Q: Are the armies and units in the Horus Heresy books by Forge World meant to be used in
games against regular Codex armies, such as say Grey Knights or Orks?
A: While Forge World’s on-going range of Horus Heresy books and their game content are all
designed to use and be compatible with the Warhammer 40,000 rules, they have been fine-tuned and
focused on playing battles in the milieu of the Horus Heresy rather than in conjunction with the
Codexes representing warfare in the 41st Millennium, and this will remain the case.
Designer’s Note: This means that while you are, of course, free to have fun and play games against
your friends using any forces you like, and Horus Heresy forces will be broadly ‘a fair fight’ with
Codex forces of the same scale, certain rules anomalies and inconsistencies may be thrown up that
you have to deal with, although these should not seriously affect the game in most cases. (For
example, certain units, such as those with the Stubborn special rule are at a premium costing in
Horus Heresy armies over their regular Codex counterparts, owing to the results of play testing
within their own sphere.)
In terms of using Lords of War and the Primarchs, however, these are definitely not intended to be
used in standard Warhammer 40,000 games, but only in games where both sides use the Age of
Darkness Force Organisation chart, and the specific provisions within, and in games of 2,000 points
or greater.
Designer’s Note: So if, for example, you wanted to play a battle representing a narrative where the
Sons of Horus Legion fought Orks or Eldar during the Great Crusade, you could quite easily use
those xenos forces’ Warhammer 40,000 Codexes (possibly house-ruled to accommodate larger
squads) to proxy for their Heresy-era counterparts. In this case, however, both sides should be using
the Age of Darkness Force Organisation chart, with the army’s own Apocalypse level units and flyers
available as Lords of War entries following the guidelines found on page 184 of Betrayal.