almic85
You could even just do away with all the Necromunda bits and just call them Hiveworld Civilian Militia
Why not keep all the Necromunda bits? There is no reason not to keep using the old experience chart, serious injury chart, skill tables, and the whole post battle sequence. It sounds like everything about the gangs would plug in perfectly to SWA.
I keep trying to illustrate the point that Promethium Caches are just Isotopic Fuel Rods. When gangs get their hands on them after playing a scenario on the SWA scenario chart just consider them Isotopic Fuel Rods with a sale back price of 25 credits. Gangs can use them to build settlements. The fluff behind the whole game would be that armies invading the hive are looting the fuel rods that power the underhive. If a gang ever loses a scenario with 3 to 1 down or out, the invading kill team will loot one of the gang's settlements and get a Promethium/Isotopic rod.