Diskussion - Codex Tau 7. Edition - im Oktober 2015

Hunter Contingent: Consists of: 0-1 Command
1+ Basic
1-10 Auxiliaries

Command:
- 1 Commander or Shadowsun
- 0-1 Ethereal or Aun'va or Aun'shi
- 1-2 Crisis bodyguards

Basic (Hunder Cadre):
1 Commander
0-1 Fireblade
0-1 Crisis Bodyguards
3-6 Strike, Breacher or Kroot
1-3 Stealht, Ghostkeels, Riptides or Crisis.
1-3 Scouts, Piranhas, Vespid, Drones
1-3 Broadsides, Hammerhead, Stormsurge,

Sniper Rules for Hunter Cadre: - Defensive fire at 12" - Can run and the shoot. In this order. Rules for Hunter Contigent: - Reroll Warlord trait - Units can combine their shooting attacks, and shoot as if they were a single unit. So they can get benefit from special rules and the same markerlight, for example. This is really, really powerful.


- Riptides unit size is now: 1-3 (Same as Hammerhead, and Sky Rays) and get Fire Team rule (+1 to BS if unit size is 3 when shooting) - Crisis bodyguards are now Elite


My questions:
1. Is iridium armour no longer a signature system?
It is. Signature systems are pretty much the same.

2. Are weapons like the cyclic ion blaster and frag launcher thingy still experimental?
They are not. They can be purchased normally (like a Fusion Blaster for example)

3. What does the formation of 2 Stormsurge/3 Ghostkeel provide?
If target is at 12" or less from the Ghostkeel, reroll to hit. It two units of the formation, shoot at the same target, target unit cannot run or move flat out next turn, and assault distance is halved (rounded down)

4. Are Stealth Suits still Elites, or have they finally been moved to FA or even Troops?
Elite

5. Have Kroot changed at all? Thanks!
not really


Do every unit get the fire team rule?
- Riptides
- Ghostkeels
- Hamerheads
- Skyrays
 
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Let's go with the formations:

Hunter Cadre (see previous posts)

Retallion Cadre
- 1 Commander
- 3 units of Crisis
- 1 Broadside unit
- 1 Riptide unit
Rules: Relentless
+1 BS when Deep striking
May choose to enter from reserves in turn 2 via Deep Strike. This includes Broadsides.

Heavy Retribution Cradre (see previous posts)

Infiltration Cadre
- 3 Pathfinder units
- 2 Stealth battlesuit units
- 1 Piranha unit
Rules: If one unit of the formation is destroyed, rest of the formation enters from reserve next turn automatically.
If an enemy unit gets hit by 3 or more markerights from this formation, you get a free Seeker missile hit to this unit.

Optimised Stealth Cadre (See previous posts).

Firebase Support cadre
- 2 units of battlesuits
- 1 unit Riptides
Note that they do not have to be max size like before
Rules: They formation can combine their shooting attacks and shoot as a single unit. When doing so, they get Tank and monster hunter SR.

Armored Interdiction Cadre
- 3 Units of Hammerheads
- 1 Unit of Sky Rays
Rules: Choose a point in the battlefield. When shooting to a unit at 6" or less from this point, reroll to hit.

Air Support cadre:
- 1 Sun Shark Bomber
- 1 Razorshark Strike Fighter
Rules: Ignore shaken and stunned with 2+.
Beginning of the turn, roll a D6 for each lost hull point. If you roll a 6, recover 1 HP.

Allied Advanced Cadre
- 4 units of Kroot
- 2 units of Vespids
Rules: Vespids get Infiltration and Stealth (Forests)
Kroot at 12" from Vespid units, get Obscured (Forests) instead of Stealth (Forests), and get +1 BS
They all get supporting fire with other units of the formation.
 
@Lamech: Vielen Dank!! GGGGEEEEIIIILLLL!!! Ich bin hier grad am sterben!!!


WAS IST MIT DER RIPTIDEFORMATION? Sabber!!!:geil::geil::geil::geil::geil:

Edit: OK, das sind schon alle 9, wenn ich mich nicht verzählt habe... FBSC sieht ja interessant aus. So wie das da drin steht, müssen die Battlesuits keine Breitseiten mehr sein....
 
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@Lamech: Vielen Dank!! GGGGEEEEIIIILLLL!!! Ich bin hier grad am sterben!!!


WAS IST MIT DER RIPTIDEFORMATION? Sabber!!!:geil::geil::geil::geil::geil:

Edit: OK, das sind schon alle 9, wenn ich mich nicht verzählt habe... FBSC sieht ja interessant aus. So wie das da drin steht, müssen die Battlesuits keine Breitseiten mehr sein....

bisher nix zu lesen ausser das Riptides in squads 1- 3 aufgestellt werden können
zu 3. haben die dann BF+1
 
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Das Retalation Cadre schreit doch gerade zu Farsight.

Kann man bei der Formation eigentlich mehrere Einheiten Broadsides nehmen?
Retallion Cadre
- 1 Commander
- 3 units of Crisis
- 1 Broadside unit
- 1 Riptide unit
Rules: Relentless
+1 BS when Deep striking
May choose to enter from reserves in turn 2 via Deep Strike. This includes Broadsides.

nicht wenn das stimmt.
 
@Symbilover: Wo steht das, dass Rips in Squads von 1-3 aufgestellt werden können? Ich sehe nur beim FBSC eine "Unit" und dachte, dass damit der Rip+seine Schild-/Raketendrohnen gemeint sind. Hab ich da was übersehen?

Edit: Hab´s schon gesehen, beim Hunter Cadre! Ist das geil!!😀

Riptides unit size is now: 1-3 (Same as Hammerhead, and Sky Rays) and get Fire Team rule (+1 to BS if unit size is 3 when shooting) - Crisis bodyguards are now Elite
 
Iuchiban weist auch daruf hin daß der vormals in Hardcover erhältliche spanische Codex jetzt nur noch Softcover ist. Für 39,- EUR. Wenn ihr den deutschen Codex vorbestellt (offiziell ab morgen gegen 11:00 möglich) achtet mal darauf ob das eventuell ein Softcover Buch ist. Wäre schade.

Soll aber jetzt nicht von den erfreulichen Regelinfos ablenken.