- Hit roll (ranged weapon): Roll one D6; hit scored if result equals or beats attacking model’s BS. Otherwise attack fails.
- Hit roll (melee weapon): Roll one D6; hit scored if result equals or beats attacking model’s WS. Otherwise attack fails.
- Wound roll: Roll one D6 and compare attack’s S with target’s T on table to the left. Target wounded if score equals or beats the required result. Otherwise attack fails.
- Allocate attack: Player commanding target unit selects one model in that unit. If a model in the unit has already lost wounds, or has already had attacks allocated to it this phase, they must select that model.
Steht so im Core Regelbuch. Das Strat heißt, "... wenn an attack is allocated to an ..."
Ich will nichts sagen... aber die Inkompetenz betrifft hier nicht GW... und das nach all den Jahren.