Eldar 2012/2013

Gerüchte! Gerüchte!

BloodofKittens hat auch ein paar Gerichte für die hungrigen Freunde der SciFi-Spitzohren:

by TastyTaste

With the Eldar codex fast approaching, people are starting to wonder exactly what will be inside this highly anticipated codex.

With the rumor lock down and blogs being x'ed out out by Games Workshop, rumors have been hard to come by.
All we currently have is model releases, which seem very plausible (minus new Jetbikes me feels) considering the recent GW track record.

What about the rules and codex itself?

Well I have bunch of hunches on what you can expect to see from the new Eldar codex...

  • Universal Fleet including the Avatar. The Wraith stuff though won't have fleet.
  • Old independent character special rules moved to Warlord Traits
  • Jet Bikes moved back to Fast Attack (IC to unlock to troops)
  • Eldar psychic powers nerfed: some powers disappearing, random table, focus on witchfire
  • Warlocks can only use Eldar specific psychic powers
  • Runes of Warding Nerfed: No longer board wide
  • Farseer 2 wounds
  • Eldrad Mastery Level 4, Staff of Ulthamar similar to Ahirman staff
  • Almost all Phoenix Lords lose Eternal Warrior have cost reductions
  • Exarch's must be included in all Aspects units. (Sergeant Character)
  • Don't expect many changes with the Aspect warriors just cleaning up old rules and such
  • Dark Reapers, Swooping Hawks, and Banshees see the biggest cost drops and anti-flyer additions
  • Guardians 7 points a piece
  • Vehicles will have either no cost reduction of very minor reduction (5pts) with Vypers benefiting the most
  • Vehicles come stock with shuriken cannons vehicle savings come with cheaper weapon upgrades and wargear
  • Eldar Flyers first to get Vector Dancer (minus Forge World of course)
  • Don't be surprised to see Giant Wraithlord with T8 and Will not Die

The Eldar codex in essences won't reinvent the wheel this is update to bring them in line with 6th edition units costs and such and with Phil Kelly supposedly once again at the helm expect the changes to be more like Chaos Space Marine codex and less like the Chaos Daemons codex.

Don't expect to see any new Aspect molds with maybe Swooping Hawks getting an update.
😴
 
Mal ehrlich, Runes of Warding war klar, aber wenn sie die Psikräfte entschärfen is das scheisse. Und Segen passen mMn auch deutlich besser zu uns als Witchfire Powers ... aber man kann ja immer noch auf Divination oder Telepathy switchen ...

Und unabhängig davon ob sie EW haben oder nicht .... wer hat denn ernsthaft Phoenix Lords gespielt ?

Vector Dancer für die Flieger in Verbindung mit der gemutmassten Warpbewaffnung macht hingegen Freude. Das is schon bei unseren Forge World Fliegern Zucker !

ABER:
Der Trend zur toughen Konstruktliste scheint sich zu bewahrheiten ...
 
Tzeentchs unendliche Weitsicht wurde ja auch auf zufällige Hexenfeuerkräfte reduziert.
Warum sollte es den Eldar da anders gehen?

Runenleser macht es dann noch lächerlicher.
Sie tragen dann nicht mehr zur Effizienz der anderen Truppmitglieder bei, sondern sind nur noch der Typ mit der Spezialwaffe...
 
Der Flieger! -> Warseer
by Best_Pone:
The main hull and wings are common across both builds. It's amazing how different tail and fin positioning can alter the look of the aircraft though
wink.png


Common features:
- Downward angling of the primary wings (about 30º I'd estimate)
- Canards are very slightly angled down, but near horizontal
- Engines are mounted in pods in the wings
- One weapon mounted centreline under the hull, and one in a pod in each wing

Hemlock:
- Has a single vertical stabiliser mounted on the centreline of the aircraft

Nightshade:
- Twin "vertical" stabilisers (they're actually about 30º from horizontal), one mounted on each engine pod.

zu den BoK-Gerüchten: er versprach Jetbikes für die DAs, aber die (unbeliebten) Details zum CSM-Dex waren korrekt (leider), Tasty hat eine ähnlich hohe Trefferquote wie natfka; mit gutem Willen 20%!

cool & locker bleiben, so schlimm wirds schon nicht werden...
:happy: