space Hulk board game that allows players to field the legendary Deathwing. It recounts the perilous campaign to destroy the space hulk designated Bringer of Sorrow in a race against time before it reaches the hive world of Corinthe. In this expansion you will find rules for the unique weapons and wargear of the Deathwing, including plasma cannons and halberds of Caliban, as well as guidelines for making up your own custom Space Hulk missions.
Ultras:
Since the dark days of the Battle for Macragge, and the near destruction of Ultramar, the Ultramarines Chapter has harboured an especial hatred of the Tyranids. During the Forian Crusade, the Chapter were given another chance for vengeance against the Great Devourer when a gigantic space hulk was disgorged from the Warp directly in their path. Code-named Hunter of the Void, its twisted, shadowy corridors and rusting chambers became a brutal battleground between Space Marine and xenos as the Ultramarines Terminators purged the vessel of its Genestealer cargo.
Duty and Honour is an exciting expansion for the Space Hulk board game that allows players to field the peerless warriors of the Ultramarines 1st Company. It follows the boarding action and purge of the space hulk Hunter of the Void. In this expansion you will find rules for the weapons and wargear of the Ultramarines 1st Company, including cyclone missile launchers, as well as guidelines for making up your own custom Space Hulk missions.
SW:
From out of the Warp the space hulk Scion of Darkness came, its decks infested with xenos horrors. Directly in its path was Kalidus, a world once conquered by Leman Russ himself, and sacred in the sagas of the Space Wolves. Heeding the intelligence of his scouts, Wolf Lord Volund’s ships descended upon Kalidus to blast the Scion of Darkness from the sky. And yet, a powerful energy shield turned aside the lance beams and bombardment salvos of the Space Wolves’ vessels. Knowing that the only way to destroy the hulk was to deactivate its shields, Volund gathered his Wolf Guard to pierce the heart of the hulk.
Return to Kalidus is an action-packed expansion for the Space Hulk board game that allows players to field mighty Wolf Guard Terminators. It charts the mission to deactivate the Scion of Darkness’ potent void shields, and bring about its annihilation. In this expansion you will find rules for the unique weapons and wargear of the Wolf Guard, including frost axes and Wolf Guard Pack Leaders, as well as guidelines for making up your own custom Space Hulk missions.
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