Wohl bekomm´s ^_^
Spoke briefly with a playtester yesterday who said that Gav finished the Dark Elf book before leaving, and that they are on track for an August release.
Some info about the rules:
Apparently, no new units, but several entries should be getting better -
Army wide rules - Hatred vs everyone, eternal Hatred vs High Elves. Looks like Dark elves will use the standard force chart (3+ core, 4 special, 2 Rare at 2000pts)
Heroes wise: Assasins move to be upgrades for units (with ASF), so won't be taking up hero choices - don't no if this means that they'll have much in the way of options - we'll have to wait and see...
Sorceresses lose +1 to casting rolls, but in return will be allowed to use as many dice as they like per casting. In addition, regardless of lore chosen, they will all know a new spell (can't remember the name - something like "Summon darkness") which will be cast on a 4+ and provide d3 + 1 power dice for that wizard to use (however. any dice not used at the end of the phase will cause a strength 5 on the caster...)
Dark magic lore seems like it will be nastier - Chill wind will get +1 strength for same casting value and doom bolt and word of pain will becoming over at the very least - Black Horror will return but will be "better"...
Cauldron of blood will be nasty - a mount for a Hag character and will provide lots more benefits to "Khainite" units. Seems to be movable as a Warmachine as well...
Core - Cheaper - 10pts for Repeater crossbowmen - including light armour and shield! Additionally, Repeater cross bows are now armour piercing across the army...
Spearmen - 6pts with everything...
Corsairs will apparently get some new rules, but I didn't find out what. Don't know anything about Dark riders (apart from they won't get new models - neither will the Crossbows/Spearmen, but apparently Corsairs will be plastic).
Special - Exercutioners will be 11pts with Draichs (A Halberd that gives +2 strength on the charge)
Coldone Knights will be strength 4, but mostly as they are now...
Rare - Repeater Bolt Throwers will remain 1-2 for a rare slot (but Dark elves will only have the standard so it evens out...)
Hydra will regenerate (apparently it will grow an extra head on a '6' on the regenerate roll, but I don't know what this means...) and it's Breath Weapon strength and attacks will be linked to its wounds...
Quelle: Warseer