Du erwartest doch nicht im Ernst, dass sich jemand alle 1337 Posts hier durchliest - oder doch?
Die 1337 Posts sollte man allerdings schon lesen, sonst verpasst man noch die h4x0r Neuigkeiten zum uber-pnwer dex und man wird als n00b beschimpft ^^
Du erwartest doch nicht im Ernst, dass sich jemand alle 1337 Posts hier durchliest - oder doch?
Wenn man gescholssen stehen mus um W5 zu bekommen sehe ich da für Terminatoren wenig sinn. Das bischen mehr Schutz gegen leichte Waffen, wacht die höhere anfälligheit gegenüber schweren Schablonenwaffen nicht wett.
Überhaut was soll ein Trupp mit E-Keule (am besten noch ohne Granaten) die ein mal im spiel gut zuhauen können? Dann müssen sie schon billig sein.
Wenn z.B. der Überspeeder zwar Schleier verleit aber nur P10 hat bleibt sein Sinn wieder eher fraglich.
Veterans and Dreadnoughts. The information from both of these, comes out of the latest White Dwarf.
The question about drop pods has been finally answered, and that is a yes, as apparently they are listed under the veteran list of what is available for transports. I would assume as well that Dark Angel Tacticals will get them as well.
via jullevi over on Warseer
Company veterans (4+1 models, with up to 5 additional)
Any model: Chainsword
Up to three models: Storm bolter, Combi-weapon, Power weapon, Lightning claw, Plasma pistol, Power fist or Pair of lightning claws
Any model: Combat shield, Melta bombs, Storm shield
One in every 5 models: Flamer, Melta gun, Plasma gun
One model: Heavy bolter, Multi-melta, Missile launcher, Plasma cannon or Lascannon
Dedicated transport: Drop Pod, Rhino or Razorback
via Faeit 212 from a source that wants to remain anonymous
Something that was missed for veterans above and some more Dreadnought options
Veterans
Can take flakk missiles
Dreadnought (elite choice)
Can take a drop pod
Can replace its multi-melta with
Twin-linked Autocannon
Twin-linked Flamer
Twin-linked Heavy Bolter
Plasma Cannon
Assualt Cannon
Lascannon
Can replace its other arm with
Missile Launcher
Twin-linked Autocannon
Can replace the built in storm bolter with a heavy flamer
Can be upgraded to Venerable and if does it gets the special rule,
Deathwing Vehicle
-> http://natfka.blogspot.de/2012/12/drop-pods-and-veteran-options-for-dark.html#more
Liest sich so als ob der Typi während des Designprozesses sich nicht das aktuelle DA FAQ durchgelesen hat :fear:Versteh ich da was falsch, oder sind unsere DA-Vets - was die Ausrüstung angeht - der Protektorgarde böse unterlegen. Hoffe mal, dass das so nicht kommt...
Naja, viele Sachen kamen ja aus dem White Dwarf und da schreiben die sicher nicht alle Sonderregeln rein.denn bis jetzt können die grünen Jungs irgendwie nichts außergewöhnliches...
🙂via warseer:
It's from the january WD. Two pages of the elites section are in one of the pictures. Jullevi is correct in his summation. Points wise you are in the Chaos Chosen ballpark. They also have the 'Grim Resolve' special rule, whatever that is, in addition to their normal SM rules. No mention of special ammo options and you have to exchange your bolter for the chainsword - no Grey Hunter wannabees here! The Storm Shield option looks oddly cheap (as in criminally cheap). And yes, they are Elites.
Let me get my magnifying glass and see whatever else I can gleam.....
On Deathwing Terminators (Elite):
A little more expensive (not much) than your average Astartes version but you get Deathwing Assault, Splitfire USR, Inner Circle and Vengeful Strike special rules thrown in to the bargain. You can pretty much customize the squad anyway you like. They start out as a standard tactical squad but you can upgrade any number of them to assault terminators with either a pair of lightning claws (free) or the omnipresent thunderhammer and storm shield combo (you must pay for that privilege). For every 5 models (you can have a max of 10) you get the option of a heavy flamer, plasma cannon, assault cannon or cyclone missile launcher (no flakk option). You can also have the usual dedicated Land Raider but if you do, then you must pay for the Deathwing Vehicle upgrade which is mandatory.
If there is an option to make them a troop choice, it resides within the character section.
On Deathwing Knights (Elite):
Again a little more expensive than normal Deathwing Terminators (still not much). They have +1 WS, Maces of Absolution and Storm Shields as standard except the Knights Master. He has the Flail of the Unforgiven instead of the mace, and as far as I can make out, also +1 attack (don't quote me on that one). They also have a king's ransom of special rules: Deathwing Assualt, Hammer of Wrath, Inner Circle, Fortress of Shields and You Cannot Hide. The last two were a little hard to make out, so I'm 100% sure on those. The Smite rule is not mentioned by name but I think it is part of the weapon special rules. They can also be given a '... Relic of the Unforgiven' (the '...' part I cannot decipher) and a Land Raider which must have the Deathwing vehicle upgrade as well.
On Dreadnoughts (Elite):
Now cheaper! Same price as the Chaos Helbrute but with a free Storm Bolter! Same options as the Astartes version - including the Rifleman option but the Dreadnought close combat weapon has been replaced with a powerfist. The Venerable Dreadnought is now an upgrade. I don't have my books but I think it is a lot cheaper than before (still hard to make out, but it looks like the price of a powerfist). The Venerable also get the Deathwing Vehicle rule as standard it seems. No mention of Mortis options.
On Landspeeders:
Their Bestiary page is also in the WD. The Vengeance version has a heavy bolter and a Plasma Storm battery as standard. Otherwise it is you standard Land Speeder. The Ravenwing Darkshroud version is a Land Speeder with a heavy bolter and it has the Scout USR apparantly. It also has (or has the option for) the 'Icon of Old Caliban' which gives +1 to friendly units within 12" when determining assualt results (not cumulative). The Darkshroud special rule gives the Land Speeder the Shrouded USR and friendly units within 6" gain the Stealth USR (not cumulative, does not affect the Darkshroud itself).
The codex is mentioned as being 104 pages long.
It think that is all I can contribute. The battle report (and pretty much all other articles) is not really informative when it comes to rules. In fact the seem to go out of their way to avoid mentioning them!
Naja sie müssen ja auch Nachteile den normalen Marines gegenüber haben. Wenn sie nur besser wären als alle anderen wärs ja auch nicht in Ordnung. Außerdem sind das ja immer noch nur Gerüchte. ^^
Ich bin gespannt wie sie W5 bei den DW Knights erklären....
Man sollte genauer lesen. soll wohl eine art Schildwall darstellen.
@Endless
dann zeig mir doch mal im Wölfe-Dex die Protektor bzw Expugnatorgarde ich finde die grad nicht in meinem Codex.😛
Oder bei den Grey Knights? Also wieviele außer den BloodAngels haben die 1zu1 übernommen? Weil du gleich von "Jeder andere Dosen-Dex" sprichst.
Ich glaube nicht W5 sondern WS, also KG5...