[h=3]Vehicle Weight[/h] Once enough candidates for a certain battle tier are found, the matchmaker tries to form two teams from them. For this purpose each vehicle is assigned a certain weight, and the matchmaker tries to keep the weight of both teams as equal as possible. Weighting is performed by vehicle tier and vehicle type, some vehicles are individually weighted, and for some vehicles there are special restrictions.
Below are the rules for game version 0.8.0:
- Weight by Vehicle Tier is applied as follows:
- Tier 10: 100
- Tier 9: 60
- Tier 8: 40
- Tier 7: 27
- Tier 6: 18
- Tier 5: 12
- Tier 4: 8
- Tier 3: 5
- Tier 2: 3
- Tier 1: 2
- Weight by Vehicle Type is generally applied as follows:
- All heavy tanks receive 20% extra weight.
- All SPGs receive 25% extra weight.
- Individual Weights:
- Tier 9 and 10 medium tanks receive 20% extra weight.
- Tier 8, 9 and 10 tank destroyers receive 20% extra weight.
- T-50-2 and M24 Chaffee are weighted like tier 6 tanks.
- The Pz.Kpfw. 38H 735 (f) "Hotchkiss" is a tier 2 tank with 233% extra weight, with 7 points it is weighted close to a tier 4 tank, but it is in the same battle tier as other tier 2 light tanks.
- The Comet is weighed like a heavy tank.
- Special Restrictions
- The number of the same vehicle on opposing teams cannot differ by more than 1, except when the vehicles are in a platoon.
- Previously, the number of SPGs in opposing teams could never differ by more than 1. While this is still the goal for the match-maker, since update 0.7.4 it is not a strict restriction. Now, rarely, SPG numbers can differ by more, including one team having none while the other team has one or more.
- The total weight of the SPGs on opposing teams cannot differ by more than 25%.
- The total weight of the top tier vehicles on opposing teams cannot differ by more than 25%.
- It seems in general the weight of opposing teams does not differ by more than 10%, but it is unclear if there is a fixed limit.
- Scouts
- In the Version 8.5 update, a new Match Maker rule was planned for balancing Light Tanks. The rule was intended to balance out the number of Scout tanks on each team by balancing the weight of Scouts on both teams so they won’t differ by more than +/-20 vehicle weight points. The advantage to this rule is the matchmaker will no longer distribute a large number of scout tanks to one team and none to the other; the number of scouts should be roughly the same for each team. During tests, Scout balancing created other imbalances so it was not implemented. It is planned for a future release, but it has not yet been determined when that will be implemented.
- The following vehicles are marked as Scouts:
- USSR: T-50, T-50-2
- Germany: PzK.pfw. 38 (t) n.A., Pz.Kpfw. II Luchs, VK 16.02 Leopard, VK 28.01, Aufklärungspanzer Panther
- United States: M24 Chaffee, T21, T71
- France: ELC AMX, AMX 12t, AMX 13 75, AMX 13 90
- China: M5A1 Stuart, 59-16, WZ-131, WZ-132
Whether vehicles are stock or fully researched, how they are equipped, nor crew skill is taken into account by the match-maker.
[h=3]Vehicle Tier[/h] Vehicle tier is
not taken into consideration when balancing teams. This is a common misconception among players. For example, under the current rules a tier 8 medium can be matched against a tier 7 heavy tank. The tier 8 medium has a matchmaking weight of 40 and the tier 7 heavy tank has a matchmaking weight of 39.15, i.e. nearly the same. The only relevance of vehicle tier is to determine the battle tier.
However, the top tanks of each team have the same vehicle tier. This balancing rule was introduced, because people always complain about unfair matchmaking, not understanding how it works.