Verdaaaaaaaammt, das macht Hoffnungen!![FONT="]get hit by a Deathroller, for example, and prepare to be a pancake.[/FONT]
Mehr hier:
https://www.warhammer-community.com/2017/05/18/new-warhammer-40000-vehicles-may18gw-homepage-post-4/
Verdaaaaaaaammt, das macht Hoffnungen!![FONT="]get hit by a Deathroller, for example, and prepare to be a pancake.[/FONT]
Der Greifa kann das vielleicht. Aktuell hält er Fahrzeuge ja auch fest, also warum nicht?
Trukk mit Greifa und Birne - damit krallt man sich irgendwas und haut es mit der Birne zu Brei
Es wurde auf den vorherigen Seiten hier im Thread mehrfach gefragt
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News from the live stream. Written by Simon Gwatkin from reading gamers.
-Lots of chatter about Primaris Space Marines.
-Bred in vats and also chosen from the chapter human stock like the old school ways.
-Existing marines can be upgraded to Primaris in the fluff,
these new marine squads are very single weapon and function focused like the Legions in 30K.
-New chapters and all existing can have them.
-More variants of the MKX armour to follow in the other squad types.
-Work on 8th started 18 months ago.
-You can consolidate from one combat to another like in 4th edition.
-Power Fist is -1 to hit in combat.
-Like in AOS you can choose or roll for psychic powers.
-Perils is still a thing in mortal wounds.
-Faction specific rules are in but faction specific detachments will not be, further ways of getting stratagems and faction stratagems will be a thing.
-Factions can spend stratagems to activate faction rules and unlock special units before the game even starts.
-A battle forged force must contain units that all share at least one key word. More key words that are matched the more command points you can start the game with.
-Drop pods confirmed that in match play the 50/50 reserves always applies.
-Characters can travel with units in transports but there are no limits to how many units can travel in a transport, the example given was two 5 man squads in a rhino or say 5 characters and a 5 man squad in the same rhino.
-Drop Pods muct be 9" away from the enemy when they land and so must the troops inside so no more dropping into a tiny gap the punk out a character or unit.
-Grav weapons? not so much toned down rather everything has been re-balanced so they don't seem like the only option.
-Invulnerable saves work the same, you swap to the save and it ignores minus modifiers.
-Power from pain is a roll after a save that on a 6 brings a model back from the dead.
-Nidz big guys really wreck stuff with more wounds and faster movement.
-Wound allocation is like the old version where the defender chooses the models from anywhere in the unit.
-Roboute will have new chapter org ideas.........
-Primaris marines are more fortified against the temptations of chaos.
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new marines not flexible vs current marines who have varied loadouts in units.
-Psychic powers have been reworked, some old ones will be back but different and there will be new ones too.
-Feedback on rules will go on the new FAQ forum on the community site with community yes no votes on possible new changes.
-GW will continue to build on event support in the UK.
-Play testing will be ongoing from now on.
-More Primarchs will return.
😎 auch das klingt alles sehr cool.
Aber ich denke nicht das Fahrzeuge Einheiten im Nahkampf binden...das wäre a wengala heftig...
:blink2: den Bestand verdoppeln ?!? Äh lieber mal nicht...😀...ich sollte von allem genug hier rum stehen haben...:whistling:
Wie konntest du nur???tja, dank der blöden 7ten Edition habe ich alle meine Orks verkauft... (ich wette ausgerechnet jetzt würden meine Orks voll rocken)
Meh, unsere Klauen bekommen -1 aufs Treffen. Für die Nobs ändert sich wenig, für die Waaaghbosse scho :/
Wo hast du das denn her?