Auf thedarkcity.net gibts gerade nen Frage&Antwort Thread im Newsteil des Forums. Die Admins haben sich bestätigen lassen das der Ersteller tatsächlich den Codex liegen hat.
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Mal ein kleines Samelsorium, die meisten bekannten Sachen habe ich ausgelassen.
Ließt sich im ersten Moment so als wenn Grotuesquen ein klarer gewinner werden. Wären sie doch nur auch als Plastikkit erschienen -.-
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Mal ein kleines Samelsorium, die meisten bekannten Sachen habe ich ausgelassen.
Ließt sich im ersten Moment so als wenn Grotuesquen ein klarer gewinner werden. Wären sie doch nur auch als Plastikkit erschienen -.-
1. Only power swords and Agonisers which is AP 3, poison (4+)The only questions I would have, after reading the rumors is:
1. : Can a unit champion for jetbikes get or take a power axe? any Power weapon?
2. : What would the total cost of 5 scourges with 4 haywire guns cost?
3. : Wyches... 2 attacks base or 1? (extra hand weapon and charge = 4 attacks each?)
Thanks for any info.
2. 120
3. 1 attack
1. NoInccubi:
Do Kaivex (Exarch) Powers still exist?
Did Ravagers lose Aerial Assault? Still AV11?
Is the Haemonculus (the small/cheap one 1 - 3 choice) gone and fully replaced by the ancient?
Are there any formations (like the Tyranid Dataslates or the Apoc book formations) in the book?
Did the Lhamean keep her "give 2+ poison to archon" special rule?
Did Talos get any new movement rules?
2. Yes and still AV11
3. He is gone. Ancient is in.
4. 1 formation
5. no
6. No
Grotesques are the new hit, I think. Same stats but.... they do not blow up and they got Flesh gauntlets + ccw and Rampage. Nice!! Flesh Gauntlets: S as user, AP-, Lethal Dose, poison (4+)Grotesques, same stats, points and options? Still blow up if not joined by an independent character?
Also any changes to Lelith, Drazhar or Urien other than points reductions?
Lethal Dose: 6 to wound gives ID.
1. Yes.Are scourge rumours true, squads of 5 can take 4 heavy weapons?
6 fast attack slots?
can other units enter via webway portal once deepstriked in?
does webwat portal use same small blast template as before(really hope my webway portals get used!)
2. In the "Realspace Raiders Detachment" can you get 6 fast choices, yes. Giving 5+ cover save to troops and 6+ cover save too all others units in the detachment int the first turn AND any turn with night fighting.
3. any unit the Archon/succubus/heamon that has it have joint and their transport. Thats DS without scattering.
No blast.
1. Yes.Transport capacity of vehicles the same?
Can any if the HQs take a bike or sky board?
2. No and no.
1. Yes and Yes.i have questions that i would appreciate being answered![]()
- are there still trueborn in there and can they still take the same weapons they did in the old dex
- are mandrakes better?
- what got nerfed in terms of units
- can venoms still take double splinter cannons?
- what defenses did our vehicles get ?, with the removal of Flickerfields to everything other than venoms.
- how much is a shadowfield now?/ who can take them
- What do WWP's do now? and how many points?
2. Much better, stealth, shrouded and baleblast from start. Baleblast: assault 2, St 4. AP4, soulblaze
3. Wyches are dead no buffs, no haywire, Dodge only in Fight subphase. Incubi cant get grenades.
4. Yes but can only get Grisly trophies and chain snares.... no shields. SUCKS!!
5. Night shields give stealth and the new detachment gives cover in the first turn.
6. 2+ inv, 40 points, only archon (Er schreibt erst 4+, korrigiert sich aber dann)
7. gives DS without scatter, 35 points, archon/succubus/ heamon can take it.
AA. No changeAA. Do wyches have any chance to survive overwatch and raider explosion? or nothing has changed?
BB. Which units have access to Haywire weapons?
CC. Is there any change on the kabalite warrior profile and equipment?
ZZ. Are Harlequins still in the book?
if yes, do they have bladestorm special rule (as in eldar codex)? do they have access to a transport (either designated transport or can be bought in a support slot)
BB. only wych champion, succubus, archon
ZZ. Only in fluff, no entry.
1: Can an Archon have any AP2 weapon at all?
2: Which models can have a Venomblade?
3: Are combat drugs an item that HQ's can buy from a list (like a Space marine captain can buy an Auspex), or is it directly bought within the entry? Can an Archon still buy it?
4: Are Venoms and Raiders Fast Attacks as well as Dedicated Transports?
That'd be all from me, thanks again!
1. Not in melee
2. Acothyst
3. No drugs for archon
4. Yes
1. No but No way of getting assault grenades.How have Incubi been changed? Are their Klaives now unwieldy? And what bonusses does the Klaivex now give?
2. NO
3. He has Rampage
1. YesAny shooting weapon options for Archon, like Blasters, Shardcarbines etc...
Can Succubus take relics?
Is Archon armor save 5+ or 3+
Do Warrior squads come with Sybarites free?
2.Yes
3.5+
4.No
Confirmed!I don't think Grots ever had drugs.
I heard from somewhere that each of them now have flesh gauntlets, and can be equipped with liquefiers each. Any confirmation?
All missiles have the blast or Large blast rule. The void bomb is large blast now, Dark scythes that the voidraven can get instead of voidlances are 24", S 8, AP2, Blast, lance.
1. 140 points, Gnarlskin, CCW, Ichor Injector (Fleshbane, Lethal dose), Clone Field, FNP(4+), It will not Die, Night Vision, Master of Pain (same as ordinary heamon - treat the current turn as being one higher that it actually is when determining special rules from PfP), PfP, Father of pain (Master of Pain rule affects all unit within 12", not just his own unit). Casket of Flensing: Range 12", S 3, AP 3, assault 2D6, One use.Could you detail Urien for us? Pt cost, stats, special rules, war gear?
So talos moving up with cronos have 4+ fnp? Would say a unit of 2 cronos give 4+ fnp to each other?
2. No, it affect the chronos it self as well. So one Chronos with spitit probe has FNP 4+.
35 points for Grots...Really liking the sound of grots though. Points stayed the same on them?
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